about X hours ago from
Rock, Paper, Shotgun
AMD’s long-awaited Big Navi GPUs, the Radeon RX 6800 and RX 6800 XT, are finally here. But how do they compare performance-wise and which one should you consider buying when they finally come back in stock? To help answer that question, I’ve put together some lovely bar graphs of my 1080p, 1440p and 4K benchmark […]
about X hours ago from
Rock, Paper, Shotgun
Here I thought the Borderlands games were the only ones that would chuck cool loot at you when you hit clumps of dirt and rock, but it turns out Assassin’s Creed Valhalla has something to hide in its rock piles too. Over the weekend, Valhalla players managed to find a secret Isu bow by repeatedly […]
about X hours ago from
Rock, Paper, Shotgun
In Hitman 3, you’ll often be required to find your way through locked doors that can’t be opened with a lockpick or a crowbar. Instead, you’ll need to find the specific combination and unlock it by inputting the right passcode. Thankfully, in the Hitman world, people write lock combinations on post-it notes or whiteboards in […]
about X hours ago from
Rock, Paper, Shotgun Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Occasionally I have these moments where I can’t stop thinking about Dishonored 2. They come in fits and spurts, when I’m playing a game or I’m ordering a takeaway or I’m reading a book. I think […]
about X hours ago from
Rock, Paper, Shotgun
The Sunday Papers is our weekly roundup of great writing about (mostly) videogames from across the web. Sundays are for tucking yourself up in some freshly washed bed linen and feeling really good about it. Let’s get comfortable together and read the week’s best writing about videogames.
about X hours ago from
Rock, Paper, Shotgun
Mech Mechanic Simulator is a PlayWay joint, and it shows. PlayWay publish games like House Flipper and Car Mechanic Simulator, and if you’ve played or seen them, you know what to expect with this upcoming, scifi variant. The same as the others – but with mechs! That is to say, the same as the others, […]
about X hours ago from
Rock, Paper, Shotgun
Half-Life: Alyx ‘s gravity gloves ruined a lot of other virtual reality games for me, because being able to point and flip objects into my hands solved a lot of awkward manoeuvring problems common in other games. It’s hard, after the elegance of Half-Life’s system, to go back to bending, sidestepping, and grasping at the […]
about X hours ago from
Rock, Paper, Shotgun
I’ve exhausted Spelunky 2 of everything it can give me (because I’ve no interest in pursuing its remaining secret endings). I’ve therefore turned to mods to help extend the experience. There’s not much available so far, but there is Overlunky, a mod framework that lets you teleport to any level, spawn items including explosions, and […]
about X hours ago from
Rock, Paper, Shotgun
I’ve been driven over the Forth Road Bridge more times than I count, sat in the back of my dad’s car as we went to visit family. I’ve peered down upon the Deep Sea World, and watched the railway bridge be painted and re-painted and painted again. It’s unreasonably exciting to me, then, to see […]
about X hours ago from
Rock, Paper, Shotgun
It’s Amplitude Studios’ 10th anniversary, and they’re celebrating by making a bunch of their games free for the weekend. That includes fantasy 4X Endless Legend, space 4X Endless Space 2, and dungeon crawler Dungeon Of The Endless. All of their games are also deeply discounted on Steam.