Report: Most of Mass Effect: Andromeda was made in a year and a half

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Report: Most of Mass Effect: Andromeda was made in a year and a half

Mass Effect: Andromeda’s poor reception may be attributed to its troubled production, as recounted by Kotaku. A lengthy behind-the-scenes report details how the game languished in development over the course of five years, with the bulk of it built out in just a year and a half.

BioWare handed its Montreal satellite the keys to Mass Effect in 2012, despite its Edmonton branch handling development for the initial trilogy. The team had a slew of grandiose concepts for Andromeda at first: procedurally generated planets, highly detailed facial animation and expert use of publisher Electronic Arts’ powerful Frostbite engine.

Microsoft E3 2017: What to expect

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Microsoft E3 2017: What to expect

Firmly entrenched in second place behind Sony from both a sales and power perspective, Microsoft is looking to change that with its upgrade to the Xbox One, codenamed Project Scorpio, this year.

But ever since Phil Spencer took over Microsoft’s gaming division more than three years ago, the story of Xbox hasn’t been about the Xbox One alone. The company has sought to bring the Windows 10 and Xbox ecosystems closer together, and Scorpio seems to represent the next major step in that initiative.

Even Nintendo thinks Helix from Arms is gross

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Even Nintendo thinks Helix from Arms is gross

Here is a fact: Helix, a sentient strand of DNA who somehow made it onto Arms’ roster, is gross. This is indisputable, even if certain members of Polygon try to argue otherwise. Now, even Nintendo has weighed in to confirm that Helix is seriously disgusting.

On the Arms’ website, Nintendo has stats for each of the playable characters in the game. For the most part, these grids have the same information on them: size, arm girth, speed and jumping abilities, all charted. But then there are two categories exclusive to every character, which highlight their specific abilities.

What’s up with Death Stranding’s ‘bridges’ tease?

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What’s up with Death Stranding’s ‘bridges’ tease?

Hideo Kojima might not be bringing Death Stranding to E3 this year, but he’s given fans plenty to work with anyway. A mysterious teaser showing only a spiderweb and the word “bridges” accompanied his announcement that the game would sit out of the conference this year, sending followers down the rabbit hole. But the poster may actually be less confusing than those less steeped in Death Stranding lore think.

“Here’s the only new information I can present at this time,” Kojima tweeted alongside the bridges teaser poster. The immediate reaction was one of confusion — and some very obvious jokes.

TumbleSeed devs are making the game easier as quickly as possible

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TumbleSeed devs are making the game easier as quickly as possible

Greg Wohlwend, part of the small team of developers that created TumbleSeed, says the game is too hard and that he’s working to fix it. In a series of tweets yesterday he admitted “that’s our fault, at least in part, and we are trying to find out if there’s anything we can do to fix it.”

TumbleSeed is a puzzle game based off a quirky, vintage stand-up arcade machine called Ice Cold Beer. The game itself is likewise quirky, and involves using a kind of balance beam to roll your character back and forth across the screen. The game was described as a “flagship title” for the Nintendo Switch, and is also available on Mac, Windows PC and PlayStation 4.

First hint of Nintendo’s theme park shows work may soon be underway

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First hint of Nintendo’s theme park shows work may soon be underway

We’ve gotten our first tease of Super Nintendo World, Nintendo’s upcoming amusement park attraction. Visitors to Universal Studios Japan, where the first one will live, have caught a glimpse of a themed stage apparently set for an imminent groundbreaking ceremony.

A tweet from an account that tracks developments at Universal Studios Japan shows the first sign of life for Super Nintendo World. The pictures don’t show any rides yet; they’re just of a media stage set up in a fairly empty spot of the theme park.

Evil Controller makes a slightly less evil controller for pro-gamers

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Evil Controller makes a slightly less evil controller for pro-gamers

Evil Controller, the company behind modded, and some would say cheat-enabled. controllers, is coming out with a new Xbox One gamepad designed with the pro-gamer in mind.

First and foremost, that means that while the Evil Shift Controller supports on-the-fly button remapping, it doesn’t include software macro support. That means it won’t have a button pre-programmed to, for instance, making it easier to deliver drop shots — or laying flat on the ground at the same time as firing.

Sniper Elite makers journey into mystery with Strange Brigade

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Sniper Elite makers journey into mystery with Strange Brigade

Strange Brigade, a period-piece adventure from Rebellion, makers of the Sniper Elite franchise, is “coming soon,” to PlayStation 4, Windows PC and Xbox One, says the studio.

Rebellion announced the game this morning with the trailer above. It's set in the 1930s and employs the cliffhanger motifs of serial adventure movies around that time.