Ōkami’s Amaterasu Comes to Monster Hunter Rise as a Special Palamute

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Ōkami’s Amaterasu Comes to Monster Hunter Rise as a Special Palamute

Monster Hunter Rise continues to offer DLC drops, this time with a rather intriguing crossover involving another beloved Capcom series: Ōkami. Specifically the Sun Goddess Amaterasu is set to make an appearance as a layered armor set for your Palamute. You can see Ammy in action in the trailer, below:

Capcom Collab 2, as this DLC drop is called, will be available on July 30. The Ammy Costume is an Event Quest unlock. Capcom promises more of these collabs are on the way, so this won’t be the last crossover to come to Monster Hunter Rise.

Source: Monster Hunter Twitter Page

Ace Attorney Turnabout Collection Bundles Five Games in the Series

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Ace Attorney Turnabout Collection Bundles Five Games in the Series

The Great Ace Attorney Chronicles is out now on Nintendo Switch. The duo of games represents two 3DS entries in the series that never made it to the West; however, this collection of the pair of visual novels is optimized for Switch, making it a great way to experience both for the first time. If you’ve yet to play any of the Ace Attorney series, however, Capcom has you covered with a special bundle: the Ace Attorney Turnabout Collection.

The Ace Attorney Turnabout Collection is a limited-time bundle that includes The Great Ace Attorney Chronicles and Phoenix Wright: Ace Attorney Trilogy on Switch for $59.99. That comes to a net savings of about $10, which is pretty sweet. Here’s a rundown of what’s included:

That’s a pretty solid collection that covers the first 24 episodes of the series (The Great Ace Attorney games are prequels). Will you be giving this a download? Tell us in the comments!

3DS System Update 11.15.0-47 is Live (Yes, You Read That Right)

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3DS System Update 11.15.0-47 is Live (Yes, You Read That Right)

You haven’t tossed out your Nintendo 3Ds, have you? Or if you’re like this writer and have a stack of everything from the original model 3DS to a New 2DS XL, this news is for you: System Update 11.15.0-47 is locked and loaded, waiting for you to give it a download. Yes, the console that first launched in March of 2011 is once again getting its firmware refreshed. Here are the patch notes:

Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Well, more stability is surely better then less, yes? If you’ve got the hardware lying around, show it some love and give it the latest update.

Dr. Mario World Shutting Down in November

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Dr. Mario World Shutting Down in November

Fans of the mobile game Dr. Mario World might be disappointed to learn that the game is officially being put out to pasture. Come November 1, 2021, the service will be shut down for good.

End of service notice: The Dr. Mario World game’s service will end on Oct. 31, 2021. Thank you very much to the players who have supported the game. For details, please check this link: https://t.co/fC5qnRnLFD

— Dr. Mario World (@Drmarioworld_EN) July 28, 2021

Resident Evil Getting a Line of Themed Perfumes

about X hours ago from
Resident Evil Getting a Line of Themed Perfumes

Tie-in products for video games are almost as old as the medium itself. From Pac-Man stuffed animals to Super Mario Bros. bubble bath, fans are used to some interesting mashups of pixels and real-world goods. Well, prepare yourself for something a bit different: perfumes based on Capcom’s Resident Evil series:

The lineup of perfumes are all modeled around fan-favorite characters Chris Redfield, Leon S. Kennedy, and Jill Valentine. Here’s how Capcom describes their individual scents:

As of this writing, the fragrances are set for release in Japan but haven’t been confirmed for elsewhere. That of course won’t stop the most devout of Resident Evil fans from ordering a set via importers. The three bottles will retail for around $60 and are available now via Capcom’s Japanese website.

Free New Content is Still on the Way for Animal Crossing: New Horizons

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Free New Content is Still on the Way for Animal Crossing: New Horizons

Have you been playing Animal Crossing: New Horizons since its launch last March? Or have you found yourself drifting away from the game as time has gone by? If you’re in the latter group, part of the drop off in interest might be attributable to a lack of new content. Nintendo is hoping to both reward devoted players and bring back lapsed ones by continuing to offer free, new DLC for New Horizons.

