Creature-collecting MMO Temtem drops details on training and breeding your monsters

about X hours ago from
Creature-collecting MMO Temtem drops details on training and breeding your monsters

Temtem, the upcoming creature-collecting RPG published by Humble Bundle, has released a new trailer with a look at what it’ll be like to play the game. Earlier this week, we got a look at the game. Here’s a bunch of details on Temtem, if you're not acquainted. The trailer outlines how Temtem breeding works, noting that it’s a “more intense” system for players, emphasizing risk vs. reward and gaining unique abilities only available via the breeding system. There are also glowing luma Temtem, which have better stats and are rarer. These will feature prominently in the game’s end-zone. (This is an MMORPG, after all.) The creatures available in the end zone will change every week—in fact, the trailer says it will feature “new Temtem every week.” 

Here’s a mod that adds 90 more weapons to melee VR game Blade and Sorcery

about X hours ago from
Here’s a mod that adds 90 more weapons to melee VR game Blade and Sorcery

VR fantasy slash-em-up Blade and Sorcery has a sweet new mod that crams in 95 more weapons, many with unique magical effects new to the game. It's a pretty hefty addition since with physics simulation at the heart of the game it's the weapons and how they're used that really make Blade and Sorcery special. There are a few purely new weapons in this—big heavy fantasy swords and the like. There are also: Volcanic explosions swords, poison swords that make enemies spasm, swords that make your blood explode out of you, swords that make you go to sleep, swords that suck out your soul, and a swords that invoke the very wrath of the gods and explode you into giblets that immediately fly in every direction. This is absolutely the kind of abuse that a fully physics-driven game with mod support demands and I am for it. Seriously, I cannot stop laughing at  parts of this trailer: 

Ubisoft is making changes to ensure its games feel more distinct

about X hours ago from
Ubisoft is making changes to ensure its games feel more distinct

Writing for us last year, Rick Lane declared that Not every Ubisoft game needs to be a Ubisoft game. Like many players he was underwhelmed by Ghost Recon Breakpoint in particular, saying that, "Ubisoft basically released the same game again, only with additional systems scavenged from other projects and awkwardly stapled to Breakpoint’s head. These included the conversation system from Assassin’s Creed, and the loot system from The Division."

An indie collective released 48 games in one day on Steam

about X hours ago from
An indie collective released 48 games in one day on Steam

Remember Sokpop Collective, those wacky indies who make multiple small games a month? Well, they’ve just released their entire back catalog on Steam. That’s 48 new games in a single day. That’s not actually very impressive, because all the games were already finished. What is actually very impressive is that the games are full-featured: Achievements, trailers, etc. The games are available as Season bundles at 25% off, individually for $3 each, or in one gigantic bundle for 40% off. 

Crytek's lawsuit over Star Citizen using Cryengine continues heating up

about X hours ago from
Crytek's lawsuit over Star Citizen using Cryengine continues heating up

Crytek recently requested their lawsuit against Cloud Imperium Games be dismissed without prejudice and without conditions so they can refile upon the release of Squadron 42, since part of the lawsuit hinges on the game licence agreement (GLA) between the two companies only allowing CIG to use Crytek's engine for one game, Star Citizen. CIG dispute this, saying the GLA allowed it to use Cryengine for both, that Squadron 42 is accessed via the same launcher as Star Citizen anyway, and also that it's switched to Amazon's Lumberyard engine rather than Cryengine rendering the whole thing baseless.

There's an official rap version of Toss a Coin to Your Witcher that you might get to hear someday

about X hours ago from
There's an official rap version of Toss a Coin to Your Witcher that you might get to hear someday

Possibly the biggest pop-culture touchstone to emerge from The Witcher on Netflix isn't a battle or a bathtub, but a ballad. Toss a Coin to Your Witcher has inspired memes, at least one mod, and some remarkable covers across a broad range of styles. The creators of that song (and all the others in the show), Giona Ostinelli and Sonya Belousova, recently told GamesRadar that they also put together a number of different styles of the song for possible inclusion in the show—including a rap version.