This game is a twee Papers, Please with a dash of Animal Crossing

about X hours ago from
This game is a twee Papers, Please with a dash of Animal Crossing

There’s two games I didn’t think I’d ever be talking about in the same breath, but here we are. Willowbrooke Post is an upcoming game where the player returns home to manage their parents’ post office for a year following their “sudden departure,” in the process meeting the local community, learning about them, and stamping lots of letters. Willowbrooke Post will be developed by Dante Knoxx and published by Excalibur, the company behind odd, endearing broken car simulator Jalopy

Vivendi will finish selling its Ubisoft shares next year

about X hours ago from
Vivendi will finish selling its Ubisoft shares next year

A few months ago we reported that Ubisoft had managed to avoid a corporate takeover by Vivendi, the media conglomerate whose ownings include the Universal Music Group and mobile game publisher Gameloft (who were created by Ubisoft co-founder Michel Guillemot). As Vivendi backed off, new investment came from the Ontario Teachers' Pension Plan and Chinese gaming giant Tencent. In typically hands-off fashion, Tencent didn't take a seat on Ubisoft's board of directors and agreed not to transfer its shares or seek to increase its stake in the company.

FTL-like submarine game Diluvion gets Resubmerged update

about X hours ago from
FTL-like submarine game Diluvion gets Resubmerged update

Last year Holly Nielsen reviewed Diluvion, a game about being captain of a submarine straight out of Twenty Thousand Leagues Under the Sea, and said, "While the watery depths you explore are a 3D space, when switching to an interior view of the submarines or cities you come across, the 3D transforms into hand-painted 2D graphics. These areas are where the style of Diluvion comes into its own, and the inspiration of Jules Verne is fully felt."

Musical puzzle game Resynth is out now

about X hours ago from
Musical puzzle game Resynth is out now

You know what Sokoban puzzles are? They're the ones where you have to push boxes around on a grid until they're in the right positions, normally in the corners of an oddly shaped warehouse. And then, if you're me, you realize you've accidentally squeezed one of those boxes into a corner and because you can only push and not pull there's no way to get it out and you quit.

There's a Hearthstone pop-up book on the way

about X hours ago from
There's a Hearthstone pop-up book on the way

As far as licensed products go, I suppose pop-up books are no stranger than recipe books. The Hearthstone Pop-Up Book is an introduction to Blizzard's popular life-consuming hobby aimed at children who have yet to be exposed to its version of elves and their weird eyebrows. Here's some product description:

Mojang are making a Minecraft spin-off and it's a dungeon-crawler

about X hours ago from
Mojang are making a Minecraft spin-off and it's a dungeon-crawler

Mojang announced a new game at Minecon, a spin-off from Minecraft that will be a multiplayer dungeon-crawler featuring the blocky voxely style it's known for. According to Mojang's announcement, "Up to four players can battle together through action-packed, treasure-stuffed, wildly varied levels, all in an epic quest to save the villagers and take down the evil Arch-Illager!"

Pressed for time? Geneshift's new battle royale mode has two-minute rounds

about X hours ago from
Pressed for time? Geneshift's new battle royale mode has two-minute rounds

GTA-inspired top-down shooter Geneshift was released in 2017, after Ben Johnson spent nearly a decade developing it. Last month Johnson joked on Reddit about making a battle royale mode for Geneshift with rounds that lasted only 20 seconds, and based on the positive response he decided to make it a reality. Ultimately, 20 seconds proved to be a little too quick, so Johnson decided to make the rounds in what he calls 'Battle Royale Turbo' a bit longer: two minutes. You can watch the trailer above.