Destiny 2’s Iron Banner has a fun Overwatch Easter egg

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Destiny 2’s Iron Banner has a fun Overwatch Easter egg

Destiny 2’s Iron Banner kicked off today, bringing back the competitive multiplayer event from the original Destiny. Bungie’s return to Iron Banner has at least one very fun Easter egg in the form of a shoutout to fellow Battle.net title Overwatch.

Wayne Ng was playing Iron Banner in Destiny 2 today — and playing quite well — when he noticed an obvious reference to Overwatch’s moodiest bad guy, Reaper. Ng says he pulled off a 20-player kill streak and was greeted with the following extended voice line from announcer Lord Saladin.

Star Control creators working on direct sequel to Star Control 2

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Star Control creators working on direct sequel to Star Control 2

Fred Ford and Paul Reiche III, the designers of the first two Star Control games, say they’re working on a new title that they describe as a direct sequel to Star Control 2: The Ur-Quan Masters.

Their new game is titled Ghosts of the Precursors and is described as “early, early in development.”

GameStop ad treats bad pre-order tactics like a joke

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GameStop ad treats bad pre-order tactics like a joke

GameStop has tried a variety of tacky business practices to improve sales, from bundling peripherals with hard-to-find consoles to employing a complex metric to monitor employee performance to opening stores on Thanksgiving Day. But its latest trick for boosting sales is tone-deaf, even the by company’s standards: A new animated ad for Assassin’s Creed Origins teases the game, only for the visual to be interrupted by a confused camel and this message:

Sorry. The Bonus Mission Is Blocked. Unless you pre-order Assassin’s Creed Origins.

Even Stardew Valley’s creator can’t fix its saddest bug

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Even Stardew Valley’s creator can’t fix its saddest bug

Stardew Valley isn’t the lighthearted game it appears to be on the surface, as anyone who’s sunk dozen of hours into the farming sim can tell you. One character’s tragic backstory only gets moreso, however, due to a glitch that’s plagued the game since release — and it sounds like a solution will never be in the works, making it all the sadder.

Pam is Pelican Town’s bus driver. Well, she was, until the service stopped running. When the player meets her, she instead spends her days hanging out at the saloon, drinking beer and waking up hungover the next day. When she’s not at the bar, she’s in her trailer down by the river, where she lives with her bookish daughter, Penny.

Star Wars: The Last Jedi trailer hints at a major character’s death

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Star Wars: The Last Jedi trailer hints at a major character’s death

The premiere of the latest The Last Jedi trailer asks more questions than it answers, but that’s not a surprise anymore when it comes to Star Wars trailers. The trailers for The Force Awakens that were released before the movie was out did a great job of selling the ton of the film while giving away next to nothing about the narrative.

[Warning: The following includes slight spoilers for Star Wars: The Force Awakens.]

Sonic the Hedgehog’s next comics get a fantastic facelift

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Sonic the Hedgehog’s next comics get a fantastic facelift

Sonic the Hedgehog returns to comic book stores next April, new publisher IDW announced during New York Comic Con. Alongside the news that the first month will feature one new issue per week, the publisher revealed the lead writer and artist for the series, both of whom will be familiar names to big-time Sonic fans.

Ian Flynn, who worked on the original Sonic stories from Archie Comics, will again write Sonic the Hedgehog’s new comic adventures. He’s a popular choice for those who grew up reading the comics, more than 100 of which he scripted.

Why play a Secret of Mana remake when there’s the SNES Classic?

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Why play a Secret of Mana remake when there’s the SNES Classic?

When the SNES Classic launched at the end of last month, among the most exciting inclusions for me as a longtime JRPG player was Secret of Mana, Enix’s beloved multiplayer adventure. And the thing about the SNES Classic that I love so much is that its entire library of games, the RPGs included, still holds up.

That’s why a Secret of Mana remake feels redundant right now of all times. When Square Enix announced it was revamping the classic for PlayStation 4, PlayStation Vita and Steam in honor of its 25th anniversary next February, old-school fans were unsurprisingly delighted. But after playing an early portion of Secret of Mana at a Square Enix event last week, I have doubts that anyone with a SNES Classic — or access to one — will find a need for this remake.

Elite: Dangerous to introduce player-owned carriers, multiplayer missions next year

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Elite: Dangerous to introduce player-owned carriers, multiplayer missions next year

The spacefaring game Elite: Dangerous is going to have a busy year in 2018. During this year’s fan expo, held over the weekend, developers laid out an ambitious roadmap. Goals include adding new ships to the game, launching new multiplayer features and improving several major gameplay systems.

The weekend’s biggest announcement was that Frontier plans to introduce player-owned carrier ships late next year. It will also introduce a new organizational structure within the game world called squadrons. Previously, players were able to form up into wings — small, ad hoc groups of players who traveled and fought together. Squadrons will be persistent, and carrier ships will allow their members to refuel, refit, rearm and respawn anywhere in the Milky Way galaxy.

OpenCritic joins the loot box backlash

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OpenCritic joins the loot box backlash

OpenCritic, one of the biggest game review aggregation sites, is throwing its weight behind the ensuing uproar about microtransactions. The website announced on Twitter that it planned to “take a stand against loot boxes,” updating its display filters to warn customers of the nature of paid content in games.

“We’re looking into ways to add business model information to OpenCritic,” the first of several tweets reads. “Let us know your thoughts on how we can categorize and display ‘business model intrusiveness’ on game pages in a fair and scalable way.”