Saluting Reggie

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Saluting Reggie

Is it weird to feel misty about a corporate executive retiring? I ask because that’s how I felt when Nintendo of America President Reggie Fils-Aimé announced his departure from the company— I was a little sad. I write about video games and can honestly only think of a handful of executives from any of Nintendo’s distinguished competition. The ones I can think of are, frankly, just faces in blazers. Nintendo’s management is different. At least, it has been different since 2004 when Reggie introduced himself to Nintendo fans around the world.

It was at E3 when Reggie made his public debut, declaring “My name is Reggie. I’m about kickin’ ass, I’m about takin’ names, and we’re about makin’ games.” The classic line was a true rallying call for Nintendo and truly set the tone for who Reggie was and what he would bring to the table. Reggie started off as the executive vice president of sales and marketing in 2003, at which time he began climbing the ranks, eventually being named president of NoA in 2006. During his time at Nintendo, Reggie oversaw the launch of Wii, 3DS, Wii U, and Switch.

The Case for Splatoon 2 on Xbox One

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The Case for Splatoon 2 on Xbox One

This week, rumors have been buzzing about a potential partnership between Nintendo and Microsoft. According to French site JeuxVideo, the two industry titans have held meetings about ways to grow the partnership they’ve seemingly developed over the last year or so. While the news would be unbelievable during any other console generation, the rumor has gotten a bit more steam thanks to the two companies working together on cross-play between games like Minecraft, Fortnite and Rocket League. According to the reports, there have been discussions about Microsoft franchises such as Halo and Forza appearing on Switch. The likelihood of any Nintendo IPs showing up on Xbox One in exchange seems fairly remote, but JeuxVideo’s source refused to comment on the prospect, either way. That said, it’s hard to imagine the possibility wasn’t at least discussed, and there’s only one game that would make sense for all parties involved: Splatoon 2. In fact, such a move could be quite advantageous not only for Microsoft, but for Nintendo and Splatoon fans, as well.

Untitled Goose Game Delayed

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Untitled Goose Game Delayed

During the Nintendo Nindies Showcase Summer 2018 a promising new game dubbed Untitled Goose Game was revealed for Switch. At the time, it was promised for an “early 2019” release. Well, it looks like “early” has been dropped and now the release window is instead simply “2019.” Don’t believe us? Watch the video from developer House House and see for yourself:

A bit of news: due to circumstances beyond our control — see video — our goose game will not be arriving until later in 2019. This means we’ll be able to make the best goose game possible! Thanks for your patience — we’ll get this goose to you as soon as we can. pic.twitter.com/8BqbYw0wQb

— House House (@house_house_) February 20, 2019

Pokémon TV Has Been Overhauled

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Pokémon TV Has Been Overhauled

Look, it’s normal to complain. Things that really rankle can happen in life, whether it’s getting a ding in your car door or slipping in the rain, and they can get even the best of us yelling “unfair!” into the sky, fist clenched, teeth gritted. The price of gas. Seinfeld ending. There’s not much anyone can do about it, either. That’s why, when gifts are bestowed upon us from on high, it’s important to take a breath and reflect on how sweet those little moments can be.

A great example of this is the Pokémon TV app for iOS and Android devices. The service has been kicking around for years now and offers a ton of (get this) free pocket monsters content on the regular. It’s a wondrous outlet for all things Pokémon that, perhaps, some of you aren’t aware of. The app just got a new facelift in the form of an updated user interface, which you can get the low down on in the following video:

Not only is Pokémon TV better than ever, but it’s also boasting the latest movie in the series, Pokémon: The Power of Us. Fans can also enjoy unlimited downloads of both movies and TV shows. It’s the gift that keeps on giving, with the promise that the service will continue to be updated as time goes by. Have you given it a download yet? Will you now? Tell us on social media and in the comments!

Frozen Junkyard Revealed For Team Sonic Racing

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Frozen Junkyard Revealed For Team Sonic Racing

We were lukewarm on Team Sonic Racing back when we previewed it at E3 2018, but in the months since (which included a notable delay), the game seems to be veering in the right direction. Possibly. At the very least, going off screenshots and footage alone, there are at least some pretty new racetracks to look forward to. The latest such course is Frozen Junkyard, as revealed by Sega.

