Terraria hits all-time highs on its ninth anniversary and final update

about X hours ago from
Terraria hits all-time highs on its ninth anniversary and final update

Nine years to the day after its release on Steam, Terraria has hit its all-time high player count with nearly 500,000 players at once. With what is now an all-time player peak of 489,886 Terraria is today's third most-played game on Steam behind storefront exclusives CS: Go and Dota 2. It's also currently Steam's top-selling game, which is pretty impressive for a game that has already sold 14 million copies on PC. and today's top selling game. The surge of interest in the game is due to its just-released Journey's End update bringing nine years of continuous game development to a close. 

Space dwarf mining shooter Deep Rock Galactic outlines ambitious post-release plans

about X hours ago from
Space dwarf mining shooter Deep Rock Galactic outlines ambitious post-release plans

Fresh out of its launch this week, Deep Rock Galactic is already lining up a slew of new material for the coming year. An announcement on Steam lays out the roadmap for the coming year in pretty good detail, starting with post-launch additions and focusing on an increased variety of environments and objectives. Over the remainder of the year the developers intend to add more geographic features, two new biomes, two new mission types, and three new secondary objectives. 

The biggest PC gaming stories this week

about X hours ago from
The biggest PC gaming stories this week

E3 isn't happening this year, but publishers still have stuff to announce, so we'll be getting lots of livestreams next month. And this month, apparently, because the festivities have already started. Geoff Keighley's summer event series kicked off this week to showcase Tony Hawk's Pro Skater 1 and 2 and the Unreal Engine 5 reveal—more on both of those below, along with the other big PC gaming things that happened this week.

Hearthstone devs are hitting Demon Hunter with another round of nerfs

about X hours ago from
Hearthstone devs are hitting Demon Hunter with another round of nerfs

Blizzard has announced a new balance patch for Hearthstone that will make changes to a dozen cards in Standard, and will also fix a pretty serious bug with Ethereal Conjurer that causes the game state to lock when it's played. As patch numbering standards go, 17.2.1 doesn't sound like much, but in fact, it's a big one.

Anthem developers have begun trying to figure out what went wrong

about X hours ago from
Anthem developers have begun trying to figure out what went wrong

BioWare's latest Anthem update brings with it both good news and bad news. The good news, as the mere existence of the update implies, is that Anthem is still alive and, if not kicking, at least twitching feebly. The bad news is that feeble twitches are about all that we can reasonably expect from it for a long time yet.

This rad Sekiro mod adds Katana Zero's bullet time and fast sword attacks

about X hours ago from
This rad Sekiro mod adds Katana Zero's bullet time and fast sword attacks

Two of my favorite angry-person-with-a-sword games have come together in Sekiro Zero, a mod that adds Katana Zero's slowdown ability and instant sword attacks to Sekiro's excellent sword combat system. It even comes with some flashy neon effects as a nod to Katana Zero's pop-cyberpunk aesthetic. This is one of the better Sekiro mods I've seen in a minute. 

The Waylanders trailer showcases narrative interludes and your magic sailing ship

about X hours ago from
The Waylanders trailer showcases narrative interludes and your magic sailing ship

The Waylanders is a party-based RPG in the vein of Dragon Age and Pillars of Eternity that tells the tale of the first meeting between between the ancient Celts and their gods, the Tuatha de Danaan. Developer Gato Studio showed off the combat system last year (real-time with pause, as it should be) but the story is possibly an even bigger attraction: It's being written by former Telltale designer Emily Grace Buck, Chris Avellone is also on the job (because of course he is), and former Dragon Age creative director Mike Laidlaw is a script consultant.