Hands-On with Total War: Warhammer 2's Sadistic Skaven Faction

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It was the worst kept secret in video games, but we’ve now finally got absolute, official confirmation: the Skaven are coming to Total War: Warhammer 2. The race of humanoid rats are one of four playable factions coming to September’s sequel, joining the High Elves, Dark Elves and Lizardmen.

Having now played the opening hour-or-so of the Skaven campaign, we’re happy to report that the murderous, subterranean-dwelling rodents offer some distinctly different gameplay options to what we’ve seen in the first game.

Simply, if inhabiting a secret under-world and indulging in surprise attacks from the dark sounds appealing to you then you’re going to adore the ugliness offered by the Skaven.

WWE 2K18: 6 Changes That Create a More Realistic Match

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Die-hard wrasslin' fans know that there's nothing quite like the art of pro-wrestling.

It's not something you can easily replicate in a game since the matches - even the most basic ones - can contain so many moving parts that they wind up resembling a hybrid of a fight, a dance, a partnership, and a story. WWE 2K18’s Executive Producer, Mark Little, is determined to chip away at this beast until the ultimate experience of working a fully realized and complex wrestling match is created.

During my brief hands-on with WWE 2K18 last week, I was able to experience some of this year's changes and improvements, all done in the name of giving fans the closest thing possible to a playable match. For last year's WWE 2K17, multi-man matches (including ladder matches) saw some significant tweaks that allowed for easier ladder placement along with a "roll out" feature that made for less clutter in the ring - the latter also helping create a cool resemblance to the way real Triple Threat and Fatal Fourway matches are constructed and executed in front of live crowds.

Wild West Online Aims to Fill Red Dead Redemption 2's PC Void

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Wild West Online developer Stefan Bugaj headed me off at the pass, bringing up the elephant in the room (Red Dead Redemption 2) before I could.

"We were inspired by Westworld and the impending not-coming-to-PC Red Dead Redemption 2," he said with a smile. "Westerns started coming back. So we thought

would fill a fun unfulfilled gaming desire in the community."

Shenmue 3: Deep Silver Announced as Publisher

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Shenmue 3 is one step closer, with the announcement that the long-gestating video game is to be published by Deep Silver.

In a press release available from the official Shenmue 3 site, series creator Yu Suzuki has spoken of his "confidence" in both the game and the new partnership, citing Deep Silver's "deep passion for bringing Japanese titles to the rest of the world". The publisher certainly has form - recent releases include both Persona 5 and Yakuza Kiwami.

It's been a long road for Shenmue 3 - the second game in the series debuted a full sixteen years ago on the Dreamcast and, despite a subsequent Xbox re-release, failed to perform well financially. Although the franchise seemed dead, Suzuki left original publishers Sega in 2011 to focus on his own studio - Ys Net - and in 2015 launched a Kickstarter to fund Shenmue 3, reaching his $2 million target in just nine hours and closing the campaign with over $6 million in donations - and soon after, Sony pledged to support the game with additional funding.

Uncharted: The Lost Legacy Review

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No one should play Uncharted: The Lost Legacy without first playing the rest of Naughty Dog’s epic adventure series. A side effect of that, however, is that no one who plays The Lost Legacy will experience much they haven’t seen before. This standalone adventure, set after the events of Uncharted 4, is packed with the beautiful vistas, exciting action, and memorable characters we expect from an Uncharted game, but the familiarity of it all made Lost Legacy feel more like a by-the-numbers summer blockbuster than the milestone events that came before it.

Engineer Invents Switch Joy-Con Peripheral For One-Handed Players

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Mechatronics engineer Julio Vazquez has designed Joy-Con adapters that make the Nintendo Switch more comfortable for playing one-handed.

Vazquez has two blueprints available for download on his Thingverse page: the first is a shell that holds the two Joy-Con together, side by side, and its design is based on Breath of the Wild's Sheikah Slate.

The second is more unusual looking, slotting the Joy-Con together at a right angle. Check out the pictures below: