Shack's Arcade Corner: Dungeons & Dragons: Shadow over Mystara

about X hours ago from
Shack's Arcade Corner: Dungeons & Dragons: Shadow over Mystara

This week on Shack's Arcade Corner we take a look at Dungeons & Dragons: Shadow over Mystara, an arcade game developed and published by Capcom in 1996 as a sequel to Dungeons & Dragons: Tower of Doom. The game takes place in the Dungeons & Dragons campaign setting of Mystara. The game had some intracies of a role-playing game that made it sort of difficult to grasp when I was shoving quarters into the cabinet back in the day. Check out the video for more information on the game.

For more videos, including gameplay and interviews, visit the Shacknews and GamerHub.tv YouTube channels.

If you have a suggestion for a future episode of Shack's Arcade Corner, please let us know in the comments section or tweet @shacknews & @GregBurke85 with #ArcadeCorner. 

Destiny 2 Leviathan Prestige Raid Changes and Differences

about X hours ago from
Destiny 2 Leviathan Prestige Raid Changes and Differences

With the Destiny 2 Leviathan Prestige raid, Bungie introduced a bunch of mechanical changes, and made the enemies tougher to kill. I’ll look at what’s changed in the Destiny 2 Leviathan Prestige raid.

The first big change that people should be aware of is the revive system. Previously, you could revive one teammate each. This meant that your entire fireteam had one revive each, and six total. I could die five times, but a different member of my fireteam would need to get me back up each time. On the other hand, if I revived a teammate, and then another one died, I would not personally be able to get the second player up. Someone else would have to do that.

The revive system is back, but with a change that is designed to kick you in the face right off the bat. If you die, you lose your revive token. This means that if I die, the player who gets me up must not have died during that section, and must not have revived anyone else. It’s designed to cause you problems, which it most certainly will do.

Deepmind AI AlphaGo Zero Is Mastering Go By Playing With Itself

about X hours ago from
Deepmind AI AlphaGo Zero Is Mastering Go By Playing With Itself

While Google's Deepmind is trying to find out if AI can navigate the complex RTS Starcraft 2, machine learning continues to leap over milestones for traditional strategy board games. AlphaGO is an AI that previously defeated masters of the Chinese game but, that version was given a silver platter of professional and amateur games to study. AlphaGO Zero has learned Go entirely from scratch.

This new version of AlphaGo learned the game via "reinforcement learning" or by playing games against itself. By combining the neural network with a powerful search algorithm, it tunes itself to predict moves and calculate who'll eventually win the match. The updated network is rematched with the algorithm and this rinse/repeat method results in steady improvements. With this process, AlphaGo Zero has defeated the world-champion AlphaGo 100 games to zero. The Deepmind blog listed a few specific ways Zero differs from its older brother:

Mionix Naos 7000 Review: A Challenger Appears

about X hours ago from
Mionix Naos 7000 Review: A Challenger Appears

Back in late June of this year, I found myself needing a new mouse. My not-so-trusty incumbent mouse had developed clicking issues that were causing me to pull out my hair during PUBG sessions and day to day browsing. I prefer a simple mouse. I only use the basics, so why bother with or pay for all the extras?

My favorite mouse is probably the Microsoft Intellimouse Explorer 3.0. Released in 2003, it represented the culmination of refinements made to the Intellimouse brand since its introduction in 1996 and was a real fine piece of equipment. If I wanted it badly enough, I could track down some new Intellimice from eBay and be done with this ordeal, but I was interested in seeing how the market had progressed for the no-frills gaming mouse in the last decade. I began researching my options and narrowed down the field to 4 contenders, the Razer DeathAdder Elite, the Mionix Naos 7000, the Steelseries Rival 310, and the Logitech G403 Prodigy.

PC peripheral maker Mionix is pretty new on the scene. Founded in Sweden around 2007, the company offers a variety of gaming-centric mice and have expanded into the keyboard and desk accessory market. The Naos 7000 mouse was originally release in late 2013 and sports an ergo-style design for right-handed users. It has 7 total buttons: left click, right click, mouse wheel, forward, back and two DPI selectors.

