As war of words between indie dev and reseller intensifies, IGDA distances itself

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As war of words between indie dev and reseller intensifies, IGDA distances itself

G2A issues demands, while TinyBuild digs in its heels

Yesterday the CEO of TinyBuild, Alex Nichiporchik, accused game code marketplace G2A of costing his company $450,000 in lost revenue by providing a marketplace where fraudulently purchased games could be sold below retail price. Later that evening, G2A issued several statements in their own defense, among them a demand that TinyBuild provide more information within three days.

The entire situation has devolved into a war of words being waged in public, and has even caused the International Game Developers Association (IGDA) to re-evaluate their business relationship with G2A.

Sony could pay millions to PS3 owners after six-year legal dispute

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Sony could pay millions to PS3 owners after six-year legal dispute

Company agrees to potential settlement with Linux-loving PS3 users

Sony Computer Entertainment America has agreed to a settlement that could see them compensating upward of 10 million PlayStation 3 owners for the removal of Linux support from the console. A court document obtained by Ars Technica includes the terms of the potential deal, which comes after more than half a decade in court.

A federal judge has yet to approve the preliminary class action settlement, but if it passes, Sony will pay the plaintiffs $55 upon proof of eligibility for the payout. These include owners who used the Other OS feature to install the Linux operating system on their original model PS3 systems prior to Sony removing the feature, meaning anywhere from November 2006 to April 2010.

God of War director says game was influenced by canceled Star Wars TV show

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God of War director says game was influenced by canceled Star Wars TV show

"They made the Emperor a sympathetic figure"

Sony unveiled a new God of War game, simply called God of War, during E3 last week and the developers at Sony Santa Monica Studios promised it would showcase a different Kratos than fans were used to. The game's creative director, Cory Barlog, said that the idea for Kratos' new direction all started with the scripts for the canceled Star Wars TV show.

Barlog told VentureBeat that the team wanted to focus on giving Kratos a second chance to change his ways and one of the best ways to do that was to explore his role as a father. Barlog said that while there was initially a lot of pushback on the idea of exploring Kratos in a more subdued role than what players were used to, after the core writing team began looking at other mediums — specifically television — they realized they could do something special with the concept.

Burnout team drops its 'Beyond Cars' game to work on Star Wars instead

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Burnout team drops its 'Beyond Cars' game to work on Star Wars instead

Criterion's "biggest game ever" isn't happening

Criterion Games' "Beyond Cars" project, the multi-vehicle action sports concept it unveiled at E3 2014, is no longer in development according to a report from GameSpot. The developer has "moved on," publisher Electronic Arts said in a statement.

"Beyond Cars" was something of a successor to Criterion's Burnout franchise. Instead of cars, the action sports game was pitched as featuring a variety of playable vehicles, including ATVs, helicopters, jet skis and boats. The first-person game was said to have been inspired by GoPro-style action footage from extreme sports athletes and was purportedly "the biggest game Criterion's ever made."

Blizzard clears high-ranking teenage Overwatch player in cheating scandal

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Blizzard clears high-ranking teenage Overwatch player in cheating scandal

Proves disbelievers wrong in hour-long stream

One of the highest ranking Overwatch players in the world, Gegury, has been cleared by Blizzard Korea over allegations that she had somehow managed to hack her way to a top spot position.

The 17-year-old, who plays as Zarya, first caught the eye of other Overwatch players when she began to compete in regional tournaments. With a win rate of 80 percent in 420 games played, Gegury quickly became one of the most revered players, but it wasn't until her team kicked out some of the other major Korean teams while playing in the Nexus Cup qualifier that people started accusing her of cheating.

Comic-Con bringing celebrities, toys and free Wi-Fi to San Diego this summer

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Comic-Con bringing celebrities, toys and free Wi-Fi to San Diego this summer

More than 100 hotspots around the city

San Diego Comic-Con has been giving attendees access to free, questionably working Wi-Fi for several years, but for this upcoming convention, Cox Communications and Comic-Con International are teaming up to bring the entire downtown core of San Diego free Wi-Fi.

Mayor of San Diego, Kevin Faulconer, made the announcement during a press conference earlier today and said free Wi-Fi would be made available for anyone in the city between July 8 and July 24, when the convention officially ends. That means that access to free Wi-Fi will also be available during the 2016 MLB All-Star game, which is also being hosted in the city this year.

Mighty No. 9 had a rough launch day

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Mighty No. 9 had a rough launch day

The problems started last night

Comcept released Mighty No. 9 today, June 21. That's an achievement for the studio, which announced the project three years ago and pushed back its release three times. But in a livestream leading up to the Kickstarter-funded game's launch, the team was less than celebratory.

The Twitch archive is still available for the two-hour stream, and it's worth a watch. Translator Ben Judd hosted a discussion with people like lead designer Keiji Inafune (Judd's fellow ex-Capcom member) and other producers and directors about the trials of Mighty No. 9's lengthy production.

Why The Legend of Zelda: Breath of the Wild is getting voice acting and sci-fi elements

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Why The Legend of Zelda: Breath of the Wild is getting voice acting and sci-fi elements

Zelda’s producers wants to touch players’ hearts and surprise them

If you’ve been reading our E3 coverage of The Legend of Zelda: Breath of the Wild, then you already know that this is a game that really messes with the conventions of the series. It’s doing a lot of things very differently from what we’ve come to expect from 3D Zelda games, such as featuring a giant open world and allowing players to finish the game without finishing the story.

There are two tiny but important elements that many fans have been wondering about, though. First off, The Legend of Zelda: Breath of the Wild will be the first Zelda game to feature voice acting — though it will not be fully voiced.

Xbox One S to support HDR color via HDR10 standard

about X hours ago from
Xbox One S to support HDR color via HDR10 standard

If your TV only has Dolby Vision, you may be out of luck.

During its press conference at last week's E3, Microsoft announced the Xbox One S, a 4K compatible version of its Xbox One console with an additional selling point: the inclusion of HDR color support.

While there continues to be debate as to the ability of most people to notice a difference between the now-common 1080p standard and 4K resolutions — more precisely referred to as 2160p — at typical television sizes and viewing distances, the apparent merits of HDR color are less debated. Netflix has been vocal about the advantages of HDR in talking about its own plans for the HDR standard, calling it "the next big thing" back in February. HDR-capable sets can display color that non-HDR televisions cannot, and HDR also improves image fidelity by reducing macroblocking and gradient artifacts, thanks to less compressed color data (image to the right courtesy of The Solid Signal Blog's explanation of HDR).

Xbox One S to support HDR color via HDR10 standard

about X hours ago from
Xbox One S to support HDR color via HDR10 standard

If your TV only has Dolby Vision, you may be out of luck.

During its press conference at last week's E3, Microsoft announced the Xbox One S, a 4K compatible version of its Xbox One console with an additional selling point: the inclusion of HDR color support.

While there continues to be debate as to the ability of most people to notice a difference between the now-common 1080p standard and 4K resolutions — more precisely referred to as 2160p — at typical television sizes and viewing distances, the apparent merits of HDR color are less debated. Netflix has been vocal about the advantages of HDR in talking about its own plans for the HDR standard, calling it "the next big thing" back in February. HDR-capable sets can display color that non-HDR televisions cannot, and HDR also improves image fidelity by reducing macroblocking and gradient artifacts, thanks to less compressed color data (image to the right courtesy of The Solid Signal Blog's explanation of HDR).