Gran Turismo looks back on 20 years as a PlayStation showpiece

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Gran Turismo looks back on 20 years as a PlayStation showpiece

Racing is an elemental form of video gaming, almost as old as the medium itself. Today, when a console manufacturer wishes to express the graphical fidelity or processing power of the device to a wide audience, inevitably it comes through a racing video game. And Gran Turismo has been the PlayStation’s showpiece for 20 years.

From its pixelated beginnings to present day, through concepts like reflecting the surrounding environment off the auto glass, or making the tires actually drive on the ground, Gran Turismo’s designers and developers narrate the history of their benchmark franchise.

IGN acquires Humble Bundle

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IGN acquires Humble Bundle

Humble Bundle, the charity-supporting digital distribution service and game publisher, has been acquired by gaming and entertainment outlet IGN, the companies announced today.

Financial terms of the deal, which was first reported by Gamasutra, were not disclosed.

Super Mario Odyssey store demo is now a speedrunning favorite

about X hours ago from
Super Mario Odyssey store demo is now a speedrunning favorite

Players are hanging out in stores nationwide to check out the new Super Mario Odyssey demo, a 10-minute trial that has enormous speedrun potential. A new category has already sprung up, just based on what’s available at these in-store stations.

A number of speedruns are available on YouTube, all shot with handheld cameras and captured in stores. A person who goes by Fengari ran through the demo’s world, the sandy plains of Tostarena, in just over seven minutes, others have tried to best him with their own attempts.

Super Metroid sits out next year’s Games Done Quick for first time ever

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Super Metroid sits out next year’s Games Done Quick for first time ever

The list of games for next year’s Awesome Games Done Quick is out, and one of the annual speedrunning-for-charity event’s most popular titles isn’t on it: Super Metroid. This makes it the first time in AGDQ’s seven-year history that the Super Nintendo classic won’t be featured during the weeklong livestream.

“There is no Super Metroid on the games list for [AGDQ 2018], and if it’s not on the list or a backup it won’t be run,” the Games Done Quick organization confirmed on Twitter, after receiving tweets about the title’s surprising omission.

Here are Destiny 2’s PC system requirements

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Here are Destiny 2’s PC system requirements

Destiny 2’s Windows PC version is almost upon us, and developer Bungie announced today that it has finalized the game’s hardware specifications on computers.

The final system requirements are identical to the specs Bungie gave in late July, a month before the Destiny 2 beta went live on PC. Here’s the kind of gaming rig you’ll need to play the PC version of the game, which requires a 64-bit version of Windows 7, 8.1 or 10 and 68 GB of free hard drive space:

Swery’s cat RPG The Good Life to move to Kickstarter after missing Fig goal

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Swery’s cat RPG The Good Life to move to Kickstarter after missing Fig goal

“Our 40-day battle ended in failure,” wrote Hidetaka “Swery” Suehiro this morning, in an open letter to fans about his next planned project, The Good Life.

Swery and his studio White Owls launched the crowdfunding campaign for his combination cat-RPG, management sim and murder mystery game on Fig last month, asking for $1.5 million. But on the final day of the campaign, the game is sitting at just 37 percent of its goal.

EA responds to Battlefront 2 loot box concerns

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EA responds to Battlefront 2 loot box concerns

Now that Star Wars Battlefront 2’s (extended) public beta has come to a close, developers DICE and publisher Electronic Arts are processing feedback from the multiplayer test — particularly around the game’s controversial implementation of loot boxes and player progression.

“Rest assured, we’re continuing to listen to you coming out of Beta,” the developers wrote on the game’s website. “We’re taking a look at some of the most discussed topics, from Crates and progression to Strike mode (which we're considering changing to a best of three), the Specialist’s Infiltration ability (which might be a little too overpowered) and more. Oh, and the First Order Flametrooper needs some work — we agree he could use a little more... firepower...”

Dragon Age creative director leaves BioWare

about X hours ago from
Dragon Age creative director leaves BioWare

BioWare’s Mike Laidlaw, the veteran writer, designer and creative director known for his work on Mass Effect and Dragon Age, announced today that he’s leaving the studio after more than a decade with the company.

“It’s with a mix of emotions that I’m announcing my time with BioWare has ended,” Laidlaw said in a statement posted to Twitter. “After 14 years and a chance to work on Jade Empire, Mass Effect and all things Dragon Age it’s time for me to move on.

Discord launches Verified servers for game developers, publishers

about X hours ago from
Discord launches Verified servers for game developers, publishers

Discord is teaming up with various game developers and publishers to offer players the option to belong to their official Discord channels.

These servers will be run completely by community managers and other employees associated with the developers and publishers, Discord confirmed to Polygon. Each server will be moderated by the publisher or developer’s own team.