World of Warcraft ‘not looking to compete’ with Discord but might be breaking your favorite addon

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World of Warcraft ‘not looking to compete’ with Discord but might be breaking your favorite addon

World of Warcraft Game Director Ion Hazzikostas sat down with Forbes this week for a two-part interview about some of the big changes with this summer’s Battle for Azeroth expansion, such cross-realm mythic raiding and its new community tools. Hazzikostas said that despite the common belief, Blizzard isn’t trying to compete against Discord with these tools: “I think they complement...

BioWare: ‘Anthem is unlike anything we’ve ever done’

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BioWare: ‘Anthem is unlike anything we’ve ever done’

Game Informer is enjoying a heapload of exclusives on BioWare’s upcoming Anthem, including an interview with the game’s leads. The studio said that the world players encounter is “unfinished,” with artifacts and mysteries left behind by mysterious entities that used to reside on the planet. “People are living in a world where things are turning on and causing not only...

Daybreak mourns the death of H1Z1’s lead animator

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Daybreak mourns the death of H1Z1’s lead animator

This week, Daybreak is grieving over the loss of one of its key developers, David “Sage” Carter. Carter worked as an animator on a couple of the MMOs for the studio and was instrumental in the industry over the last quarter-decade. “You probably haven’t heard his name but if you played PlanetSide 2 or H1Z1 you’ve seen his work,” said Twitch’s...

Neverwinter goes gothic with today’s Ravenloft module launch

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Neverwinter goes gothic with today’s Ravenloft module launch

It’s a big release day for many MMOs across the industry, and Neverwinter wants to get in on that hot summer action with the launch of its Ravenloft module on PC (consoles, as usual, will come at a later date). The game’s 14th content update brings players to the horror-themed land of Barovia where they will face off against a...

ArenaNet on Guild Wars 2’s living story, Heart of Thorns vs. Path of Fire, security, and momentum

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ArenaNet on Guild Wars 2’s living story, Heart of Thorns vs. Path of Fire, security, and momentum

Though ArenaNet was technically at E3 this year, the group representing Guild Wars 2 was chiefly a marketing and business one, so they carted our interview questions back to team members more suited to answer. ArenaNet Brand Manager (and former Massively columnist) Lis Cardy, Design Manager Crystal Reid, Systems Team Lead Irenio Calmon-Huang, and Game Director Mike Zadorojny weigh in on the living story, security,...

The Daily Grind: Do you want to see a battle royale mode in any live MMORPGs?

about X hours ago from
The Daily Grind: Do you want to see a battle royale mode in any live MMORPGs?

Literally nothing is sacred, and no video game franchise seems capable of escaping the pull of the battle royale, as my trip to a kiddie arcade proved this weekend. Not even PAC-MAN is safe. Strange to me, however, is that so few existing MMORPGs have sidled up to the subgenre. We see MOBAs and shooters tacking it on left and...

The Stream Team: Plundering an entire Path of Exile temple

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The Stream Team: Plundering an entire Path of Exile temple

Thanks to friends, the last time Massively OP’s MJ built up her Path of Exile temple she was able to unlock all the rooms and even upgrade some of them. So there is a temple full of loot just waiting for her to plunder it. Tonight, the adventurers go to fill their pockets with treasure. Tune in live at 9:00...

Worlds Adrift postpones this week’s patch, The Guardian compares it to Fortnite

about X hours ago from
Worlds Adrift postpones this week’s patch, The Guardian compares it to Fortnite

Don’t expect a patch this week in Worlds Adrift: Bossa’s delayed it to July 3rd. In its latest dev blog, the studio says it’s packing more into that patch than originally planned to compensate. In the meantime, the team is working on fixes for alliances, new raider gear, propellers, the character sheet do-over, an item exploit, new resource types, and...