Microsoft talks Crackdown 3 PC's unlocked framerate, ultrawide support and modding potential

about X hours ago from
Microsoft talks Crackdown 3 PC's unlocked framerate, ultrawide support and modding potential

I've played Crackdown 3, and wrote that its campaign feels straight out of 2007 in mostly fun ways. I didn't write too much about the PC version, but from what I saw it's almost all good news. The PC version ran well, with no slowdown or other issues in my experience, and out of the box had sensible key bindings—something recent games like Anthem and Fallout 76 have gotten wrong. After my demo, I chatted some with Xbox Studios' head engineer Brian Stone and Crackdown 3 head of production Jorg Neumann, who gave me a few details about the features the PC version supports. Even given the power of the Xbox One X, the PC version is going above and beyond.

Every new Steel Division 2 Soviet division revealed

about X hours ago from
Every new Steel Division 2 Soviet division revealed

Steel Division 2 recreates Operation Bagration, the World War 2 Soviet campaign, at an almost bewildering scale, giving prospective commanders tens of thousands of troops and war machines to fight with and against. You'll control countless individual units as well as multiple divisions, split between Axis and Soviet armies. Today we're revealing all of the Soviet divisions you'll be able to command, from the beefy 2nd Guards Tank Corps to the Kuban Cossacks in the 9th Guards Cavalry. 

Tom Hall would love to make a new Commander Keen game

about X hours ago from
Tom Hall would love to make a new Commander Keen game

Commander Keen in Keen Dreams released on Nintendo Switch today, which wouldn't be of much interest to us, if it weren't for that fact that it's prompted series co-creator Tom Hall to jump on reddit. Hall, who developed the game alongside John Carmack and John Romero, had some interesting things to say about efforts to develop new Keen games since the series' last instalment in 2001.