Overwatch 2’s new hero, Sojourn, teased in behind-the-scenes video

about X hours ago from
Overwatch 2’s new hero, Sojourn, teased in behind-the-scenes video

Blizzard revealed a few new details about Overwatch 2’s first confirmed new hero, Sojourn, during a behind-the-scenes presentation video focusing on the game’s development. Sojourn is Overwatch’s first Canadian hero and the first to wield a beloved video game weapon, the railgun.

You can see a peek at Sojourn in action at the 11-minute mark in the video above. Geoff Goodman, lead hero designer, said that Sojourn was designed around her weapon type. Goodman described her railgun as a “really powerful shot that can rip through enemies if you’re really accurate with it.”

Blizzard shows new Overwatch 2 designs for Reaper, McCree, Pharah, and Widowmaker

about X hours ago from
Blizzard shows new Overwatch 2 designs for Reaper, McCree, Pharah, and Widowmaker

Overwatch 2 had a smaller presence at BlizzConline than some of Blizzard Entertainment’s other games — in part because the game is still a long way off — but the Overwatch team didn’t show up empty handed. During the show, Blizzard gave a behind-the-scenes look at the sequel to Overwatch, including new looks for that game’s heroes and villains.

Blizzard highlighted design overhauls for four characters: McCree, Pharah, Reaper, and Widowmaker. In some cases, the changes aren’t particularly drastic; McCree still has his signature cowboy hat and serape, but he, like other Overwatch 2 characters, has a slightly more technical look to him. Oh, and his beard’s a bit longer — everyone’s beards are longer, apparently.

Diablo 2 Resurrected is almost completely unchanged from the original

about X hours ago from
Diablo 2 Resurrected is almost completely unchanged from the original

The Dark Wanderer visits Marius in the opening cutscene of Diablo 2. The doors to the prison swing open on their own, as if magic has forced the hinges to move. It’s a memorable moment, one that establishes this presence of magic and power for the Dark Wanderer.

But this wasn’t always the case. Pre-release marketing materials for Diablo 2 featured a warden character opening the door for the Dark Wanderer. It was the original intent that the warden exist to open the door, but that character never made it into the game. It changed the context of the scene. In the shipped version, the Dark Wanderer doesn’t seem invited; they open their own path.

Diablo 2 Resurrected remasters Blizzard’s classic RPG for console and PC

about X hours ago from
Diablo 2 Resurrected remasters Blizzard’s classic RPG for console and PC

Diablo 2 Resurrected will be a faithful remaster of Diablo 2 and its expansion, Lord of Destruction. Blizzard announced Resurrected in the closing moments of its BlizzConline opening ceremony on Friday.

Blizzard will release Diablo 2 Resurrected on Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X later this year. A “technical alpha” for PC coming soon.

Diablo 4’s classes are all unique, and that starts with the Rogue

about X hours ago from
Diablo 4’s classes are all unique, and that starts with the Rogue

I played Diablo 4 for the first time about 15 months ago, at BlizzCon 2019. The original demo struck me with its dark mood, which framed me perfectly as the hero, feeling like there were souls to save everywhere I went. I played through the demo three times that year, once as each of the hero classes available. I left excited for the action-RPG because I couldn’t name a favorite of the classes. Each one felt unique, like playing all three would result in three different experiences with Diablo 4.

The Rogue, which Blizzard just announced at BlizzConline, takes that to another level. Ahead of the Rogue’s announcement, we spoke to Diablo 4 game director Luis Barriga and art director John Mueller about creating unique identities for the game’s classes, and about what makes the Rogue so special.

Blizzard reveals Diablo 4’s newest class, the Rogue

about X hours ago from
Blizzard reveals Diablo 4’s newest class, the Rogue

Diablo 4’s fourth class is the hybridized melee/ranged fighter, the Rogue. Blizzard announced the new class alongside a trailer during Friday’s BlizzConline opening ceremony.

More than a year after Blizzard announced Diablo 4 and its three starting classes — the Barbarian, the Druid, and the Sorceresses — the studio finally showed players something new. The Rogue is the Diablo 4 stand-in for Diablo 2’s Assassin and Diablo 3’s Demon Hunter. They can use melee weapons like daggers and bows to deal damage from range. They also specialize in traps, shadow magic, and poisons.

Hearthstone’s new expansion is about World of Warcraft’s beloved Barrens

about X hours ago from
Hearthstone’s new expansion is about World of Warcraft’s beloved Barrens

The next Hearthstone expansion is on the way, and it brings the collectible card game back to one of World of Warcraft’s most iconic zones. Forged in the Barrens is an expansion with 135 new cards that takes place in the Horde zone the Barrens, just outside of the Orcish city of Orgrimmar.

Forged in the Barrens brings a new keyword to the game: Frenzy. Cards with Frenzy have a one-time effect that triggers the first time a minion survives damage.

World of Warcraft returns to 2007 with Burning Crusade Classic

about X hours ago from
World of Warcraft returns to 2007 with Burning Crusade Classic

World of Warcraft is returning to the past once again with the announcement of Burning Crusade Classic at BlizzConline.

The Burning Crusade was the first expansion for World of Warcraft, released in 2007. Players travel to Outland, a shattered planet that played a big part in the lore of Warcraft 2 and Warcraft 3, and recruit two new races. The Horde get Blood Elves, one of the game’s most popular factions, and the Alliance recruit the Draenei, who are affectionately referred to as “space goats.”

Everything changing in World of Warcraft: Shadowlands’ polarizing Maw zone

about X hours ago from
Everything changing in World of Warcraft: Shadowlands’ polarizing Maw zone

The Maw is World of Warcraft: Shadowland’s most polarizing feature. It gets more difficult to survive inside The Maw as players spend more time in there, and the zone’s Eye of the Jailer debuff eventually forces the heroes of Azeroth to retreat until the next day.

On one hand, The Maw does a great job of making players feel oppressed in an unfriendly area — after all, it’s the helliest version of World of Warcraft’s hell. But it’s not everyone’s favorite feature. “One of the fun things about shipping The Maw feeling sort of as oppressive as it does, is that it’s been a little bit polarizing in terms of how players feel about it,” said Jeremy Feasel, one of World of Warcraft’s principal game designers.