about X hours ago from
Massively OP
Longtime MOP reader Agemyth recently brought to our attention a couple of bits of commentary that disturb at least my own fundamental sense of fairness. In one recent Waypoint piece, an ex-mod for a trading card MMO discusses how he witnessed staff allowing a toxic player to keep on being toxic because he was a whale, spending tons of money...
about X hours ago from
Massively OP
The Game must go on! Massively OP’s MJ only made it through v2.0 of the text-based game in Secret World Legends, but there are still three more versions to go. And the third one is pretty fun. Can MJ solve it all? Tune in live at 9:00 p.m. as MJ dives deeper into Immersion as the Game v3.0 takes her...
about X hours ago from
Massively OP
Over the last couple of weeks, we’ve had some tantalizing rumors and teases that both Riot Games and Blizzard are building something new: Riot’s dangled some questions about maybe making an MMORPG – might it be a League of Legends MMO? – and Blizzard’s outright said it’s returning to the Diablo franchise for multiple projects (one of which is the Switch...
about X hours ago from
Massively OP
The FIX PUBG campaign, or the start of it, is materializing today, as the latest update to hit the PlayerUnknown’s Battlegrounds test servers tackles some of Bluehole’s to-do list, adding a new weapon, scooter, camera settings, reporting system tweaks, changes for custom matches, and bugxies. Cutest scooters ever. As for the Tukshai, “The Tukshai is an upcoming Sanhok exclusive three-wheeled vehicle...
about X hours ago from
Massively OP
What’s Behaviour Interactive been up to since taking Eternal Crusade free-to-play, pondering a battle royale mode, and being sued by Bethsoft? Getting its caps lock button stuck, for one, or so it appears from the title of its next big thing, DEATHGARDEN, which soft-launched into early access on Steam this week. It’s basically an asymmetric first-person multiplayer shooter/battle royale hybrid,...
about X hours ago from
Massively OP
The progression of equipment and power level in Aion may be a bit overly ornate at the moment, which is why the game’s next major patch for the NA version is overhauling the whole experience. Of course, the flip side to that task is that it also means a whole lot of changes to gear, and that means there’s a...
about X hours ago from
Massively OP
GameDaily has an interview with Rend’s Jeremy Wood this week that covers a bunch of meta topics of interest to MMO players and watchers of this oddball hybrid title. While Rend has no plans to suddenly become a battle royale title, Frostkeep is very much watching what the MMO subgenres and companies are up to in order to “fill the...
about X hours ago from
Massively OP
This week’s Sea of Thieves patch is… well, it’s kinda more of the same, as Rare has extended the Cursed Sails run another week, meaning you have more time to grind skelly ships for loot and commendations. (Reddit complaining ensues.) In its dev update, Rare says it’s patched in new cannonball effects for the baddies, new event timers, and new...
about X hours ago from
Massively OP
The next phase of Elite Dangerous is en route – specifically, that’s chapter three of the Beyond rollout. In a brief tweet this afternoon, Frontier put a date on it – August 28 – and dropped a cryptic teaser video to boot. Based on the game’s roadmap, we’re… actually still not entirely sure what’s in this episode because of how...
about X hours ago from
Massively OP
Yikes – Realm Royale is apparently struggling, proving once again just how hard it is to break into one of these new runaway subgenres. GitHyp (via GIbiz) has a report this week on the size of Hi-Rez’s battle royale playerbase after just two months of life. “At the time, we thought Realm Royale could be PUBG‘s first serious competition on Steam...