GTA Trilogy Definitive Edition remains cursed, physical releases delayed

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GTA Trilogy Definitive Edition remains cursed, physical releases delayed

Grand Theft Auto: The Trilogy — The Definitive edition can’t quite catch a break. Despite this week’s rollout of a title update that fixes tons of bugs that marred the not-so-definitive rerelease, the news isn’t all rosy. The latest setback is a delay for the physical versions of the trilogy, with Xbox and PlayStation versions pushed back 10 days to Dec. 17, and the Nintendo Switch version coming in “early 2022,” per Rockstar Games’ Twitter account.

The release dates for the physical versions of Grand Theft Auto: The Trilogy – The Definitive Edition have changed.

Xbox Series X / Xbox One and PS4 will now release on December 17. The Nintendo Switch version is coming in early 2022.

Check your local retailer for availability. pic.twitter.com/6avP8yp6la

The latest Dreams update is for anyone too nervous to start making games

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The latest Dreams update is for anyone too nervous to start making games

Dreams is quietly one of the most wonderful and deranged things in the PlayStation library, a place to play and create games and experiences as varied as an eerie Seinfeld nightmare, a beautiful replica of Stardew Valley’s Pelican Town, or simply, a gorgeous breakfast. If there’s anything holding Dreams back, it isn’t imagination. It might be people, though: more of them could be making things in Dreams. The game’s latest update might help.

In a post on the PlayStation Blog, Media Molecule details the latest Dreams update, which includes substantial additions for Dreams fans who enjoy creating, and those who would also rather just play. For the former, Dreams now has a template system, allowing creators to start with a basic structure in place based on the genre of game they’d like to make: A platformer, a dungeon crawler, or mini golf, for example.

Vikings: Valhalla is coming to Netflix this February

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Vikings: Valhalla is coming to Netflix this February

Netflix has finally shared the release date for Vikings: Valhalla, the much-anticipated spinoff of the History Channel drama Vikings. The new series, from showrunner Jeb Stuart and Vikings creator Michael Hirst, will debut on Friday, Feb. 25.

Vikings: Valhalla takes place in the early 11th century, 100 years after the events of the Vikings series finale. Chilling Adventures of Sabrina vet Sam Corlett stars as Leif Erikson, the famed explorer who is said to have journeyed to North America centuries before Christopher Columbus. Frida Gustavsson (The Witcher) will play Leif’s strong-willed sister Freydis Eriksdotter and Leo Suter (Sanditon) will play Nordic prince Harald Sigurdsson.

Here’s a closer look at Call of Duty: Warzone Pacific’s new map

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Here’s a closer look at Call of Duty: Warzone Pacific’s new map

Call of Duty: Warzone Pacific’s Caldera map includes 15 drop zones, according to the first look at battle royale’s new setting, tweeted out Tuesday morning by the game’s official account.

Caldera, said to be about the same size as, although slightly larger than, the outgoing Verdansk map, will become available to Call of Duty: Vanguard owners on Dec. 8. Free-to-play Warzone players can get in the next day. The new map changes the name of the battle royale to Warzone Pacific and inaugurates the first season of Vanguard multiplayer, too.

Starfield’s latest teaser is all about grand ambitions and cat concept art

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Starfield’s latest teaser is all about grand ambitions and cat concept art

Starfield isn’t coming out until next year but that won’t stop Bethesda Game Studios from giving out new teasers about the game. The developer released the latest Starfield video on Tuesday, and it includes game director Todd Howard, studio director Angela Browder, and art director Matt Carofano discussing the game, along with a mix of old and new concept art.

In the video, Howard and company discuss what it means to make a new Bethesda title, and how the studio’s legacy has helped shaped the direction of Starfield. Howard even mentions Bethesda’s signature “step out” moments — when players first get to see the game’s world in full — and teases that Starfield has two of them.

