Marvel's Spider-Man Hands-On Preview: With Great Power

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It's been many years since a Spider-Man game has truly given me the sense of being the friendly neighborhood webhead. I wasn't sure what to expect when I tried out Marvel's Spider-Man for the first time, but as I swung across New York for the first time, I started to get the sense of what it truly meant to be the web-slinging superhero.

But just being Spider-Man is one part of the formula. There's more to being Spidey than just swinging across the city. Shacknews got a taste of that formula after going hands-on with the first couple of hours of Insomniac's upcoming superhero action game.

It's easy to tune out the opening tutorial mission, because of how vast the city of New York looks and feels. But it doesn't truly feel like a playground until Spidey starts swinging for the first time. The locomotion is incredibly fluid, with Spidey able to swing, runs up walls, and boost forward with a slick smoothness that hasn't been present in Spider-Man games in years.

Team-Based Fantasy Survival Game Rend Enters Early Access

about X hours ago from
Team-Based Fantasy Survival Game Rend Enters Early Access

Rend is an ambitious project that blends a few genres to make a potentially legendary competitive fantasy adventure experience that hasn't been replicated in many other experiences. With some top tier talent on staff, Frostkeep Studios is charging forward with the game's development and allowing curious gamers to give it a go with the Steam Early Access launch, which went live today, July 31, 2018.

In Rend,  players join one of three factions and work with teammates to survive the vividly beautiful, yet brutal shattered remains of Midgard. The game pairs RPG mechanics, sandbox elements, factional combat, and massive battles with win/loss conditions to introduce a new gaming experience to the survival genre.

“Since we first announced Rend, we have been developing it side by side with our players through Pre-Alpha and Alpha testing and by gathering feedback through Discord and our official channels,” said Jeremy Wood, co-founder and CEO, Frostkeep Studios, in the press release. “Our goal has always been to transform the way players interact and participate in survival games while delivering on the fantasy that they have come to expect from this genre.”

Team-Based Fantasy Survival Game Rend Enters Early Access

about X hours ago from

Rend is an ambitious project that blends a few genres to make a potentially legendary competitive fantasy adventure experience that hasn't been replicated in many other experiences. With some top tier talent on staff, Frostkeep Studios is charging forward with the game's development and allowing curious gamers to give it a go with the Steam Early Access launch, which went live today, July 31, 2018.

In Rend,  players join one of three factions and work with teammates to survive the vividly beautiful, yet brutal shattered remains of Midgard. The game pairs RPG mechanics, sandbox elements, factional combat, and massive battles with win/loss conditions to introduce a new gaming experience to the survival genre.

“Since we first announced Rend, we have been developing it side by side with our players through Pre-Alpha and Alpha testing and by gathering feedback through Discord and our official channels,” said Jeremy Wood, co-founder and CEO, Frostkeep Studios, in the press release. “Our goal has always been to transform the way players interact and participate in survival games while delivering on the fantasy that they have come to expect from this genre.”

Shacknews Staff Select: News Editor Charles Singletary Jr

about X hours ago from
Shacknews Staff Select: News Editor Charles Singletary Jr

I'm Charles Singletary Jr aka the News Editor for Shacknews.com. I've been with the team for almost one year at the time this was published and it has truly been an incredible ride thus far. I'm pretty terrible at writing about myself so, whenever I do find the energy to do so, that effort is recycled as often as needed.

Thus, you'll find that the bio below my Staff Select interview is one that takes pieces from my personal author website. I wanted to at least write this and say hello to you all. I greatly appreciate the support and engagement of a community that has been around for so long and I look forward to learning, growing, and gaming with you.

Peace and much love,

Shacknews Staff Select: News Editor Charles Singletary Jr

about X hours ago from

I'm Charles Singletary Jr aka the News Editor for Shacknews.com. I've been with the team for almost one year at the time this was published and it has truly been an incredible ride thus far. I'm pretty terrible at writing about myself so, whenever I do find the energy to do so, that effort is recycled as often as needed.

Thus, you'll find that the bio below my Staff Select interview is one that takes pieces from my personal author website. I wanted to at least write this and say hello to you all. I greatly appreciate the support and engagement of a community that has been around for so long and I look forward to learning, growing, and gaming with you.

