There's a documentary about the "duct-taped gamer" coming out

about X hours ago from
There's a documentary about the

Since 2003 the infamous photo of a Counter-Strike player duct-taped into a cocoon—hanging from the ceiling but still scoring frags or whatever we called them back in the day—has been going around the internet. In 2017 a Kotaku article told the story of the LAN game where it happened, unearthing the identity of the duct-taped gamer himself: Drew Purvis. 

Latest in long-running strategy series, Romance of the Three Kingdoms 14, releases in English

about X hours ago from
Latest in long-running strategy series, Romance of the Three Kingdoms 14, releases in English

The 14th entry in Koei’s long-running strategy series, Romance of the Three Kingdoms XIV, is now available in English on Steam. The series is known for its expansive depiction of the period in Chinese history covered by the classic novel, and covered last year by Total War: Three Kingdoms. The game is an expansive military strategy title, focusing on maneuvering large armies over a huge hex map of China. It first came to PC earlier this year, but only in other languages. February 28th served as its English and official Western release. It uses a paused-real-time system that has divided fans of the game, where orders are planned by the player but executed by the AI.

Mainframe Defenders is a slick, simple tactical roguelite

about X hours ago from
Mainframe Defenders is a slick, simple tactical roguelite

Sometimes you just want action points, customizable equipment, and cool robots. On this day, when I wanted those, I stumbled across Mainframe Defenders. It’s a tactical strategy game that has you command teams of four robotic soldiers to outmaneuver and defeat enemies in objective-based missions. I was at first turned off by the game’s harsh, black-and-green presentation, but the slick in-game animations quickly turned that around for me. Screenshots don’t capture how this game looks and feels in motion. Some of the best roguelikes keep it simple, presenting basic systems then giving you parts and pieces to manipulate them with—Mainframe Defenders is very much that kind of game. 

Please enjoy this nature documentary about the ordinary animals of Destiny 2

about X hours ago from
Please enjoy this nature documentary about the ordinary animals of Destiny 2

It is well known that Destiny 2 contains a large number of the following: Guns, aliens, wizards, alien wizards, alien wizard guns, explosions, gibberish science-fantasy words, moons. But did you also know it contains large-mouth bass? Bats? Cats? Four-eyed frogs? I’ll be honest, I did not know this. That’s where Creatures of Destiny: A Nature Documentary comes in. YouTube channel Kimber Prime has come up with a fun tour of the little things you can find in Destiny 2, made after the style of famous nature documentarian Sir David Attenborough. A few family-friendly jokes. A calm disposition. Wry quips. Ravens parroting Lord Shaxx. I found it enjoyable, and perhaps you will too: 

Watch Fallout 76 Wastelander gameplay in action

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Watch Fallout 76 Wastelander gameplay in action

This weekend at PAX East Bethesda showed off about 17 minutes of Fallout 76 Wastelanders, the free expansion adding NPCs to their multiplayer RPG. Members of the team were on hand to talk along with the footage, noting that NPCs are being incorporated into the main story quests. Along with the fact that Charisma is suddenly an important stat for impressing those NPCs it seems like the release of Wastelanders will be a good excuse to start over with a new character.

Here's how Star Citizen is planning to implement survival mechanics

about X hours ago from
Here's how Star Citizen is planning to implement survival mechanics

The latest episode of Inside Star Citizen explains how Cloud Imperium plan to implement survival mechanics, with senior FPS systems designer Jonny Jacevicius saying that, while "Star Citizen's not a survival game in the traditional sense," it will have an "actor status system" to cover eating, drinking, and maintaining temperature.

Call of Duty zombies mode director Jason Blundell leaves Treyarch

about X hours ago from
Call of Duty zombies mode director Jason Blundell leaves Treyarch

In a note posted to Treyarch Studios' Twitter account, co-studio head and zombies mode director Jason Blundell has announced his departure. "After thirteen fantastic, action-packed years," he writes, "I am moving on from Treyarch. During my time at the studio I've been privileged to work on a variety of projects, wearing many hats along the way, with my time on the Zombies team proving to be quite special."

Core Decay is a retro-shooter immersive sim about a cyborg on a dying Earth

about X hours ago from
Core Decay is a retro-shooter immersive sim about a cyborg on a dying Earth

The retro-shooter genre has mostly focused on being like Doom or Quake. Fast-paced games with a focus on twitch reflexes and knowing the enemies rather than outsmarting them. That’s not bad—it gave us games like Dusk. But how about the other late-90s shooters like Deus Ex or System Shock? There’s a lot of nostalgia for those, and Core Decay is a game that looks to replicate that look and style of play, but with 21st century sensibilities. The developers say it’s a slower-paced game focusing on understanding environments and knowing how to conserve your limited resources rather than flying through levels blasting everything you see. They’ve just released an announcement trailer.

Atomic Heart’s first new trailer in a year is 100% absolute Soviet-themed bonkers

about X hours ago from
Atomic Heart’s first new trailer in a year is 100% absolute Soviet-themed bonkers

I have only the vaguest idea what’s going on in the brand new trailer for Atomic Heart, but I am very much in love with it. The wonderful Soviet-themed immersive sim we first saw last year has come a long way since we first got a look at the game, and had a few controversies too—accusations of faked gameplay footage and managerial incompetence. It was otherwise pretty quiet. Last month’s 45-minute gameplay slice was the first we’d seen in a long while. Now this, as well, a trailer I have watched several times now. Feast your eyes on “the laboratory of the USSR, which is used to carry out experiments on people and construct robots.”