Rockstar updates GTA Trilogy Definitive Edition to fix tons of visual bugs

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Rockstar updates GTA Trilogy Definitive Edition to fix tons of visual bugs

Rockstar Games and Grand Theft Auto: The Trilogy – The Definitive Edition developer Grove Street Games released a major update for the remastered collection of GTA games on Tuesday. Title update 1.03 for Grand Theft Auto: The Trilogy – The Definitive Edition seemingly fixes numerous visual bugs, including misspellings on textures and store signage, indoor and underwater rain, and Cesar’s notorious “hot dog” fingers.

The infamously upscaled nut on Grand Theft Auto: San Andreas’ Tuff Nuts donut shop, which was erroneously altered to not be nut-shaped, has also been fixed, Rockstar said in patch notes for the title update. San Andreas’ sky will also look more natural, thanks to newly added cloud cover. (The remastered version of San Andreas previously offered an unnatural, crystal-clear and unobstructed view of the entire landmass.)

Halo Infinite’s battle pass XP is getting another big upgrade

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Halo Infinite’s battle pass XP is getting another big upgrade

Halo Infinite’s battle pass is still a source of frustration for many players but developer 343 Industries isn’t done changing it just yet. In the latest update to the multiplayer reward system, players will now get experience for playing a certain number of matches every day, the developer announced on Tuesday.

After Halo Infinite’s new update, players will now get XP for the first six matches they play each day, with the biggest reward given for playing just one game. This was designed to help make sure players can kick off each of their play sessions with a sizable reward, 343 Industries’ Halo community manager, John Junyszek, explained on Twitter.

Twitch star Ludwig is moving his stream to YouTube

about X hours ago from
Twitch star Ludwig is moving his stream to YouTube

YouTube Gaming has another new star in streamer Ludwig Ahgren, the popular streamer who started off on Twitch, where he gained notoriety for his consistently entertaining streams and his ridiculous 31-day streaming marathon. Ludwig announced his move to YouTube on Monday with a short skit that ends with the YouTube Gaming branding and the name of his channel.

The skit itself starts out innocuously with a few irreverent jokes as Ludwig and his friend are driving in a car. Eventually they park the car and get out and we see that it was purple the whole time. After a few more jokes, the purple car explodes and Ludwig and his friend get in a red car, commenting that it’s basically the same car anyway. When Ludwig turns on the radio, his friend asks if he gets in trouble for playing music, and Ludwig replies, “not in this car.” (A not-so-subtle dig about Twitch’s DMCA music issues over the last few years.)

Age of Empires 4’s winter balance patch finally nerfs the French

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Age of Empires 4’s winter balance patch finally nerfs the French

Age of Empires 4’s first balance patch is finally here and it’s bringing dozens of changes to the game’s most powerful (and annoying) units. On top of balance, developer Relic Entertainment also used this patch to fix some of the game’s biggest bugs. The patch went out on Monday, along with a huge patch notes post that details each of the update’s new changes.

The update’s most anticipated changes are huge nerfs to the French civilization, which has been the strongest in the game since it was released last month. The French Hulk ship — an extremely powerful naval unit that it gets before every other civilization in the game — has been nerfed by reducing its armor significantly. The French’s other major strength was their cavalry, which got a slightly less direct nerf. Spearman, a very cheap unit and the counter to mounted units, got buffed so they do more damage to cavalry, which should make French knights easier to stop.

Sea of Thieves’ next season is a buffet of small, satisfying changes

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Sea of Thieves’ next season is a buffet of small, satisfying changes

Sea of Thieves’ next season is full of fun features. While none of them are as big or impressive as, say, a crossover campaign with Pirates of the Caribbean, they all work together to help the sandbox of Sea of Thieves feel more lively. From scurrying rats to cannons on rowboats to a host of quality of life updates, Season 5 is set to add a lot of spice to the normal Sea of Thieves formula.

The first change is pretty small, but great for shenanigans. The speaking horn, which usually projects a player’s voice, can now be reversed. This is perfect to scheme and whisper to nearby allies without alerting foes. It’s easier to set up ambushes, betray foes over a fort, or debate strategy, which is a great way to help players make more elaborate plans.