Red Dead 2 Was 2018's Best-Selling Game In The US, But Smash Bros. Beat It In December

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The NPD Group's analysis of the video games industry in 2018 is one that tells quite a story. Rockstar Games' Red Dead Redemption 2 was the No. 1 selling game of the year--but it was another huge, record-breaking year for Nintendo as well, thanks in large part to Super Smash Bros. Ultimate.

According to a release from NPD analyst Mat Piscatella, the games industry sold $7.1 billion in console, portable, and PC games in 2018, a 7% increase over 2017 and the highest total since 2012, which saw $7.5 billion in sales. October's Red Dead Redemption 2 led the list of best-selling games for year, followed by Call of Duty: Black Ops IV in second, NBA 2K19 in third, Madden NFL 19 in fourth, and Super Smash Bros. Ultimate in fifth. Marvel's Spider-Man, Far Cry 5, God of War, Monster Hunter: World, and Assassin's Creed: Odyssey made up the rest of the top 10, in order. NPD's report does not include individual sales numbers.

Pokemon Go's Community Day For February 2019 Announced

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February is nearly here, which means it's almost time for another Pokemon Go Community Day. Niantic has now shared the first details on next month's event, which is scheduled to take place on Saturday, February 16, and will feature another Gen 2 Pokemon: the Ice- and Ground-type Swinub.

Throughout the event, Swinub will spawn much more frequently in the wild than it normally does. Based on previous Community Days, players will also presumably have a chance of encountering a Shiny Swinub during the event, and any Swinub that evolves into its final form--Mamoswine--up to an hour after the Community Day ends will learn a special move, although Niantic has not yet confirmed what that will be.

Mamoswine was one of the many new evolved forms first introduced in the Pokemon series' fourth-generation titles, so to get it in Go, you'll need to have a Sinnoh Stone--a new evolutionary item in the mobile game. One of the ways these can be obtained is through Trainer Battles, and during the Community Day, Niantic says you'll have a chance to earn up to five Sinnoh Stones by battling other players. You'll also receive five rewards per day from Trainer Battles during the Community Day weekend.

True Detective Season 3: Theories From Episode 3

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True Detective Season 3: Theories From Episode 3


We're three episodes deep into Season 3 of True Detective, and the three timelines all agree on two things: someone isn't telling the truth about this murder, and someone catastrophically mishandled this case. Who's to blame, and whether this mishandling was intentional, will be subject of the next five episodes.

What we know is suggestive but inconclusive. Two kids tell their father that they're going to a friend's house. Witnesses see them biking away, but they never come home. The son is found dead, his body arranged with his hands clasped in front of him. The daughter, meanwhile, is still missing.

We see this case play out from the perspective of Detective Wayne Hays in three different timelines: the '80s, when the crime took place; the '90s, when the police discover a new lead; and the '10s, when a documentarian interviews Wayne about the murder. Complicating matters is Wayne's memory, which is failing him in his old age. And it begs the question: how reliable is our narrator? What has he forgotten, or wanted to forget, that will come back to haunt him?

Here are six more theories about Season 3 of True Detective, based on Episode 3: "The Big Never." And if you liked this gallery, check out our True Detective theories for Episodes 1 and 2.

Demon's Souls Director Open To Another Studio Doing A Remaster

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Demon's Souls creator Hidetaka Miyazaki says that a remaster of the genre-defining game is possible, but he's not eager to get started on it himself. In an interview, the director shared some thoughts on his legacy and the changing nature of Souls-likes, including whether Demon's Souls could get a remaster similar to Dark Souls.

"It's like when you write--when you're younger, you look back on [previous work] and you think, ‘Oh, goodness what was I thinking,'" he told Game Informer. "It's not that I'm embarrassed, I just don't like to look at my previous works."

He also said that he could envision another studio handling the port, even if the idea makes him nervous. "If it was a studio that really loved the original work and really put their heart and soul into realizing it again, then that's something I would enjoy," he said. "But it's really complicated because I have these fond memories. Thinking about the idea of a remaster gives me kind of butterflies in my stomach and makes me a little nervous, so it's complicated. But I understand there are many users and many players and fans out there who really love Demon's, so if that’s something they could accomplish with a studio that loved the work, then yeah, I'd be okay with that."

Demon's Souls Creator Open To Another Studio Doing A Remaster

about X hours ago from

Demon's Souls creator Hidetaka Miyazaki says that a remaster of the genre-defining game is possible, but he's not eager to get started on it himself. In an interview, the director shared some thoughts on his legacy and the changing nature of Souls-likes, including whether Demon's Souls could get a remaster similar to Dark Souls.

"It's like when you write--when you're younger, you look back on [previous work] and you think, ‘Oh, goodness what was I thinking,'" he told Game Informer. "It's not that I'm embarrassed, I just don't like to look at my previous works."

He also said that he could envision another studio handling the port, even if the idea makes him nervous. "If it was a studio that really loved the original work and really put their heart and soul into realizing it again, then that's something I would enjoy," he said. "But it's really complicated because I have these fond memories. Thinking about the idea of a remaster gives me kind of butterflies in my stomach and makes me a little nervous, so it's complicated. But I understand there are many users and many players and fans out there who really love Demon's, so if that’s something they could accomplish with a studio that loved the work, then yeah, I'd be okay with that."