Destiny 2 - Pyramidion Nightfall Guide - Torrent and Zero Hour

about X hours ago from
Destiny 2 - Pyramidion Nightfall Guide - Torrent and Zero Hour

Well, Guardians, it was too good to be true. Yesterday I wrote a guide about the Nightfall this week, and just to mess with all our good moods, Bungie changed it due to a known glitch. The new Nightfall for this week is the Pyramidion, and I’d say it’s a bit tougher to complete than yesterday’s Exodus Crash with its very forgiving modifiers. Still, here’s a guide to help you through the Pyramidion Nightfall in Destiny 2 which, truthfully, isn’t as bad as I’m making it sound.

The new modifiers for the Nightfall this week are as follows:

The challenges, should you choose to accept them, are as follows:

GDC 2018 Registration is Now Open

about X hours ago from
GDC 2018 Registration is Now Open

Game developers can now register for GDC 2018. The conference will run from March 19-23 with the Expo taking place on March 21-23. Check out the a detailed GDC 2018 schedule here.

There are a ton of different passes to choose from. Prices range from $149 all the way to $1949 for folks who buy passes before January 31, 2018. They only go up from there, so act fast if you want to attend. Here is some more information on GDC 2018 pass pricing.

There is an option to add VRDC@GDC to a GDC Conference+Summits, GDC Conference, or GDC Summits pass for $400. Register 10 or more people at the same time for select GDC 2018 passes and save 10% on the current price of passes included in your group. Find out more about GDC 2018 pass pricing, dates, and the schedule at the official GDC website.

Hearthstone: The Winners & Losers of the HCT Summer Championship

about X hours ago from
Hearthstone: The Winners & Losers of the HCT Summer Championship

The Hearthstone Summer Championship having wrapped up over the weekend, with Kim 'Surrender' Jungsoo coming out the winner. The weekend was filled with thrilling moments and strong deck builds, but when the smoke cleared, Hearthstone players had a much clearer picture of the game's meta moving forward.

For today, Shacknews takes a look back at the weekend's Hearthstone action and looks at some of the biggest winners and losers of the HCT Summer Championship.

Like a handful of other competitors, Jon "Orange" Westberg brought along an Evolve Shaman. But there was something different about Orange's deck. To mix things up, he sprinkled in an 8/8 Sea Giant.

The Flame In The Flood Enjoys Its Best Sales On Nintendo Switch

about X hours ago from
The Flame In The Flood Enjoys Its Best Sales On Nintendo Switch

Developed by The Molasses Flood and published by Curve Digital, The Flame In The Flood is a rogue-like survival adventure that has players traversing an apocalyptic flood with their pup companion. It's been released on Xbox One and PS4 but its recent release on Nintendo Switch has eclipsed them all with the best Day One sales performance on consoles thus far.

What a week: Flame in the Flood has absolutely smashed it on Switch and Bomber Crew is our most wishlisted game prior to launch ever.

Simon Byron, the publishing director for Curve Digital, spoke with MCV about the release on Switch and shared that it beat Day One sales on all other platforms. As noted in the above tweet, it's also resulted in a lot of hype for their next game, Bomber Crew.

Star Ocean Comes To PC For First Time With The Last Hope 4K

about X hours ago from
Star Ocean Comes To PC For First Time With The Last Hope 4K

Star Ocean has been sadly unavailable to PC-only gamers up until this point but Square Enix is reaching back to 2009 to deliver The Last Hope to Steam. Originally released on Xbox 360 and PS3, Star Ocean: The Last Hope will feature 4K support, Steam achievements, and support for controller input or keyboard and mouse.

The Last Hope wasn't the most well received in the series and isn't even the most recent title, so why did Square Enix go with this one? We don't have a definitive answer, but the game does stand as the very first when considering the series chronologically. Does this mean Square Enix will be eventually releasing all of the others in chronological order? We can only hope.

This 4K edition of The Last Hope will be coming to the PlayStation Store in addition to Steam for $20.99 on November 28, 2017. PlayStation Plus and Steam users will be able to grab it for 10% off up until December 12 and the PS4 version will include a system theme and 12 avatars if snatched up before January 8th.