Yet Another Classic Disney Movie Is Getting A Live-Action Remake

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Disney is pushing ahead with yet another live-action version of one of its classic films. The movie giant's latest live-action remake will be for The Hunchback of Notre Dame.

The movie is said to be based on the 1831 Victor Hugo book and Disney's 1996 animated film, according to The Hollywood Reporter. The new movie is being written by playwright David Henry Hwang, while the music is coming from Alan Menken and Stephen Schwartz. They picked up Oscar nominations for the music they wrote for the 1996 film.

Actor Josh Gad is producing the new Hunchback movie. According to THR, the Hunchback film is "not currently a priority" for Disney, but it's unclear why that is. It might be that Disney's live-action slate is already quite stuffed. In 2019, Disney will release live-action versions of Aladdin, The Lion King, and Dumbo. After that, the company will put out live-action takes on Mulan and Lady and the Tramp.

God Of War Director Talks About Cutting "A Lot" Of Boss Fights

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The developers of the PlayStation 4 exclusive God of War originally had many more boss fights planned. Game director Cory Barlog told Noclip that "a lot" of boss fights ended up on the cutting room floor, in part because it was too much work.

"We cut a lot of bosses. A lot. We had so many more," he said. "It was a much more ambitious, crazier game. And as you go through development, you start realising, 'No, it's too big, we can't do this.'"

Barlog said a single boss battle took 18 months of work from a team of 30 developers, so as such, the number of boss fights had to be scaled back to make sure the game actually came out this decade. "One boss takes like 30 developers a year and a half. It's an absolutely massive scale when you really consider it, and you measure it against other games in which we finished the game in a year and a half," he said.

Ubisoft Apologizes For Forcing Your Assassin's Creed Odyssey Character Into A Straight Relationship

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Ubisoft recently generated controversy when it was revealed that the newest Assassin's Creed: Odyssey expansion, Shadow Heritage, would force players into a straight relationship for a period of time. Now, creative director Jonathan Dumont has apologised, and he also explained why it happened.

At the end of the content, Kassandra or Alexios, depending on who you're playing as, has a child in a heterosexual relationship. Dumont said in a forum post that it was important for the game to establish how "your character's bloodline has a lasting impact on the Assassins." However, Dumont acknowledged that Ubisoft "missed the mark."

"We want to extend an apology to players disappointed by a relationship your character partakes in," he explained. "Alexios/Kassandra realizing their own mortality and the sacrifice Leonidas and Myrrine made before them to keep their legacy alive, felt the desire and duty to preserve their important lineage. Our goal was to let players choose between a utilitarian view of ensuring your bloodline lived on or forming a romantic relationship. We attempted to distinguish between the two but could have done this more carefully as we were walking a narrow line between role-play choices and story, and the clarity and motivation for this decision was poorly executed."

Sekiro: Shadows Die Twice Changes How From Software Does Bosses

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From Software has revealed that boss battles will play out slightly differently in Sekiro: Shadows Die Twice in comparison to both the Dark Souls series and Bloodborne. Although Sekiro will contain encounters just as challenging as its Soulsborne predecessors, its new mechanics offer different ways for From Software to create unique fights.

In an interview with Game Informer, From Software director Hidetaka Miyazaki said that the new traversal mechanics--with the exception of swimming--have been used to create boss battles that have never been seen in a Soulsborne game before. "The traversal options allow much more dynamic movement within the boss arena, both for yourself and the boss character themselves," Miyazaki said. "Previously, you would have just had to run around a huge boss' feet and hack away at his ankles, but now you have all these movement options; you can both fully use the extent of that arena."

After Lawsuit From Bethesda, The Westworld Mobile Game Is Shutting Down

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The WestWorld mobile game that Bethesda claimed was a "blatant ripoff" of Fallout Shelter is shutting down following the lawsuit that Bethesda brought against its developer. A statement posted on the game's Twitter page confirms the game has been removed from App Store and Google Play, with a final closure taking place on April 16, 2019. Additionally, all in-app purchases have been switched off, and you're recommended to spend any remaining currency before the final shutdown.

It's not immediately clear if refunds will be available, but it doesn't sound like it. "We are sorry to see the Westworld mobile game go, and had an incredible time creating new content and events for players to enjoy. We deeply appreciate our community's enthusiasm and participation in the game," developer Behaviour Interactive said.

Nintendo Switch Online's Free NES Games For January Now Available

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January's free NES games for Nintendo Switch Online subscribes are now available. This month sees Zelda II: The Adventure of Link and Blaster Master join the service, while Japan receives one additional title: Joy Mech Fight, which was never released outside of the country.

As in previous months, Nintendo has also added special save states of a couple of previously available NES games, namely the notoriously difficult Ninja Gaiden and Ghosts 'n Goblins. The former starts you off in stage 6-4, while the latter drops you in stage 6 with the dagger equipped.

Nintendo Switch Online's NES library launched alongside the service this past September and initially featured 20 games, with additional ones arriving each month. The most recent batch included the aforementioned Ninja Gaiden as well as Wario's Woods and Adventures of Lolo. More NES games are planned to be released in 2019, although Nintendo hasn't announced what those will be yet.