Witchinour - Top-Down Shooting Chaos Starring A Cute Witch

about X hours ago from

Nour, an adorable, if kinda-aggressive, witch, has lost her spellbook while exploring a dungeon. She sort of needs it back, and so sets out to figure out where it lies in a randomly-generated dungeon filled with extremely hostile monsters that chase her harder and harder the further she gets in the depths of Witchinour.

Witchinour is a top-down shooter with an emphasis on speed, with Nour quickly flying around arenas as enemies rush her way. Nour will be able to fire back at them from any direction using her upgrade-able spells (I guess she doesn't need her spellbook THAT much), and she'll want to do this in a hurry. The monsters become more alert the deeper she gets in the dungeon, which makes them attack her even faster.

As such, it's a constant battle against the clock and her enemies' alertness, trying to kill them all before more monsters are drawn to her position that act even more hostile than the last set. If you can do this quickly, you'll calm your alertness rating a bit, but if not, expect things to get faster and harder in a hurry. Also, doing all this while dealing with random dungeon setups makes things even more challenging, promising a brutal time for something the developer jokingly calls a "cute 'em up."

Building A Digital Board Gaming Community With Longsword Tabletop Tactics

about X hours ago from

Miniature wargaming is an expensive, time- and space-consuming hobby that requires you to find a group of like-minded individuals in close proximity to fully appreciate it. With Longsword Tabletop Tactics, Zero Sum Games is working on a digital solution that does away with the tactile sensation of moving little plastic dudes over lovingly-crafted battlefields, but aims to keep most of tabletop gaming's other joys intact.

The game lets you collect and build an army comprised of miniature champions, spells, equipment, and structures. You can then customize the appearance of your army and enter it into battle on a hex-based tabletop battlefield against online opponents.

While the game's online component is going to be its meat and potatoes, there will also be story-driven solo and cooperative modules for you to enjoy and to try out new unit combinations and builds. What's more, Longsword aims to be a fully modular framework for tabletop games, allowing for different settings and scenarios down the road. As such, the current fantasy setting is just the first step for the game.

Point & Click Your Way To Answers About A Deadly Fog In A Room Beyond

about X hours ago from

A Room Beyond casts players as a man lost, awakening in a cave that leads out into a gloomy wood shrouded in fog. You'll soon find that you're not the only one there, though, finding others who have started up a tiny village. However, you haven't found yourself a quaint new place to live, as there is something dangerous that lurks in the fog, and it soon becomes up to you to find out what it is in this 2.5D adventure.

A Room Beyond shares a similar pixelated, angled look as games like Alone in the Dark, which loans it this distorted, jarring feeling that makes everything look a little bit off, adding to the game's eeriness. Which is nice for a game about clicking around to find items and talk to people in order to learn about killer entities that live in fog.

You can steadily figure out what is going on over the game's five episodes, as well as get to know the populace (although don't get too attached to everyone, what with lethal critters about), figure out your own place in it all, and hear a tale of spirituality along the way.

Howard Phillips Lovecar Involves Racin', Shootin', Elder Horrorin'

about X hours ago from

Cultists be up to no good, but you've got a full tank of gas in your beater car and a shotgun loaded with buckshot. It's time to show those elder ones who's boss in Howard Phillips Lovecar, a fast-paced racer/shooter where you have to smear and blast cultists and evil deities in a hurry.

Howard Phillips Lovecar is a quick top-down shooter that generates some giant monsters for you to deal with. You have to shoot and run them over, tearing off pieces of these colossal beasts in chunks while dealing with a constant stream of cultists and other nuisances. It's designed for fast and dirty play, offering quick mayhem for the player who's only got a few minutes free.

If you don't care for Cthulhu and his boys, the game offers some quick arcade action that will have you smashing Elder Gods against your bumper in no time.

Screenshot Saturday Highlights - June 17th, 2017

about X hours ago from
Screenshot Saturday Highlights - June 17th, 2017

After a short break last week, Screenshot Saturday Highlights are back with sci-fi worlds, a puzzle-solving duo, intense multiplayer combat, and more.

Steel Mantis | PC | 2018
From the creators of Slain, Valfaris takes that game's vibrant pixel art style and brings it into the future, dropping your heavily armed warrior into a sci-fi action platformer filled with environments to explore, weird creatures to destroy, and an arsenal of guns to wield.

Strikers Edge
FunPunch Games | PC, PS4 | 2017
Focused on online and local multiplayer, Strikers Edge pits players against each other in ranged combat. Seperated by a river, your fighters unleash spears and arrows and other projectiles across the water, deftly dodging and using special abilities at the best moment to win.

Find The Source Of Paranormal Occurrences In The Phantom Ban

about X hours ago from

The Phantom Ban is a visual novel that revolves around the mysteries of the paranormal. Playing as an interesting duo of phantom hunters, you'll be able to enjoy five unique cases and solve them, the game proves itself to be one that will be a great addition to any visual novel-lovers' collection.

