Strange Adventures in Infinite Space is back, free

about X hours ago from
Strange Adventures in Infinite Space is back, free

Strange Adventures in Infinite Space was a sci-fi roguelike developed by Digital Eel and published by Cheapass Games back in 2002. If you imagine a line extending from the Star Control series to FTL, put your finger on a point roughly halfway between them and that's where you'll find Strange Adventures in Infinite Space. 

Necromunda: Underhive Wars details gang warfare in the grim, dark future

about X hours ago from
Necromunda: Underhive Wars details gang warfare in the grim, dark future

 After going silent for a bit, Necromunda: Underhive Wars popped back up earlier this year in preparation for a Summer 2020 release. That's still on, and the developers are finally releasing details about how the game will play. Necromunda is a tactical skirmish game set in the Warhammer 40,000 Universe from Games Workshop, and the video game adaptation is the video game companion of the genre, a tactical RPG. In the story, Necromunda is a human "hive-world," where tens of billions of people labor in massive, overbuilt sky-scraping megacities. In Necromunda, you take control of a criminal gang in the depths beneath the hive. 

Physics-based fencing in Hellish Quart is looking real good

about X hours ago from
Physics-based fencing in Hellish Quart is looking real good

Who likes swordfights? Swashbuckling? Fencing? Fighting games? Here's one for you: Hellish Quart, a physics-driven indie fighting game that promises to emulate the real cut-and-thrust of close combat in the 17th century. That's right: It's the era of musketeers and janissaries and cossacks. Superb. The game uses motion captured moves from actual fencers, and 3D-scanned reproductions of period clothing, to give the feeling of authenticity. The solo indie developer, called Kubold, is an animator and motion capture actor who worked on The Witcher 3. 

Minecraft players may have found the world of the title screen

about X hours ago from
Minecraft players may have found the world of the title screen

After a comprehensive month-long search and some clever distributed computing, Minecraft players have discovered what may well be the world seed for the title menu's panorama background. First added to the game in 2011 and only relatively recently replaced in patch 1.13, the background panorama is a pretty iconic bit of gaming history. However, just what world the panorama was from wasn't known until yesterday, when some digital explorers found the world(s) in question and posted it to Reddit.

Watch upscaled footage of Diablo 2 in 4K at 60fps

about X hours ago from
Watch upscaled footage of Diablo 2 in 4K at 60fps

YouTuber ReznoR has made a few videos upscaling footage of old games, the latest of which shows off the opening 16 minutes of Diablo 2 at 4K resolution and a framerate of 60fps. As he explains, "I used Deep Learning Neural Network AI [also known as Machine Learning (ML)] and Advanced Motion Interpolation to upscale, enhance and smooth the original Diablo 2 gameplay." Keeping the original aspect ratio means that it still looks like the Diablo 2 I remember, just much smoother. 

Visual novel initially banned from Steam now available

about X hours ago from
Visual novel initially banned from Steam now available

Translation house Fruitbat Factory, responsible for the English versions of games like War of the Human Tanks and 100% Orange Juice, have released the first two episodes of their new game, Jiangshi x Daoshi, for free. After initially being rejected by Steam, it was altered to suit Valve's feedback. You can, however, download a restoration patch from the Fruitbat Factory website or just get an unaltered version from itch.io, where as always anything goes.

Metacritic implements a waiting period on user reviews for games

about X hours ago from
Metacritic implements a waiting period on user reviews for games

Popular review aggregator Metacritic now has a 36 hour waiting period before users can post reviews of video games. Metacritic has stated the decision was not due to negative reviews or reactions to any particular game, though there have been several high-profile instances of review bombing on the platform in the last few months: Most notably for the Playstation exclusive The Last of Us Part 2.