Peace and much love,

How to Play Total War: ARENA with Friends

about X hours ago from
How to Play Total War: ARENA with Friends

So, you’ve decided to jump into Total War: ARENA and wage war on your enemies. Maybe you want to combine the Defensive Infantry skills of Leonidas to hold down the enemy while your friend quickly flanks with Hannibal, or maybe you want to rain death upon your foe using Cynane’s archers while your friend pushes through the enemy as Germanicus. Either way, you want to get your friends on board and wage war as a group, rather than trying it alone. Understandable. After all, everything is better with friends. Here’s what you’ll need to get ready to jump into battle with friends in Total War: ARENA.

First, you’ll need to start by adding your friends to your friends list in Total War: ARENA. On the top-left section of the display, there are a series of options you can choose from, such as the Squad and Tech Trees. The one we’ll be focusing on right now is the Social category. Once you’ve clicked on Social, you are shown a screen where you can select Friends & Party, Private Lobby, and Forum. By default, the Friends & Party is selected, which is where you want to be.

How to Play Total War: ARENA with Friends

about X hours ago from

So, you’ve decided to jump into Total War: ARENA and wage war on your enemies. Maybe you want to combine the Defensive Infantry skills of Leonidas to hold down the enemy while your friend quickly flanks with Hannibal, or maybe you want to rain death upon your foe using Cynane’s archers while your friend pushes through the enemy as Germanicus. Either way, you want to get your friends on board and wage war as a group, rather than trying it alone. Understandable. After all, everything is better with friends. Here’s what you’ll need to get ready to jump into battle with friends in Total War: ARENA.

First, you’ll need to start by adding your friends to your friends list in Total War: ARENA. On the top-left section of the display, there are a series of options you can choose from, such as the Squad and Tech Trees. The one we’ll be focusing on right now is the Social category. Once you’ve clicked on Social, you are shown a screen where you can select Friends & Party, Private Lobby, and Forum. By default, the Friends & Party is selected, which is where you want to be.

Talking World of Tanks Console Development With Mercenaries Narrative Designer Darold Higa

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Wargaming's free-to-play game World of Tanks has thrived in a huge way on PC and has a strong presence on consoles, but the studio recognized a major opportunity for growth there. The PS4 and Xbox One communities have different expectations and desires from the PC gaming community and one of those is a strong single-player or cooperative campaign. Mercenaries is the expansion to World of Tanks that launched on June 26, 2018, and aims to address the desire for a narrative experience in World of Tanks. I attended a press event in Minnesota where I was able to discuss the conception of Mercenaries with narrative designer Darold Higa and get a better understanding of what new and old players can expect from it.

“We’re all console players," Higa says. "A single-player experience has always been a part when you have a multiplayer game. So we knew we were going to shoot for that at some point. The community kept saying ‘hey, we want more tanks’ and they reacted very favorably to the fact we introduced characters in War Stories.”

The World of Tanks team originally teased the world of this expansion via a War Story called Spoils of War. Before that, the team was flirting with the idea and building the infrastructure to sustain it. The launch of Mercenaries essentially was a result of the favorable response to Spoils of War.

Happy Hour: A Theme Park for Degenerates

about X hours ago from

While the fine folks at Bullfrog practically invented the amusement park management genre with Theme Park, the genre became huge following the release of Chris Sawyer’s Rollercoaster Tycoon. A bonafide PC gaming classic, Rollercoaster Tycoon remains a favorite of just about anyone who played it during its heyday in the late 1990s. In recent years, a community project known as OpenRCT2 began with the intention of bringing the game up to modern standards with a new renderer made for modern high-resolution displays and the inclusion of a multiplayer mode. For today’s stream, we will be jumping into a multiplayer park at 5:45 PM ET (2:45 PM PT) on the Official Shacknews Twitch Channel.

Happy Hour: A Theme Park for Degenerates

about X hours ago from
Happy Hour: A Theme Park for Degenerates

While the fine folks at Bullfrog practically invented the amusement park management genre with Theme Park, the genre became huge following the release of Chris Sawyer’s Rollercoaster Tycoon. A bonafide PC gaming classic, Rollercoaster Tycoon remains a favorite of just about anyone who played it during its heyday in the late 1990s. In recent years, a community project known as OpenRCT2 began with the intention of bringing the game up to modern standards with a new renderer made for modern high-resolution displays and the inclusion of a multiplayer mode. For today’s stream, we will be jumping into a multiplayer park at 5:45 PM ET (2:45 PM PT) on the Official Shacknews Twitch Channel.