God of War PS4 Director Answered All Our Burning Questions

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God of War PS4 Director Answered All Our Burning Questions

Sony's new God of War is finally out now on PlayStation 4. Early reviews came online last week--and critics across the board seemed to love the game. The action-adventure game is a reboot of sorts for Sony's long-running franchise. It mixes things up significantly with major changes to combat and a story that shows a softer side of Kratos who now has a son (and a beard). Ahead of launch, GameSpot spoke with game director Cory Barlog and lead level designer Rob Davis about the new God of War, and they told us about why they changed the combat, the difficulty of making Kratos relatable, and how the game almost didn't have Atreus in it. In a Very Important And Completely Serious Development, we also asked about why Kratos smashes health orbs with his feet instead of picking them up.

Below you can read our full interview with Barlog and Davis. For more on God of War, check out GameSpot's God of War review and our guide detailing 11 tips you should know before starting.

So how are you guys feeling right now after so many years of working on it? Just being right on the edge of launch? [We interviewed Barlog and Davis last week, just hours before the review embargo lifted]

God Of War PS4's Kratos Has Changed, And The Soundtrack Tells You So

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God Of War PS4's Kratos Has Changed, And The Soundtrack Tells You So

The opening track to God of War begins with dark, pounding percussion and a deep, male choir chanting a series of ominous notes. It's a repeating motif that perfectly speaks to the Kratos we've known for decades, a brutal god-slaying monster. But there's another motif that accompanies it, a more uplifting series of horns and strings that seem almost hopeful. It hints at a calmer Kratos, though still prudent and stoic--it's the side of him that we see executed so superbly in this new game in his interactions with his son, Atreus. But the hook of the deep ominous chants remains, like the Ghost of Sparta that still haunts Kratos, and it's a sound that will continue to haunt you throughout God of War.

God Of War PS4's Immersive Mode Is The Best Way To Play

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God Of War PS4's Immersive Mode Is The Best Way To Play

God of War is a phenomenal game that everyone should play, no question. And if you're in this article, it's probably safe to say that you're interested in playing it, if you haven't already started. But if you want to really get the most out of its stunning world and its fantastic and definitely not boring combat, then you should really consider playing in Immersive mode.

You'll find an option in the game's setting menu that lets you toggle the game's HUD between Normal and Immersive mode, which removes most of the game's pop-ups, meters, compass, and icons. God of War's HUD is already quite minimal, which is great, but after finishing and playing the latter half of the game in Immersive mode, let me tell you: this is the way to experience God of War.

The idea of no HUD is always a little daunting, for sure. But don't be scared! I wrote this article to assure you that it's totally viable, explain how you can parse information you need, and tell you why the things you're missing out on aren't a big deal.

God of War PS4 Guide: Valkyrie Boss Locations And Tips

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God of War PS4 Guide: Valkyrie Boss Locations And Tips

Throughout God of War's many realms lie hidden chambers sequestering powerful Valkyries. These cursed warriors offer some of the toughest fights in the entire game and grant you access to impressive-looking armor. You won't be able to fight them until you acquire the tip of a certain giant's chisel, but once you have that key item it's time to start thinking seriously about hunting Valkyries down.

Below, we will show you the exact location of each Valkyrie fight, and provide general tips on how to take them down and protect yourself from their attacks. For more on God of War, check out GameSpot's God of War review. For more guides, check out our progression system explainer and our feature detailing 11 tips you should know before starting.

With four fights to discover, Midgard contains more Valkyries than any other realm in the game, but you can also find them in Alfheim, Helheim, Muspelheim, and Niflheim. The eight images below display their exact locations in each realm.

Monster Hunter World Kulve Taroth Update: How To Get New Armor And Weapons

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Monster Hunter World Kulve Taroth Update: How To Get New Armor And Weapons

With the Spring Blossom Fest in the rear view mirror, a major new update for Monster Hunter World has arrived. PS4 and Xbox One players can now take on a new Elder Dragon, Kulve Taroth, and that means there's new gear to get your hands on. Here's how to get the newly added armor and weapons (which are known as Relics).

In order to take on Kulve Taroth, you'll need to be at least Hunter Rank 16. While exploring the world, you'll begin to find new tracks, which belong to Kulve. Find enough, and you can take part in a new type of limited-time quest called a Siege. Everyone in a single game session--up to 16 players--can join together to deal with Kulve. These players are split into groups of four to gather tracks and attack the Elder Dragon, specifically with the aim of breaking off parts. Breaking parts and gathering tracks add to a progress meter for the Siege. The more progress, the better the rewards; Capcom specifically encourages players to try this in a multiplayer session.

As per usual when fighting a monster, this will unlock two new High Rank armor sets at the smithy: Kulve Taroth α and Kulve Taroth β. (There's also a matching Palico armor set and weapon.) Crafting them primarily requires materials you'll obtain through this fight, though you'll also need gems from other Elder Dragons, too. Here are the skills you'll earn by equipping each piece:

Overwatch PTR Patch Notes Detail New Update's Big Hero Changes

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We've known for some time that Blizzard planned some kind of overhaul for Hanzo, Overwatch's bow-wielding hero. Now, we know exactly what it has in store for the character, as these changes have been implemented on the PC version's Public Test Realm, alongside the new Rialto map and other changes.

