The 5 biggest trends in video games are colliding on the same day

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The 5 biggest trends in video games are colliding on the same day

Can one day have too many big video game releases? Today alone, we will see an underrated franchise get its big shot; iconic manga characters collide in a bizarre crossover event; a long-in-development sequel finally reach store shelves; a pseudo-sequel repurpose one of last year’s best-selling games; a semi-launch for one of the biggest gambles in the history of Electronic Arts; and a heavy, free expansion for one of the year’s best games. Not only are some of the biggest games of 2019 dropping all at once, they each represent different trends that, collectively, are shaping the future of big-budget game development.

To process the sheer curiosity of this day, I’ve broken down each game’s trend. When you need a break from all these games, this piece will give you an idea of how the successes and failures of this day could shape the months and years to come.

Destiny 2 Season of the Drifter set for March, Trials postponed indefinitely

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Destiny 2 Season of the Drifter set for March, Trials postponed indefinitely

In this week’s This Week at Bungie — the studio’s weekly blog — the developers revealed the fate of Trials of the Nine and the release date for the game’s upcoming season of content.

Trials of the Nine — known as Trials of Osiris back in Destiny, referred to together as “Trials” — was a competitive multiplayer mode in Destiny 2 that ran every weekend. But Bungie put Trials of the Nine on hiatus for Season 4, hoping to rework it after players stopped playing it as fervently as Trials of Osiris in Destiny.

Here are the games leaving Xbox Game Pass this month

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Here are the games leaving Xbox Game Pass this month

Ten games are leaving Xbox Game Pass at the end of February, headlined by Shadow Warrior, Massive Chalice, Sonic CD, and Resident Evil Revelations 2.

Xbox Game Pass offers a “curated selection” of about 200 titles to subscribers, with the catch being they can disappear from the library at any time. Players who have downloaded the games get an error message if they try to boot one up past its expiration date.

This life-size Furret plush is a horrifying reminder of how big Pokémon are

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This life-size Furret plush is a horrifying reminder of how big Pokémon are

Furret is one of the more basic second-generation Pokémon — but it’s also, apparently, one of the biggest. By “big,” I really mean “long,” as the Japanese Pokémon Center’s life-size Furret plush puts a very fine point on.

The Pokédex tells us that Furret is 5 feet, 11 inches long, and weighs (a very concerning!) 77 pounds. The Furret soon to be on sale at the Pokémon Center doesn’t weigh that much (it’s a little more than 1 pound), but it’s definitely that long. If you want to own a Pokémon plush that straight-up dwarfs you in size, have at it for a cool 30,240 yen, or roughly $273.

Gritty makes his Overwatch League debut

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Gritty makes his Overwatch League debut

Overwatch League season 2 kicked off last night with a rematch of the 2018 Grand Finals competitors, Philadelphia Fusion and London Spitfire. As the teams were introduced, an unexpected orange guest made an appearance: Gritty, the creepy and meme-able mascot for the NHL’s Philadelphia Flyers, clad in a Fusion jersey.

In the clip above, Gritty can be seen walking down the aisle, handing out high-fives and pumping up the crowd. At one point, a fan appears to offer him a flower bouquet, but Gritty slaps it away. Heartbreaking.

Anthem’s early launch is already experiencing connection problems

about X hours ago from
Anthem’s early launch is already experiencing connection problems

Anthem, Electronic Arts and BioWare’s new co-op-focused online role-playing game, has only been released for EA Access (Xbox One) and Origin Access (Windows) subscribers, but the game is already experiencing server issues.

Anthem, which doesn’t officially launch for most players until Feb. 22, relies on users to be online to access the game, let alone play any kind of missions. Early in the morning of Feb. 15, the day the game went live for early access, Anthem started to experience server issues that prevented players from launching any missions. These problems became more common until the servers seemed to go down completely on PC, greeting players with a splash screen saying that the “Anthem service is currently unavailable.”

Fallout 76’s duped-weapon ‘purge’ looks like a success!

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Fallout 76’s duped-weapon ‘purge’ looks like a success!

For a change, things seem to be looking up in Appalachia. Fallout 76’s managers completed their purge of duplicated items today, and the initial community reaction is very positive that Bethesda Game Studios’ actions worked as intended. There’s also news of some unrelated quality-of-life fixes coming with the next patch early next week.

First, the purge: This afternoon a Bethesda community manager explained what had happened after Fallout 76’s servers were brought online. Bethesda went after “a list of over 400 weapon and armor items we identified as common duplication targets.” Anyone with multiples of these items now have only one, whether they obtained them by exploit or another player.

Anthem: 16 features that won’t be in at launch

about X hours ago from
Anthem: 16 features that won’t be in at launch

The developers at BioWare have received requests from the community about features they’d like to see in Anthem’s launch. Unfortunately not all of them are making the cut. Not yet, at least.

Several Anthem developers have been responding to tweets about the future of the game. In some cases, these tweets shoot down expectations for players hoping to see features in the launch version of the game. In other cases, they’re commending ideas and logging them away for potential future development.