Rumor: Ubisoft’s Tom Clancy games mash up in a new F2P shooter

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Rumor: Ubisoft’s Tom Clancy games mash up in a new F2P shooter

The Tom Clancy’s Splinter Cell, Ghost Recon, and The Division franchises will cross over in a single multiplayer game made by Ubisoft, according to a social media leak this weekend first reported by VGC.

The project, code-named “BattleCat,” surfaced in several since-deleted images posted Sunday by a Twitter user called Zer0Bytes0. The four images were since removed by Twitter on a copyright claim from Ubisoft. Zer0Bytes0 said the game “began testing around January.”

What if Max Payne fought werewolves in a reality-breaking hotel?

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What if Max Payne fought werewolves in a reality-breaking hotel?

Sometimes, a game trailer grabs your attention with its sheer amount of style. That’s the case with El Paso, Elsewhere, an upcoming game from Strange Scaffold, the maker of An Airport For Aliens Currently Run By Dogs and Space Warlord Organ Trading Simulator.

El Paso, Elsewhere is a love letter to Max Payne, complete with slow-mo dives and gunplay. The twist is that the action all takes place in a mysterious motel that’s suddenly gained 46 new floors, and they’re all jam packed with vampires and werewolves. Luckily, the protagonist is armed with Molotovs (full of holy flame, of course) stakes, and other tools for fighting back the undead.

Alfred Hitchcock’s Vertigo is a game now in this unexpected adaptation

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Alfred Hitchcock’s Vertigo is a game now in this unexpected adaptation

Perhaps you’ve watched Alfred Hitchcock’s 1958 classic Vertigo, but you haven’t played it. A newly announced video game aims to change that. Alfred Hitchcock - Vertigo, developed by Pendulo Studios, is “an exclusive, original story, freely inspired by Alfred Hitchcock’s masterpiece Vertigo,” according to the developer.

The game will be a little more flexible than the linear narrative of the film. Players will have access to three characters, and can “explore several timelines to cross-check the events and separate reality from deceptive memories.” It’s not a straight retelling, but it’s inspired by Vertigo, and the name is admittedly attention grabbing.

Rick and Morty might be coming to Fortnite, because sure, OK

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Rick and Morty might be coming to Fortnite, because sure, OK

There’s a new teaser on Fortnite’s Twitter, and it seems to point toward a crossover with the Adult Swim show Rick and Morty. The trailer shows a blue beam, with a few items suspended in its gravity to be examined. Rick and Morty fans will recognize them — especially the butter robot in the middle there, who’s entire purpose is to pass the butter.

It certainly wouldn’t be out of the question for Rick and Morty to show up in Fortnite, which has recently crossed over with DC, the Brazilian national football team, Brie Larson, Horizon Zero Dawn, and, uh, the Stonks meme guy. The massive battle royale game has also hosted official teasers for Star Wars movies and added dinosaurs, so at this point I don’t think anything is really impossible.

Ubisoft renames Rainbow Six Quarantine, for fairly obvious reasons

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Ubisoft renames Rainbow Six Quarantine, for fairly obvious reasons

The Rainbow Six franchise has gone through a few iterations, and the next will be called Rainbow Six Extraction. Formerly known as Rainbow Six Quarantine, the game will be revealed at Ubisoft Forward. Ubisoft released a teaser trailer on Monday, alongside some more information about the game, and it looks pretty scary.

In Rainbow Six Extraction, a sinister parasite has completely taken over a science lab. (In general, scientists should probably stop studying sinister beasts inside labs, because it absolutely never goes well.) This is a tactical co-op shooter based off the foundation of Rainbow Six Siege, but without the focus on PvP combat.

Terra Nil is a beautiful ‘reverse city-builder’ from the developer behind Broforce

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Terra Nil is a beautiful ‘reverse city-builder’ from the developer behind Broforce

Terra Nil is a new “reverse city-builder” from Free Lives, the developer of Broforce, a stylish action arcade game released in 2014. Terra Nil will be featured as part of the Steam Next Fest, and a demo will be available as a free download on June 16. The announcement was made Monday by publisher Devolver Digital.

Terra Nil presents players with a task of global environmental rejuvenation,” Devolver said in a news release. “The open-ended strategy progresses through multiple stages of restoration, including cultivating biodiversity, fixing the climate and even recycling the buildings players used to get there. Traverse the planet, restoring different geographical regions, each with their own unique challenges, flora and fauna.”

Mighty Goose is Metal Slug, but you’re a goose

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Mighty Goose is Metal Slug, but you’re a goose

It’s rare that a trailer for a video game you’ve never heard of will drastically improve your day, especially on a Monday morning. But the Mighty Goose release trailer is the exception that proves the rule. Mighty Goose is a side-scrolling shooter where you play a goose on a scooter. Playism, MP2, Dominic Ninmark, and Blastmode launched Mighty Goose on Saturday, June 5 for Nintendo Switch, PlayStation 4, Xbox One, and Windows. It supports next-gen consoles as well.

The trailer for Mighty Goose makes a pretty good sales pitch for the game. The titular goose has big, red metal arms and legs, including an arm cannon. Mighty Goose and his barnyard pals — which a second, less-fortunate player can control — blast through legions of robot and bug enemies on foot, in tanks, mechs, airplanes, and a one-wheeled scooter bike.

Magic: The Gathering’s Strixhaven setting comes to D&D in a new campaign book

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Magic: The Gathering’s Strixhaven setting comes to D&D in a new campaign book

Dungeons & Dragons and Magic: The Gathering have another crossover event scheduled for later this year. Strixhaven: A Curriculum of Chaos will be the latest in a long line of D&D books that will allow players to have role-playing adventures in the world of Magic. Wizards of the Coast senior designer Amanda Hamon will be the story lead. The campaign setting won’t launch until Nov. 16, but fans can get a preview as soon as June 8.

Strixhaven is a brand new plane in the Magic multiverse that debuted in April with Strixhaven: School of Mages. The full set of cards presents fans with more than just another random corner of the sprawling universe. Instead, it feels like an attempt to give the original collectible card game a new narrative focus. Strixhaven poses a lot of interesting questions: What if all the known spells in the universe were archived in one place? What if the students hungry for that knowledge were powerful young mages with a smattering of sexy co-eds? And what if one of the professors was living a secret double life?

Indie bundle for Palestinian Aid raises more than $400K

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Indie bundle for Palestinian Aid raises more than $400K

A group of indie developers has come together to raise more than $400,000 in donations for Palestinian aid. More than 800 creators submitted their games to the Indie bundle for Palestinian Aid on independent platform itch.io. The bundle is $5 for 1,019 games and experiences, and it’s raised $407,242 at the time of writing — with the number continuing to rise by the thousands.

A goal of $500,000 was set for the aid drive, and the bundle will go offline on June 11. Proceeds will be donated to the United Nations Relief and Works Agency, which provides food assistance and protections for Palestinians. The aid is increasingly important as Palestinians continue to face a humanitarian crisis in Jerusalem, Gaza, and the West Bank.

Sonic’s original programmer might retire after Balan Wonderworld flop

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Sonic’s original programmer might retire after Balan Wonderworld flop

Yuji Naka, the original programmer of the Sonic the Hedgehog series, confirmed that he has left Square Enix after three years. The departure follows the disappointing critical and commercial reception of his latest work, the platformer Balan Wonderworld.

“I can’t talk about the reason now, but I hope I can talk about it when the time comes,” Naka said in a tweet (the translation comes from Google). The 55-year-old developer said he left Square Enix at the end of April. Naka added that, considering his age, “I may retire.”