Pokemon Masters’ Newest Mode Offers an Interesting Challenge

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Pokemon Masters’ Newest Mode Offers an Interesting Challenge

The newest feature coming to Pokemon Masters is the Battle Villa, a tower of challenging battles that can knock out sync pairs for an entire day — but only in the Battle Villa. This new event likely won’t be the thing that brings you back if you’re a lapsed player (though maybe the new chapters and sync pairs added since launch can), but it is an interesting way to mix up daily in-game tasks.

If you are one of those lapsed players, here’s a short rundown of all the other things added to Pokemon Masters since its launch last summer:

Chapter 19 to 24

Some of Baldur’s Gate 3’s Coolest Features Are Stadia Exclusives

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Some of Baldur’s Gate 3’s Coolest Features Are Stadia Exclusives

Stadia’s official unveiling at GDC 2019 was an exciting day. It gave us our first real look at the streaming service that Google was touting as “The Future of Gaming,” and – most importantly (for me, at least) – Divinity: Original Sin 2 studio Larian was deep in development on Baldur’s Gate 3.

The promise of Stadia is two-fold for Larian. First, there’s the business side – Stadia’s streaming and sharing features are a great pair for how complex, systems-based games like the ones Larian is known for become popular: word of mouth. “You talk to these people who say ‘I didn't think it was for me, it looks like maybe a little bit too much,’” Swen says. “With something as easy as sending somebody a link and saying, ‘Hey, let's try it out and you can jump into my game instantly without having to install anything,’ I think that has a very great conversion power.”

The other aspect is something that’s much more reliant on Stadia making good on its many promised features but, when they’re eventually released, could create a whole new dynamic for players who want to interact more with the communities they stream and play in. And it’s been heavily implied that there’s more to come: “The reason why I'm vague about this is I don't even remember which one they announced and which ones they didn't, Swen adds with a laugh.

2 Hours Into Baldur's Gate 3 and We're Sold

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2 Hours Into Baldur's Gate 3 and We're Sold

After watching two hours of Baldur’s Gate 3 gameplay, it’s hard not to compare it to Larian’s most recent RPG-darling, Divinity: Original Sin 2. But BG3 is not simply Baldur’s Gate: Original Sin –it builds upon and morphs DOS2’s isometric turn-based RPG system into a gorgeous world, touched – well, more like bathed – in Dungeons & Dragons’ current rules, systems, and lore.

As someone who loves Original Sin 2 and D&D, I’m absolutely on board for all of it.

[ignvideo url="https://www.ign.com/videos/2020/02/27/2-hours-into-baldurs-gate-3-and-were-sold"]

25 Games That Should Have Sucked, But Didn't

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25 Games That Should Have Sucked, But Didn't

Sometimes, a game is pitched that - on paper - looks positively ridiculous. And odds are, it is positively ridiculous – but that isn't always a bad thing. Sometimes, a game's development hits some bumps in the road, causing delays or restructuring - but that doesn't always spell doom for a project.

Here are 25 games that, whether because of their nontraditional concepts or troubled development, many found themselves skeptical of - or even expected to be downright terrible - but they still won the hearts of players everywhere.

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