The course is a mix of industrial metals and numbing ice and looks set to challenge the dexterity of racers everywhere. If you’re curious about the music that’s going into Team Sonic Racing, Sega has you covered— check out the clip below which details some of the behind-the-scenes work on the title:

Take a look behind-the-scenes of the Team Sonic Racing soundtrack with Jun Senoue! pic.twitter.com/mPPAKxBWbw

Reggie Fils-Aime to Retire From Nintendo

about X hours ago from
Reggie Fils-Aime to Retire From Nintendo

In a surprising announcement made Thursday, Reggie Fils-Aime announced his plans to retire as president of Nintendo of America. He will be replaced by Doug Bowser, the company’s current Vice President of Sales and Marketing.

Fils-Aime has been with Nintendo since 2003. Starting as the company’s Executive Vice President of Sales and Marketing, Reggie quickly endeared himself to a fickle Nintendo fanbase with his introduction at E3 2004 (“I’m about kickin’ ass, I’m about takin’ names, and we’re about makin’ games”). A uniquely vocal persona for a company known for being notoriously tight-lipped, Fils-Aime helped change the culture of the company when he took over as president starting in 2006, shortly before the release of Wii. In the years since, Reggie has become one of the most recognizable faces in the entire video game industry, appearing in countless promotional videos, Nintendo Direct presentations and more.

In a statement released by Nintendo, Fils-Aime explained his reason for leaving the company:

Bertil Hörberg reveals Mechstermination Force

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Bertil Hörberg reveals Mechstermination Force

Since the game’s release back in 2013, Gunman Clive has been one of the most underrated gems of the Nintendo eShop. Developed by Bertil Hörberg, the title was an old-school platformer with a distinctive style. The game and its sequel have appeared on three Nintendo systems at this point, including Switch. While some fans would no doubt love to see another adventure for Clive and Ms. Johnson, Hörberg has finally unveiled the developer’s long teased follow-up: Mechstermination Force!

In the title, players take on gigantic mechanical bosses in platforming action stages. Described by Hörberg as a mix between Contra and Shadow of the Colossus, the title has a very unique visual style, which should come as little surprise for Clive fans.

While both Gunman Clive titles were solely developed by Hörberg (with his brother handling the game’s music), Mechstermination Force features a slightly bigger, three person development team this time around.

Niantic Talks Pokémon Go’s Future

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Niantic Talks Pokémon Go’s Future

After an unquestionable rough patch, 2018 proved to be a banner year for Pokémon Go. While the app was a massive success when it launched in 2016, many users dropped off, leaving a dedicated, but lessened, userbase. Thanks to the addition of several new features, including compatibility with Pokémon: Let’s Go on Switch, use of the app skyrocketed in 2018, to its highest numbers since launch.

While the app’s future certainly seems promising, there‘s a lot of pressure on Niantic to continue keeping fans happy and engaged. In a recent interview with Polygon, Niantic product manager Matt Slemon discussed where the company sees Pokémon Go headed in the future.

“I think you’re going to see more features that are more about really showing what it means to be an AR real-world game, not just a Pokémon game. I think there will be an interesting set of stuff that we have for fans this year, and we’re excited to get that out there.”

Oninaki Has Classic Square Enix Talent Behind It

about X hours ago from
Oninaki Has Classic Square Enix Talent Behind It

An article in Famitsu has provided new details on Oninaki, the recently announced action RPG for Switch, and the team behind it.

In development by Tokyo RPG Factory and published by Square Enix, the game is apparently 65% complete and expected to release this summer.

The game’s creative director is Takashi Tokita, who was the director and scenario writer behind Chrono Trigger. Also working on the game are Hirotaka Inaba and Atsushi Hashimoto (who both worked on I Am Setsuna) and Ryutaro Sasaki.

Ice Climber is the Latest Arcade Archives Title

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Ice Climber is the Latest Arcade Archives Title

Hamster has announced that it is bringing Ice Climber to Nintendo Switch later this week.

The game was originally released in arcades and on the NES all the way back in 1985. It turns out that this is a long time ago now, so you’d be forgiven for wanting a quick refresher on it:

Ice Climber is an action game released by Nintendo in 1985. Play as Popo and Nana to break apart blocks of ice with your hammer and defeat enemies that get in your way as you aim for the top of the mountain. However, only one person can catch the condor waiting at the summit. Will you work together, or try to go for it alone? It’s up to you!