In The Phantom Ban, you will be playing as Riley Weir - a high school student with the uncanny ability to see the paranormal. You'll be joined by Dameon Hunt, a veteran of the paranormal who's looking to Riley to become a new partner in his paranormal-investigating business. Together, you'll be solving the cases and all the dangers that come along with them. One of which may give an all-star swimmer a phobia of the water!

The Phantom Ban prioritizes art above all else (as standard to visual novels), but I had to play the demo to really grasp how well the artists had made the characters and environments work together. A problem I sometimes find in visual novels is a disconnect between background and characters; they sometimes just didn't look to fit in that scene. In The Phantom Ban, I found this to be not the case. The characters all look like they fit to their scene, and on top of that, the music for the pool area was on point. Overall, I found it very aesthetically pleasing.

Everyone Dies In RPG Puzzler Vidar

about X hours ago from

In Razbury Games' Vidar, everyone will die. That's not a spoiler, that's a fact. Every night, a random person in the small snowbound village will be killed by the terrible beast lurks in the surrounding woodlands, and every night, the story will change, a ripple effect from that death. Vidar combines puzzle solving with system-driven storytelling, as you try to save a town from certain doom.

As a stranger in the titular town, you act as messenger, helper, and then (potential) savior against the relentless beast that slaughters a victim every night. While the puzzles are a major aspect of Vidar, with each being pulled from a pool containing hundreds of puzzles, the relationships within the town is what sets Vidar apart.

Every character has a relationship with another, and your actions and the Beast's murders will start chipping away at those relationships. A cowardly guard may change his behavior if his local hero dies in the caves. Quests might shift focus if the giver of the quest moves on or dies. Random events add to this simulation as well, ranging from an outbreak of disease to deadly floods. Every playthrough, victims are chosen at random, meaning every game will feature a new story of loss and shifting relationships.

Explore Candy-Colored Futuristic Cities In Hover: Revolt Of Gamers

about X hours ago from

It is the future and having fun has been outlawed for some reason. What's a prospective revolutionary to do but really enjoy themselves in Hover: Revolt of Gamers' huge neon cityscapes? Fight against the new anti-leisure laws by sabotaging propaganda, helping citizens, and covering everything in graffiti. That sounds strangely familiar, doesn't it?

With a playful scenario and style harkening back to Sega's Jet Set Radio - and even featuring music by its composer! - the game's nonviolent open world parkour shenanigans hit a sweet spot despite some rough edges.

Hover's huge vertical levels let you climb, grind, and jump around to your heart's content. The occasionally clunky controls and orientation issues can be confusing at times, but a lot of the joy here is derived from really getting to know the stage layout with all its shortcuts and secrets. These places are playgrounds for you to explore and to get familiar with, clunkiness be damned.

1999: Megallennium 6-In-1 Mega Cart Offers Ridiculous Value, Ridiculous Times

about X hours ago from

I have played many bootleg compilation NES cartridges in my day, and I can safely tell you that 1999: Megallennium 6-in-1 Mega Cart offers more fun in its variety of absurd titles than any of the ones I've played previously. IF ONLY INNER TURMOIL HADN'T TORN MEGALLENNIUM APART ALL THOSE YEARS AGO!

The compilation of games offers RPGs, shmups, wave shooters, racers, and island exploration games involving cute hats, so it basically should make you happy no matter what style of game you like to play. Just don't expect many of them to take themselves seriously, with games like Dr. Moonlight's Happyworld pitting you against vampires on a game show, Xoo: Xeno Xafari putting you on an alien safari where you can get cool hats, or Owlbears having you shoot hostile wildlife that want to interrupt you from eating an apple.

The six games come with a handful of secrets the developer doesn't delve into, but the ridiculous games that you can play right from the start will offer a silly good time. Except for Ultra Frontier QQYYZZ, which the developer describes as "basically impossible." BUT THE CREED OF MEGALLENIUM WAS TO OVERCOME THE IMPOSSIBLE, AND BY GUM, WE'LL DO IT IN THEIR HONOR!

Find Your Missing Mother A Year After Her Disappearance In This Narrative-Based Game

about X hours ago from

Gray Skies, Dark Waters will have you acting as Lina Garrett, a young woman whose mother has gone missing without a trace over a year before. Determined to get some answers and closure, she sets out, and with your help, will navigate the stories of the locals, and the twisted storyline of what happened to her mom.

Gray Skies, Dark Waters will follow Lina throughout a small Virginia town, seeking clues. you'll control her, point & click style, as you find townsfolk who may have leads, as well as items that might point to answers. However, the game will not do all of the legwork in putting the case together, as you will receive various endings based on your behavior throughout the game. Will you receive an ending where you don't get any answer because you messed up the case?

The game draws from old folklore, adding a touch of the supernatural to its criminal proceedings as well, and making it that much harder to find out what happened. Still, one can't leave Lina without some conclusion, so players who love complex stories, tales of family coming together despite difficult times, and a narrative that shifts as the player explores it will want to come to her aid.