For the Alliance or for the Horde, Warcraft’s ‘For Azeroth’ video reaches for the heart

about X hours ago from
For the Alliance or for the Horde, Warcraft’s ‘For Azeroth’ video reaches for the heart

BlizzCon is a fan convention, after all, so it follows that heaping helpings of fan service are served up there. Here is one such plateful, a retrospective on the 25-year canon of Warcraft.

Fifteen years of that are driven by World of Warcraft, of course, and its factions’ principal characters combine for the trailer’s money line “You’ll never fight alone.” This is a massively multiplayer online game, after all.

World of Warcraft: Shadowland’s new rogue-like dungeon expands on one of Legion’s best experiments

about X hours ago from
World of Warcraft: Shadowland’s new rogue-like dungeon expands on one of Legion’s best experiments

At BlizzCon 2019, Blizzard revealed World of Warcraft: Shadowlands, the MMO’s eighth expansion. Over the weekend, developers described numerous new features coming to World of Warcraft next year. One of the most exciting sounding activities is a new, rogue-like inspired dungeon called Torghast, the Tower of the Damned.

At the show, we spoke with technical director Frank Kowalkowski and senior game designer Paul Kubit, and they compared Torghast to a fan-favorite mission from Legion: Withered Army Training.

In World of Warcraft: Shadowlands, everyone can be a Death Knight

about X hours ago from
In World of Warcraft: Shadowlands, everyone can be a Death Knight

At the BlizzCon 2019 opening ceremony, Blizzard revealed World of Warcraft: Shadowkeep, the long-running MMO’s eighth expansion. At the end of the studio’s first deep-dive panel for Shadowlands, game director Ion Hazzikostas revealed something players have been waiting to hear for years: Everyone can be a Death knight.

Starting with Shadowlands (and starting early next year for players who pre-order the expansion), players can make a Death Knight class of any race. This includes the currently unavailable Pandarens from the Mists of Pandaria expansion, and all of the Allied Races added in Battle for Azeroth.

Here are 10 go-to dribble moves for NBA 2K20, in one minute

about X hours ago from
Here are 10 go-to dribble moves for NBA 2K20, in one minute

The NBA 2K series has included an open-ended practice mode for years, and in MyCareer, the shootaround is a staple of your created player’s daily practice routine, where you can work on anything. But I’ve found these practice modes to be unstructured and not very helpful. They’re more for people who already have an idea of what they want to work on, as opposed to “show me how I can beat my man.” So, that’s where this video, by YouTuber LeCartt, comes to the rescue.

NBA 2K20’s practice mode does provide on-screen input direction (move the stick this direction, buttons or triggers, etc.) you’re still in a free-play environment, and if you’re not doing the trick right or in fact executing a completely different one, it’s hard to tell what you’re doing wrong. What I really need is something like this, a video of 10 go-to dribble moves, all of them leading to a shooting action.

The Outer Worlds’ credits pays tribute to ... developers’ slain D&D characters

about X hours ago from
The Outer Worlds’ credits pays tribute to ... developers’ slain D&D characters

Obsidian Entertainment’s role-playing game bonafides are unquestioned. Still, it is charming to see in the credits of The Outer Worlds a tribute to all of the Dungeons & Dragons characters who died during development. All we gotta say is, John Cotto must be a tough dungeon master.

Cotto, a designer with Obsidian since 2016, ran a fifth-edition D&D campaign during development that took out five level 7 characters. They weren’t the only casualties; 3D artist Daniel Platt bagged a level 12 Barbarian Dragonborn in “At Death’s Door.”

Blizzard squishing World of Warcraft’s level cap in Shadowlands, speeding up leveling

about X hours ago from
Blizzard squishing World of Warcraft’s level cap in Shadowlands, speeding up leveling

In the opening ceremony for BlizzCon 2019, Blizzard unveiled Shadowlands, World of Warcraft’s eight expansion in 15 years. In a deep dive panel after the ceremony, game director Ion Hazzikostas revealed some serious changes to the way players level in World of Warcraft — as well as a shift in the numbered level players display under their name.

Once Shadowlands arrives next year, all max level players will transform from level 120 back to 50. In Shadowlands, players will level from 50 to 60; the old level cap in vanilla World of Warcraft.

Here are the abilities for Diablo 4’s three announced playable classes

about X hours ago from
Here are the abilities for Diablo 4’s three announced playable classes

With Diablo 4’s recent unveiling at BlizzCon 2019, the studio revealed three playable classes coming to the game. Players can choose between a Barbarian, Druid, or Sorceress — likely among other unannounced classes.

At BlizzCon, we got to try out each of these characters, and wrote down all the skills we could find. It’s worth noting that these skills will likely change before Blizzard officially launches Diablo 4.

Will Overwatch get any new heroes before Overwatch 2? Blizzard won’t say

about X hours ago from
Will Overwatch get any new heroes before Overwatch 2? Blizzard won’t say

Blizzard announced Overwatch 2 at BlizzCon on Friday, promising new maps, multiple new heroes, a brand-new “core” game mode, and a new look for Overwatch’s heroes. Much of that new content will also be available in the original Overwatch, so owners of both games can play together.

But what’s not clear is if the original Overwatch will get a new hero any time soon, or if the game will hold steady at its current roster of 31 playable heroes for the foreseeable future. The most recently released hero, Sigma, dropped back in August, and it sounds like the original game may not receive any additional characters until Sojourn and other new heroes arrive alongside Overwatch 2.

The best parts of Diablo 3 are still in Diablo 4

about X hours ago from
The best parts of Diablo 3 are still in Diablo 4

Blizzard announced Diablo 4 at BlizzCon 2019. The game’s tone sees a return to Blizzard’s darker side, and the gameplay features far more RPG elements than Diablo 3. With a more open world and slower combat, some Diablo fans may worry that the game they’ve come to love over the past eight years won’t carry forward.

But worry not, Diablo 3 fans; seasons, sets, and rifts will still be around in Diablo 4. At BlizzCon 2019, we sat down and spoke to executive producer Allen Adham, art director John Mueller, and game director Luis Barriga about maintaining Diablo 3’s successes.

Warcraft 3: Reforged’s story won’t be retconned by WoW after all

about X hours ago from
Warcraft 3: Reforged’s story won’t be retconned by WoW after all

Blizzard unveiled a remaster of its classic real-time strategy game, Warcraft 3, at BlizzCon 2018. At the time, the developer said it wasn’t just giving the game a technical and visual overhaul, it was also going to “reforge” portions of Warcraft 3’s story campaign to align it with the story of World of Warcraft.

That’s no longer the case. That light retcon for Warcraft 3: Reforged isn’t happening anymore, Robert Bridenbecker, executive producer and vice president at Blizzard Entertainment, told Polygon at BlizzCon.