Oculus Rift S promises higher resolutions for PC gaming without external sensors

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Oculus Rift S promises higher resolutions for PC gaming without external sensors

Oculus’ newest virtual reality headset is called the Rift S. The $399.99 device, which includes a pair of newly redesigned Touch controllers, will offer higher resolutions for PC gaming and not require external sensors. The headset launches this spring.

The announcement was made today in a blog post and coincides with the Game Developers Conference, taking place this week in San Francisco.

Blaster Master Zero 2 is available on Nintendo Switch today

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Blaster Master Zero 2 is available on Nintendo Switch today

Blaster Master Zero 2 is now available on Nintendo Switch. The surprise reveal and launch happened during Wednesday’s Nindies Showcase, which focused on independent games coming to the company’s hybrid console.

In a nice bit of symmetry, Nintendo announced the original Blaster Master Zero during its first “Nindies” Nintendo Direct in 2017. That game was a loose remake of the original Blaster Master for the NES.

The Legend of Zelda meets Crypt of the Necrodancer in new rhythm game, Cadence of Hyrule

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The Legend of Zelda meets Crypt of the Necrodancer in new rhythm game, Cadence of Hyrule

Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda was the big surprise announcement at the end of Wednesday’s Nindies Showcase. In case the wordy title isn’t clear enough, the Nintendo Switch game appears to merge the rhythm-based combat of the critically praised roguelike Crypt of the NecroDancer with the world and characters of Nintendo’s Legend of Zelda adventure franchise.

Unlike the original Crypt of the NecroDancer, Cadence of Hyrule has a art style that resembles recent portable Zelda adventures. The trailer also features a score inspired by the iconic Legend of Zelda cues. Both Zelda and Link are playable characters, along with NecroDancer’s original star, Cadence.

Nuclear Throne, Super Crate Box, and new Vlambeer game coming to Switch

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Nuclear Throne, Super Crate Box, and new Vlambeer game coming to Switch

Indie developer Vlambeer is bringing two of its most beloved games to Nintendo Switch, along with a new experimental project, the company announced during Wednesday’s Nindies Showcase. The developer will launch its top-down roguelike shooter Nuclear Throne on Wednesday, arcade-style platformer-shooter Super Crate Box in April, and a new game compilation titled Vlambeer Arcade later in 2019.

The announcement contained a few interesting wrinkles. Super Crate Box will include a multiplayer mode exclusive to Nintendo Switch. Vlambeer Arcade will be an ongoing collection of bite-sized games, beginning with Ultra Bugs, which appears to be a modern riff on Space Invaders. Future games will be announced and added to the collection down the line.

Double Fine’s next game is Rad, coming to Nintendo Switch

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Double Fine’s next game is Rad, coming to Nintendo Switch

The next game from Double Fine Productions is Rad. The third-person, top-down action game stars a young boy who battles through the post-apocalypse by adopting mutant powers. It’s being spearheaded by project lead Lee Petty, the creator of previous Double Fine games Stacking and Headlander.

In the short trailer showed during Wednesday’s Nindies Showcase, the hero navigates a decidedly ’90s-themed wasteland, neon green vegetation sprouting in his wake. He mutates in a variety of ways, growing a snake head and goblin wings, sporting a flaming arm and acid feet, and laying eggs that hatch supporting minions.

Cuphead is coming to Nintendo Switch in April

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Cuphead is coming to Nintendo Switch in April

Cuphead, one of Microsoft’s most critically acclaimed Xbox exclusives, is coming to Nintendo Switch on April 18. The release date was announced Wednesday during Nintendo’s Nindies Showcase, which focused on independent games coming to Switch.

In the promo reel for the 2D action game, Nintendo thanked both Cuphead developer StudioMDHR and “our friends at Microsoft.” Over the past year, the two competing game console makers have begun to cooperate in surprising ways. In June 2018, Nintendo released a video promoting cross-play on Switch and the Xbox One. In February, Microsoft announced Xbox Live would arrive on iOS, Android, and Switch. Around the same time, rumors swirled that Microsoft could bring its GamePass and Project xCloud services to Nintendo Switch, along with bringing Microsoft games to the Nintendo eShop.

Xbox boss ‘validated’ by Google’s Stadia announcement, promises a big showing at E3

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Xbox boss ‘validated’ by Google’s Stadia announcement, promises a big showing at E3

Yesterday Google unveiled Stadia, a new gaming platform based entirely in the cloud. The technology giant’s decision to forego a traditional console has apparently delighted Microsoft’s Phil Spencer, head of the Xbox gaming team. In an internal memo, Spencer calls Google’s announcement a “validation.” He goes on to promise big news at this year’s E3 in Los Angeles.

The complete memo, which was published by Thurrott, indicates that the leader of the Xbox team feels like his group is in a good position to take the search giant head on.

Apex Legends’ new hero Octane was inspired by a record-setting Titanfall 2 speedrun

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Apex Legends’ new hero Octane was inspired by a record-setting Titanfall 2 speedrun

Respawn Entertainment introduced a new character named Octane to Apex Legends this week, and sharp-eyed fans noticed that the inspiration for the character’s backstory came from the Titanfall 2 speedrunning community.

A player who goes by Cash Mayo currently holds the world record for running the Gauntlet in Titanfall 2 in exactly 12 seconds, a feat they were able to accomplish by gaining speed using well-placed frag grenades. You can watch the video below to see just how precise their movements needed to be in order to get their time that low. It’s fun to watch.

Eve Online’s 10,000-player deathmatch should fail spectacularly, ensuring its future

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Eve Online’s 10,000-player deathmatch should fail spectacularly, ensuring its future

Eve Online, the famously complex spacefaring MMO, is buckling under the weight of its own set-piece battles. The only way forward, CCP Games CEO Hilmar Pétursson told Polygon, is to replace the infrastructure that underlies the entire game. Step one comes in the form of an ambitious tech demo featuring a massive 10,000-player deathmatch. Whether a success of failure, the demo, which launches on Wednesday at 10:30 a.m. PST, will ultimately influence the future of CCP’s flagship title.

First launched in 2003, Eve has remained unique among MMOs for a number of reasons. One of them is the fact that the entire world, excluding China, plays together in the same shared universe. That means it’s possible for thousands of players to show up in the same place at the same time, a situation that leads to many of the game’s most exciting and newsworthy events.