Fallout 76 update adds camera and divisive repair kits

about X hours ago from
Fallout 76 update adds camera and divisive repair kits

After a brief delay, Fallout 76's prospective photographers can now get their hands on the ProSnap Deluxe, a functional in-game camera that will let you capture the memory of your time struggling to survive in a post-apocalyptic wasteland. Something to show the grandkids. 

BattleTech: Urban Warfare goes to town this June

about X hours ago from
BattleTech: Urban Warfare goes to town this June

BattleTech is planning a city break this summer with the Urban Warfare expansion. Up until now, lance battles have mostly taken place in the wilderness, with the occasional trip to a gloomy outpost, but with Urban Warfare you'll be able to kick the oil out of mechs on city streets and rooftops surrounded by destructible buildings. Check out the trailer above. 

Sea of Thieves trailer reveals the story-driven Shores of Gold

about X hours ago from
Sea of Thieves trailer reveals the story-driven Shores of Gold

Sea of Thieves' massive anniversary update promises a lot of diversions for salty sea dogs, including fishing, harpooning and the new Arena PvP mode, but perhaps most tantalising is the introduction of new story-driven quests. These Tall Tales will send crews on tricky treasure hunts with new enemies and devious puzzles, the first of which, Shores of Gold, has been shown off in a new trailer. Watch it above. 

Jax's Mortal Kombat 11 ending isn't really controversial at all

about X hours ago from
Jax's Mortal Kombat 11 ending isn't really controversial at all

In Mortal Kombat 11, you can punch someone in the back of the head so hard their brain ejects through their face. You can summon a magic wall of sand, stick someone into it, and then rip the entire front half of their body off with your bare hands. You can also, if you're playing as Jax in the game's Klassic Towers mode, watch a short character ending in which Jax goes back in time to prevent the Atlantic slave trade.

Microsoft staff launch petition supporting Chinese tech workers fighting 'grueling' 72-hour weeks

about X hours ago from
Microsoft staff launch petition supporting Chinese tech workers fighting 'grueling' 72-hour weeks

Employees at Microsoft have launched a petition calling on the company to stand behind Chinese tech workers who have launched a Github repository called 996.ICU, a reference to a "996" work schedule—9 am to 9 pm, six days a week—and the likelihood that you'll eventually end up in the intensive care unit because of it. The initiative calls on companies in China "to respect the legitimate rights and interests of their employees," and provides links and resources to workers trying to cope. 

Retro City Rampage followup Shakedown: Hawaii comes out next month

about X hours ago from
Retro City Rampage followup Shakedown: Hawaii comes out next month

Shakedown Hawaii, the top-down, retro-flavored followup to Retro City Rampage, was announced last year as a satirical (and tremendously violent) take on white collar crime: "Business in the front, bodies in the back," as the tagline aptly puts it. There was no release date the last time we looked at it but developer Vblank revealed today that it will be out on May 7. That's about it in terms of new info, but the studio put out a trailer a couple of weeks ago that we haven't checked out yet, so let's take the opportunity to get caught up. 

Anthem's biggest upcoming features are all being delayed until god knows when

about X hours ago from
Anthem's biggest upcoming features are all being delayed until god knows when

Anthem received a major 1.1.0 update today that, in addition to adding a new Stronghold to play, lets you finally access your inventory during missions. But, as players had suspected for weeks, this update also brought news that Anthem's planned April roadmap (and potentially well beyond) is being delayed for an indeterminate amount of time as BioWare struggles to fix more of Anthem's fundamental problems.

New demo for Pathologic 2 confirms it's still extremely weird psychological horror

about X hours ago from
New demo for Pathologic 2 confirms it's still extremely weird psychological horror

Pathologic is an unusual game. It's a first-person psychological horror/survival game released by Russian studio Ice-Pick Lodge in 2005 that probably didn't make a hell of a lot of sense in its native language and was rendered absolutely impenetrable by a notoriously bad English translation. Few people who played it managed to get anywhere with it, and those who powered through to the end had no idea what the hell they'd just been through. It was wall-to-wall bonkers, and not in a fun, Monty Python kind of way, but in more of a "I just sustained a significant head injury and now these creepy emaciated children are trying to stab me" kind of way.

Fortnite's success spurred brutal crunch at Epic, employees say

about X hours ago from
Fortnite's success spurred brutal crunch at Epic, employees say

Epic Games head of publishing Ed Zobrist pointed out something interesting about Fortnite Battle Royale last year: The transition from Fortnite, "a mildly-popular PvE building game," to Fortnite Battle Royale—the biggest game on the planet—took about two months. The decision to move to a standalone, free-to-play model was even more last-minute, coming in the last two weeks of the mode's development.