Most significantly, Hanzo's old Scatter Arrow ability--the one that shot a bunch of arrows that would ricochet off of surfaces--is gone. It's been replaced by Storm Arrows, which allows him to "rapidly fire up to six arrows that deal reduced damage but are always fired at full power." He also gains the ability to leap horizontally with Lunge (by pressing the jump key/button while in mid-air), and the projectile speed of his basic attacks has been increased from 85 to 100. Finally, Sonic Arrow--which reveals enemies near its impact--can now be used more often but is less effective: Its cooldown drops to 12 seconds from 20, but its duration is only six seconds (down from 10) and its radius is seven meters (down from 10).

Deadpool 2's Insane Final Trailer Takes Aim At Avengers: Infinity War And DC Movies

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Ahead of its upcoming release, we've now gotten the last full trailer for Deadpool 2. The superhero sequel hits theaters in May, and this latest promo doesn't hold back on what you'd expect to see--namely, insane action and irreverent humor. It looks as if there will be a lot of amazing-looking confrontations between Deadpool (Ryan Reynolds) and Cable (Josh Brolin), plus plenty of references to rival superhero movies. Brolin's role as Thanos in Marvel's Avengers: Infinity War and the dark tone of the DC universe are both mocked in this trailer.

It also reveals the identity of some of the other members of X-Force, the superhero team that Deadpool puts together to fight Cable. We already knew about Domino (Zazie Beetz), and the video confirms that Terry Crews is indeed playing Beldam. Beyond that, we have Shatterstar (played by Iron Fist's Lewis Tan), and er, Peter, a normal guy who replied to Deadpool's ad. Check the trailer out above.

Hearthstone Details Witchwood's Single-Player Monster Hunt Mode

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Hearthstone's latest expansion, The Witchwood, was released last week. A little piece of it was held for after launch, though, and Blizzard is beginning to open up about it. The single-player portion of the expansion is coming next Thursday at 10 AM PT. The new Monster Hunt mode will be similar to Dungeon Run from Kobolds & Catacombs, with a few significant differences.

Rather than your regular Hearthstone classes, Monster Hunts will be undertaken as one of four characters with their own unique hero power. Tess Greymane is a Rogue-type with Scavenge, which lets you Discover a class spell that has been cast during the game. Darius Crowley has a cannon that fires at enemies positioned directly across from it, and if it kills them, it refreshes and can be used again. The other two are Houndmaster Shaw and Toki the Time-Tinker, but Blizzard didn't reveal their powers yet. Similarly, there are new treasure cards as well as some returning from Dungeon Run.

The Monster Hunt will also introduce 45 new boss characters, each with their own unique powers and dialogue. The big new addition comes in the Nemesis characters, unique bosses that match up with the four playable characters. The final boss, Hagatha the Witch, will unlock after each Nemesis has been defeated. Blizzard teased that it will take all four heroes together to beat her, but it stayed mum on what exactly that means.

God Of War Is PS4's Highest Rated Exclusive On Metacritic

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God of War now has the distinction of being the highest-rated PlayStation 4 exclusive, based on aggregate scores at GameSpot sister site Metacritic ahead of its release. It ties The Last of Us Remastered for an aggregate of 95, but God of War has a larger pool of scores--as of time of writing, 89 to TLU's 69. Uncharted 4: A Thief's End rounds out the top three with an aggregate 93.

This result almost makes God of War the best-reviewed PlayStation 4 game overall, but that spot belongs to Grand Theft Auto V. It stands at a 97, where it's unlikely to be shaken anytime soon.

God of War takes Kratos out of his usual Greek environment into the realm of Norse mythology, this time watching over his son, Atreus. In our God of War review, Peter Brown said it's a "spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat." Our review roundup showed a definite consistent tone among critics, who almost universally agreed that a refocus on building character paid off in a big way for this half-sequel, half-reboot.

Free Legendaries For Pokemon Ultra Sun And Moon Available This Weekend

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Pokemon Ultra Sun and Ultra Moon players will soon have a chance to add another free pair of Legendaries to their teams. Beginning this weekend, The Pokemon Company is giving away Entei and Raikou as part of its ongoing Year of Legendary Pokemon celebration, but they'll only be available for a very limited time.

To claim the Legendaries, fans in the US will need to travel to a specific retailer and pick up a download code for the Pokemon. This time, the free code will be available at the electronics section of participating Target stores across the country from April 22-29. Players in Europe, meanwhile, can download the Legendaries via an online Mystery Gift from the games' main menu until April 25.

The code is redeemable in any seventh generation Pokemon title, although the Legendary you receive depends on which game you're playing. Those with Sun or Ultra Sun will get the Fire-type Entei, while Moon and Ultra Moon players will receive the Electric-type Raikou.