about X hours ago from
Massively OP
The purpose behind the Vaal skills in Path of Exile was to offer players big, show-stopping skills that could have a large impact on the battlefield. That, unfortunately, is not quite how they’ve worked out in practice. So the game’s next major patch is overhauling them in a major way, starting by making sure that each Vaal skill gem contains...
about X hours ago from
Massively OP
Time manipulation is a tricky thing to do in a multiplayer live environment, but every so often, an MMO attempts to do just that. Elder Scrolls Online is taking a swing at it with Summerset’s Psijic Order skill line. It’s not quite a new class, but this skill line is pretty exciting nevertheless. There are active and passive skills for...
about X hours ago from
Massively OP
Yesterday’s Black Desert patch apparently caught some backlash from the community, particularly in regard to the crowd control changes, but that’s just the tip of the iceberg. The Pearl Abyss team has now responded to the feedback on Kakao’s forums with even more balancing plans for the future. “We want to provide a more fair and fun PvP environment for...
about X hours ago from
Massively OP
Jagex CEO Phil Mansell is making the press rounds this week, unloading interesting quotes on GIbiz, including the admission that Jagex felt it had neglected RuneScape when it was focusing on other projects that didn’t materialize. The good news is that the studio has turned it all around. “A few weeks ago we had our highest peak concurrent user level for...
about X hours ago from
Massively OP
Datamining: the time-honored practice of digging things out from the client files for a game that hasn’t yet been put into the game. RIFT has some fun stuff to dig out, and the blog over at The Ghar Station has picked out some interesting tidbits including some behind-the-scenes calculation changes for damage on the Prime server. It’s not entirely certain,...
about X hours ago from
Massively OP
With less than a week to go before launch, the Conan Exiles team is putting out one last newsletter with the plan for the rollout. “At launch we’ll be rolling out a Day 1 patch to add more bug and crash fixes, content updates and optimizations to client and server performance,” Funcom says. “And, of course, opening the Swamp and...
about X hours ago from
Massively OP
Well that didn’t take long! There are a plethora of survival sandboxes out there for fans to play (as you can see from our multiple guides!), enough that there might be some worry that the market for this genre is getting pretty saturated. Perhaps there is room still, but anyone entering that crowded market needs to have a good hook...
about X hours ago from
Massively OP
If Kickstarter truly kickstarted the gaming public’s interest in Ashes of Creation, then the team is not complaining. In fact, Intrepid Studios sent out a letter to fans in which it reflected on the past 12 months and how much has happened between May 2017 and now. It’s probably one of those letters you just want to read yourself, so...
about X hours ago from
Massively OP
What’s that sound? It’s the sound of a genre becoming even more saturated, that’s what, as SOS is converting into a battle royale game called (drumroll) SOS: Battle Royale. The original idea behind the game was to toss 16 players into a map and have them play a 30-minute match to find a relic and escape in a helicopter, with...
about X hours ago from
Massively OP
The changes coming to world PvP in World of Warcraft: Battle for Azeroth means that it’s no longer a gap between servers, but a difference of experience. War Mode is meant to make that experience worthwhile, and one of the main ways it will do so is by having all PvP-based talents be enabled at all times. That means extra...