In addition to these updates, more free content for #AnimalCrossing: New Horizons is currently in development for later this year. More information will be shared in the future, so please stay tuned. Thank you for your support and patience.

— Nintendo of America (@NintendoAmerica) July 27, 2021

7 Minutes Podcast—Attract Mode: E3, Hype, and Games Marketing

about X hours ago from
7 Minutes Podcast—Attract Mode: E3, Hype, and Games Marketing

Welcome to the 7 Minutes podcast, which features contributor Zack Fornaca, staff writer Angela Marrujo, and EiC Robert all talking video games and the industry at large. Just a warning that there might be some salty language contained within. For episode eight, the crew tackles E3 and the world of video game hype and marketing!

Click here to reach the podcast directly.

The views and opinions expressed in this podcast do not reflect the viewpoints, opinions, or policies of Nintendojo.com. The content in this podcast is the intellectual property of the authors unless explicitly stated otherwise.

Knockout City Season 2 Launches Tomorrow

about X hours ago from
Knockout City Season 2 Launches Tomorrow

EA’s quirky online multiplayer dodgeball game Knockout City is getting a second season starting tomorrow. Fight at the Movies brings (you guessed it) movie-themed shenanigans to the game, including a Hollywood-styled arena featuring a mech. You can watch the trailer, below:

Season 2 will have a number of new maps, cosmetics, and balls. There’s even a limo that can be unlocked, which fits quite nicely with the movie theme. Knockout City has reached five million users as of this writing and features cross-play with all current gen consoles. The game is free-to-play up to level 25, with the base game costing about $20. Season 2 might be the perfect starting point if you’ve yet to give Knockout City a shot.

Source: EA Play Live 2021

Bits & Bytes: Fonts

about X hours ago from
Bits & Bytes: Fonts

Playing The Legend of Zelda: Skyward Sword HD was a lot of fun, particularly because the team at Tantalus, the Australian studio that handled the game, got something right that Grezzo did not when it handled the remakes of Ocarina of Time and Majora’s Mask for 3DS. That something was mimicking the font and text scroll of Skyward Sword on Wii. I know that might not sound like such a big deal, but hear me out.

When playing any of the incarnations of the original Ocarina of Time, one thing that might slip past unnoticed is the way that Nintendo used scrolling text to great effect. The words don’t simply pop into existence on the screen. Instead, they scroll at a deliberate pace in order to convey emotion. There’s no voice acting in Ocarina of Time, so all of the dialogue is transmitted to the player via reading. In more traditional media like books words are static images on the page, so any “acting,” or conveying of emotion, is going to fall on the reader to help fill in.

Bits & Bytes: Fonts

about X hours ago from
Bits & Bytes: Fonts

Bits & Bytes is a weekly column where Editor-in-Chief Robert shares his thoughts about video games and the industry on a lazy Sunday. Light reading for a day of rest, Bits & Bytes is short, to the point, and something to read with a nice drink.

Playing The Legend of Zelda: Skyward Sword HD was a lot of fun, particularly because the team at Tantalus, the Australian studio that handled the game, got something right that Grezzo did not when it handled the remakes of Ocarina of Time and Majora’s Mask for 3DS. That something was mimicking the font and text scroll of Skyward Sword on Wii. I know that might not sound like such a big deal, but hear me out.

When playing any of the incarnations of the original Ocarina of Time, one thing that might slip past unnoticed is the way that Nintendo used scrolling text to great effect. The words don’t simply pop into existence on the screen. Instead, they scroll at a deliberate pace in order to convey emotion. There’s no voice acting in Ocarina of Time, so all of the dialogue is transmitted to the player via reading. In more traditional media like books, words are static images on the page, so any “acting,” or conveying of emotion, is going to fall on the reader to help fill in.