Cliff Bleszinski tossed out a bunch of unused game ideas on Twitter

about X hours ago from
Cliff Bleszinski tossed out a bunch of unused game ideas on Twitter

Just two days ago, game designer Cliff Bleszinski, co-founder of Boss Key Productions and a major force in the creation of the Gears of War franchise, announced that he is stepping back from the games industry for a time. He announced on Twitter that Boss Key, the studio behind LawBreakers and, most recently, Radical Heights, “is effectively no more.”

Then, just a day later, he began posting concept art for games that Boss Key wasn’t able to make. In clearing out his desk at the office, such as it is, Bleszinski has dropped a few closely-guarded secrets on the floor for everyone to look at.

Nintendo giving fans an easier way to try Super Smash Bros. on Switch at E3 2018

about X hours ago from
Nintendo giving fans an easier way to try Super Smash Bros. on Switch at E3 2018

Nintendo’s gameplay booth has been among the most highly trafficked at E3 since the show opened to the public, and the company recognizes that. (We can’t forget how people bum rushed the showfloor as soon as it opened the past two years, hoping to secure a spot in an infinitely winding line.) With plans to devote much of its E3 2018 floor space to Super Smash Bros. for Switch, Nintendo has dramatically optimized the process for getting hands-on time with its new game.

“To shorten the time fans will need to wait in line to try it, Nintendo invites E3 attendees to reserve play slots ahead of time for just this game,” the company announced. “This should provide fans with a faster, smoother experience so they can play the Super Smash Bros. game and spend more time enjoying the rest of the June 12-14 show.”

Nerf will bring Overwatch to life with foam-ball guns

about X hours ago from
Nerf will bring Overwatch to life with foam-ball guns

Overwatch is teaming with Nerf to launch a series of themed blasters, bringing the video game into living rooms and backyards soon.

The Overwatch Twitter account announced the partnership — coming next year, nothing more specific — in a tweet this morning. The play weapons will be part of the Nerf Rival line, a style of high-performance, “precision battling” play gun that represents a softer alternative to paintball, or the time-honored tradition of shooting a sibling in the ass with a BB gun. Price and other weapon specifications were not revealed.

Destiny 2’s heroic strike bug still plaguing players, despite hotfix

about X hours ago from
Destiny 2’s heroic strike bug still plaguing players, despite hotfix

Bungie implemented a hotfix on May 15 to remove a bug plaguing the Rat King, a recently updated exotic sidearm in Destiny 2. The patch notes listed several other issues the developer is fixing, including the dreaded heroic strike buff that players were experiencing last week. Well, it seems like the hotfix didn’t take with that particular issue, as players are still reporting problems with getting heroic strikes to count toward their weekly milestones.

Since the release of Destiny Hotfix 1.2.0.2, we have continued to receive reports that Heroic Strikes are sometimes not progressing Milestones or Quests.

If you are encountering this issue, please post a report to the Help forum for investigation: https://t.co/9lcpiG3pif

Far: Lone Sails is a poem disguised as a video game

about X hours ago from
Far: Lone Sails is a poem disguised as a video game

Far: Lone Sails begins with a burial. Perhaps it’s the player character’s father or uncle that lies below the headstone. Maybe it’s their friend or mentor. Who they are isn’t as important as what they’ve meant to the main character — you, the player. Far leaves just enough to the imagination, while at the same time delivering a beautifully made, generously crafted world.

Far: Lone Sails is a fairly short experience, coming in around three-to-five hours. Much of the pleasure of the game comes from uncovering its surprisingly detailed mechanics, which I won’t spoil here in detail. Gameplay involves coaxing a massive rolling ship along an arid landscape from left to right. Inside the ship are buttons that you press by jumping on top of them or smacking them with your avatar’s head. You hit one button to feed energetic cubes and trash into a sort of boiler, then race across the decking to engage the engine or throw on the brake. There’s also a sail that you earn later in the game, which will mainly be used to travel long distances.

Rainbow Six Siege’s Year 3 Pass isn’t working correctly on PS4

about X hours ago from
Rainbow Six Siege’s Year 3 Pass isn’t working correctly on PS4

Since the debut of Rainbow Six Siege back in 2015, the game’s season passes have always been the best way to unlock all the new content that Ubisoft brings to the game. One purchase unlocks all eight operators that are released for Siege each year, along with a whole host of extras, like skins for characters or guns — or at least, that’s how it’s supposed to work. But over the last two weeks, players who have purchased the Year Three Pass on PlayStation 4 haven’t gotten most of the season pass content that should have been unlocked.

The Year Three Pass grants players access to all eight of the operators that will be released throughout 2018. It also comes with eight exclusive headgear and uniforms, meteorite Charm, 600 Rainbow Six Credits, seven days of early access to new operators, a 10 percent discount in the in-game shop, a 5 percent renown boost and a 0.3 percent Alpha Pack boost.

Sony is shutting down production of physical Vita games

about X hours ago from
Sony is shutting down production of physical Vita games

Sony has ceased production of physical Vita games, according to a report from Kotaku. This means that developers and publishers will no longer be able to create or ship new games on the system’s proprietary memory cards.

The production of new physical games will cease by the close of the 2018 fiscal year, according to unnamed sources, which will end on March 31, 2019. Sony had previously announced in February that Vita games would no longer be given out with PlayStation Plus after March of 2019 — which fits into the reported timeline. We’ve reached out to Sony for comment but have yet to hear back at the time of writing.

Pokémon Let’s Go! trademarks appear amid Switch game rumors

about X hours ago from
Pokémon Let’s Go! trademarks appear amid Switch game rumors

Two Pokémon-related domain names have popped up online, giving fans increasing reason to believe that the series’ rumored Nintendo Switch games are definitely happening.

CSC Corporate Domains, the company used to register previous Pokémon websites (like the one for Pokémon Sun and Moon), has acquired URLs for both Pokémon Let’s Go! Pikachu and Pokémon Let’s Go! Eevee. As we reported yesterday, the current rumors suggest that those are the names of the two Pokémon Switch games set to launch simultaneously this year.

Shenmue 3 delayed another year

about X hours ago from
Shenmue 3 delayed another year

Shenmue 3, for PlayStation 4 and Windows PC, is now scheduled for a 2019 launch window, publisher Deep Silver announced this morning. This is the second time the game has been delayed since it was announced with a Kickstarter campaign at Sony’s E3 news conference in 2015.

“The extra time will be used to polish the quality of the game even further, to the high standards it deserves and release the product in the best possible timeframe,” Deep Silver said in a brief statement today.

Metro Exodus delayed to 2019

about X hours ago from
Metro Exodus delayed to 2019

The next entry in 4A Games’ Metro series, Metro Exodus, won’t make its previously scheduled fall 2018 release date. THQ Nordic, parent company of Koch Media (which owns Metro publisher Deep Silver), confirmed in an earnings release today that Metro Exodus is now slated to ship in the first quarter of 2019.

“The development of Metro Exodus is progressing well; we are all really excited by what we are seeing,” 4A Games and Deep Silver said in a statement on the game’s website. The companies added, “We want everyone to be able to experience what is the most ambitious Metro game to date at its absolute best and therefore we have taken the decision to move the release date to Q1 2019. We know that this will be disappointing news for fans that had hoped to play the game this year, but also know that you will appreciate the results that this additional development time and new release date will bring.”