Bungie may have accidentally fixed Destiny 2's matchmaking, but a lot of players preferred it bugged

about X hours ago from
Bungie may have accidentally fixed Destiny 2's matchmaking, but a lot of players preferred it bugged

Last month, Bungie accidentally disabled skill-based matchmaking for Destiny 2's quickplay PvP mode, inadvertently creating more chaotic matches that value speed over balance. It wasn't an intentional change, but Bungie agreed to "take no immediate action" and watch how things played out. And they played out quite well: quickplay was a mess, many agreed, but it was a fun mess. However, following yesterday's pre-Forsaken update, the same quickplay proponents are suspicious that skill-based matchmaking has returned to ruin their fun.

Gwent's singleplayer Thronebreaker mode becomes a standalone RPG

about X hours ago from
Gwent's singleplayer Thronebreaker mode becomes a standalone RPG

Thronebreaker was announced in August 2017 as a singleplayer campaign for the Witcher-based card game Gwent, expected at the time to be out by the end of that year but later pushed into 2018. A year down the road, the plan has changed again: CD Projekt said during a financial results conference that the mode has "evolved" into a standalone RPG called Thronebreaker: The Witcher Tales.

Rocket League's new leveling and XP system is now live

about X hours ago from
Rocket League's new leveling and XP system is now live

Psyonix has rolled out a major "Progression Update" for Rocket League that completely revamps the game's progression system (hence the title) and eliminates the level cap. The update also adds a new "Clubs System," new achievements and trophies, and makes numerous "quality of life" improvements as well.