E3 2017: Preta Vendetta Rising is multiplayer VR in the right direction

about X hours ago from
E3 2017: Preta Vendetta Rising is multiplayer VR in the right direction

I have a love-hate relationship with VR. I’ve bought an Oculus Rift and the Touch, but don’t play it much these days. Part of it’s because my college stuff and Japanese stuff are crammed into a small space with my PC, so I can’t take advantage of certain features, but it’s also because the games aren’t very complete. VR can...

Call of Duty: WW2 will feature a shared social space

about X hours ago from
Call of Duty: WW2 will feature a shared social space

Everything about Call of Duty: WW2 seems like it’s going to be peak Call of Duty, doesn’t it? It’s World War 2, which is the go-to setting for shooty-bang-bang antics. It’s focused on multiplayer. It’s going to have a shared social space with daily quests and emotes. And it… wait, what was that last one? That’s new, and it’s been...

One Shots: En garde!

about X hours ago from
One Shots: En garde!

It’s hard to deny that one of Final Fantasy XIV’s newest classes marries style and substance, particularly if you’re into a certain swashbuckling aesthetic. Skoryy took time out of playing Stormblood to share his new Red Mage with us: “More character screenshots this week as Eorzea’s version of Skoryy, Skory’a, reveals himself as a defender of the weak, the innocent,...

The Daily Grind: How should studios handle overpopulated servers in MMOs?

about X hours ago from
The Daily Grind: How should studios handle overpopulated servers in MMOs?

It doesn’t matter how many servers you have for your MMO, some of them are just going to be more popular than others. That’s inevitable. It happened in World of Warcraft, it happens in Final Fantasy XIV, it happened in City of Heroes. The only games it doesn’t happen are ones that use a megaserver setup, and that has its...

Make My MMO: Star Citizen sells 14K concept ships in 24 hours (June 24, 2017)

about X hours ago from
Make My MMO: Star Citizen sells 14K concept ships in 24 hours (June 24, 2017)

This week in MMO crowdfunding, Star Citizen followers once again proved their game’s dominance by purchasing 14,000 of its new Nox concept ships in less than 24 hours, bringing the game’s UEE Fleet up to 1.3 million ships total. The cheap version is $35, if you’re wondering. Meanwhile, Ashes of Creation began its summer crowdfunding drive, Mark Kern’s Em-8ER funded again...

Secret World Legends opens to all, offers vets 3 character slots

about X hours ago from
Secret World Legends opens to all, offers vets 3 character slots

Who needs a restricted headstart? Apparently not Secret World Legends. The reboot was initially opening its doors early to only The Secret World owners, but that quickly changed; during the dev livestream it was announced that the headstart was now open to everyone! That means anyone can go to the official site and hop into this free-to-play game. (The Steam...

Pitching a tent in Camelot Unchained

about X hours ago from
Pitching a tent in Camelot Unchained

City State’s Tyler Rockwell has returned again this week to helm another Camelot Unchained update, and my favorite part is the tents. Seriously, how many MMORPGs have tents at all? Let alone a dozen or more of them? I’m looking forward to structures that are somewhere between “bank box” and “McMansion.” There’s plenty of serious stuff, too. Rockwell says the...

The Game Archaeologist: Maze War, the first online multiplayer shooter

about X hours ago from
The Game Archaeologist: Maze War, the first online multiplayer shooter

It is sometimes hard to know how far back to go when chronicling the history of early MMOs and their ancestors. After all, this column has looked at several titles (such as Habitat and Neverwinter Nights) that do not fit the modern definition of an MMORPG yet were bound in blood to the genre nonetheless. So if today’s game seems to...

Massively Overthinking: Forced socializing in MMORPGs

about X hours ago from
Massively Overthinking: Forced socializing in MMORPGs

Massively OP Patron Jackybah has a question for this week’s Massively Overthinking that’s probably going to kick up some dust. He wonders whether MMO developers recognize and “serve” a particular subgroup of their players enough — specifically, the group of players that do not want to actively participate in social grouping (for dungeons) or social banter (in guild chat) but...

E3 2017: Fortnite is Crowfall for PvE fans

about X hours ago from
E3 2017: Fortnite is Crowfall for PvE fans

The other day when I made a rare venture out of my E3 coverage den, my slightly younger brother asked, “Hey, did you hear about a game called Fortnite?”  Now, my brother doesn’t explore gaming like he used to. His MMO days are behind him. He wasn’t even aware of Super Mario Odyssey, so his asking about Fortnite was far from expected, especially...