Intel ports AMD compiler code for a 10% performance boost in Linux gaming

about X hours ago from
Intel ports AMD compiler code for a 10% performance boost in Linux gaming

Linux gaming may not be as popular as gaming in Windows, but it is a growing segment. It is also improving, both in terms of support and performance. As it pertains to the latter, Jason Ekstrand, a member of Intel's open source 3D driver team, is seeing some promising results in a handful of games running in Linux after porting AMD compiler code to Intel graphics hardware.

AMD's Renoir is out there kicking Intel's butt

about X hours ago from
AMD's Renoir is out there kicking Intel's butt

We've finally got our hands on the new AMD Renoir Ryzen 9 4900HS, and if the ROG Zephyrus G14 is anything to go by, it looks like AMD's success in desktops is going to continue in the laptop space. There's plenty to like about the new laptop from Asus, but it's that processor which really stands out as an absolute monster. The kind of monster that upsets the exclusive party Intel has enjoyed for, well, pretty much forever. Intel, you really need to up your game. 

SETI@home no longer needs your graphics card to search for aliens

about X hours ago from
SETI@home no longer needs your graphics card to search for aliens

Distributed computing network SETI@home has ceased scouring radio telescope data for signs of extraterrestrials after 20 years. Much like Folding@home—which is currently acting as the world's most powerful supercomputer in the fight against the new Coronavirus—SETI@home utilised a vast user-donated network of computers to analyse data, but this month it's heading into hibernation.

Minecraft with RTX is "coming soon", here's how to create textures ripe for ray tracing

about X hours ago from
Minecraft with RTX is

Nvidia has released a new sneak peek of the upcoming Minecraft DXR update, 'Minecraft with RTX', and it's once more promising the ray tracing overhaul is "coming soon". But before all that, you can take a look at three new worlds designed by some of Minecraft's top creators—Razzleberries, BlockWorks, and GeminiTay—along with two presentations on the in-game path tracer and how to go about building textures for real-time ray tracing yourself.