Netflix Resident Evil TV Series In The Works - Report

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Netflix is currently developing a Resident Evil TV series, according to a Deadline report. There has been no confirmed announcement for the series though, or any indication as to when it might premiere.

According to the report, Constantin Film, the same studio behind the Resident Evil movies, is at the helm for this new series. However, a showrunner has not been selected yet. Details are seemingly still rather vague, with the show supposedly being made to further expand upon the games' lore and deepen the mythology of the expanded Resident Evil universe. It seems, much like the movies, this series is only using the Resident Evil games as a loose template, although signature elements and Easter eggs will be included to tie back to the source material.

Dragon Ball Super: Broly Is The 3rd Highest-Grossing Anime Film In The US Ever

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Funimation has announced that Dragon Ball Super: Broly has earned more than $24 million USD in the US within the first five days of its premiere. This makes the movie the third highest-grossing anime film in the US of all time.

"Response to Dragon Ball Super: Broly has been nothing short of overwhelming. Earning a spot among top three highest-grossing anime films of all time in the US in just five days has been extremely gratifying," said Funimation CEO and president Gen Fukunaga. "Our goal for this release was to honor both its iconic franchise and its incredibly diverse fanbase. I believe we are well on our way with the film's historic box office to date."

In terms of worldwide numbers, according to Box Office Mojo, DBS: Broly doesn't even break the top 10 for anime movies, coming in at number 12 behind films such as Your Name, Spirited Away, Pokemon: The First Movie, and Pokemon: The Movie 2000. It's still fairly impressive to see an anime movie do so well in the US though. DBS: Broly is currently number three in the US box office, according to Comic Book, coming in behind Glass and The Upside.

Possible Mad Box Console Controller Design Revealed

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Possible Mad Box Console Controller Design Revealed

Earlier this month, Project Cars 2 developer Slightly Mad Studios announced its plans to create its own standalone game console called the Mad Box. While the system is still very much in the early phases of development, company CEO Ian Bell shared some of its possible designs, and now he's given us a look at its potential controller.

On Twitter, Bell shared several mock-ups of one potential design for the Mad Box gamepad. This concept bears a cursory resemblance to an Xbox controller, albeit with more angular grips and a display in the center of the pad. In a follow-up tweet, Bell shared another image that showed off rear paddles. You can see the mock-ups below.

When the Mad Box was first announced, Bell claimed it would be "the most powerful console ever built" and feature specs that "will be equivalent to a very fast PC two years from now." He also said the system will offer 4K visuals, support "most major VR headsets," and allow up to 90 frames-per-second "per eye" for virtual reality play.

Resident Evil 2 Guide: How To Get The Magnum And Its Upgrade Parts

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Resident Evil 2 Guide: How To Get The Magnum And Its Upgrade Parts

There are plenty of items you might miss during your first run through Resident Evil 2, but there's one in particular you'll want to take the time to find. That's the Magnum, the series' quintessential endgame firearm typically reserved for its toughest baddies. Resident Evil 2 Remake's iteration of the weapon is known as the "Lightning Hawk." It's a sweet name, I know.

Sealed behind an electronic lock in the RPD's S.T.A.R.S. Office, you can easily miss the Magnum if you're not careful. The way to obtain it involves solving a rather simple puzzle using several key items you pick up along your adventure.

Below we detail exactly how to get this overpowered hand cannon, as well as pointing you to the locations of its various upgrades. For more Resident Evil 2 guides, be sure to check out our feature highlighting all sorts of useful beginner's tips. Otherwise, be sure to read our Resident Evil 2 review.

Another Game Goes Cross-Play On Consoles/PC, But (Once Again) Not On PS4

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Hi-Rez has announced that Paladins: Champions of the Realm will support cross-platform play. The update is now live in the game with the 2.02 patch.

Currently, the update does not add cross-platform play to PS4, and only implements support for cross-play on PC, Xbox One, and Switch. If you play on both PC and Xbox One, your progression will be saved across platforms as well, allowing you to jump back and forth between the two systems. There are currently no announced plans for also implementing cross-progression on Switch, but Hi-Rez did write in the update's patch notes that support for other platforms is already ready to go if the opportunity were to suddenly arise.

If you don't want to face off against people on other systems, there is an option to turn cross-play matchmaking off. However, Hi-Rez writes that "you will find higher quality matches more quickly with cross-play matchmaking enabled." Patch 2.02 also takes advantage of Xbox One's November 2018 update, and adds keyboard and mouse support for Paladins to the console.

Kingdom Hearts 3 Director Is Reconsidering Simultaneous Worldwide Releases After The Game Leaked

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Kingdom Hearts III director Tetsuya Nomura has announced that he's reconsidering whether or not to do simultaneous worldwide releases for his future games. This decision comes as a result of Kingdom Hearts III leaking outside Japan, an incident that Nomura does not wish to see happen again with other titles.

In an interview with Famitsu, which was translated by Siliconera, Nomura confirms that only four copies of Kingdom Hearts III leaked prior to the game's official release. "That being said," he continued, "the only thing that really disappointed me about everything is that it brought sad thoughts to people who were looking forward to Kingdom Hearts III. The risk is higher with simultaneous worldwide releases, and because of this incident I can't help but reconsider what I'll do for my next games, including simultaneous worldwide releases of physical copies at the very least."

Fallout 76's New Survival PvP Mode And Next Patch Detailed

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Bethesda has a number of new features in the works for Fallout 76 this year, including a more competitive type of PvP mode. The developer has shared some new details about this mode in its latest blog post, along with an early glimpse at what's coming in its next update for the online RPG.

Dubbed Survival, the new mode was devised to offer players a much more challenging PvP experience. "Since the launch of Fallout 76, we've received lots of feedback from some of our more competitive players who requested greater challenge, fewer restrictions, and more incentives when it comes to PVP combat," Bethesda wrote. "With this in mind, we began developing Survival mode, which will bring a new way for you to engage in even more demanding, high-stakes, and deadly adventures in Fallout 76."

When Survival launches in beta later this year, players will be able to choose between it or Adventure mode--the standard Fallout 76 experience--when they boot up the game. Both modes will feature the same quests, events, and story, but Survival eschews the restrictions that previously governed PvP encounters. All players outside of your teammates will automatically be flagged as hostile, and you won't need to retaliate against another player to initiate a battle.

Fallout 76's New Survival PvP Mode, Next Patch Detailed

about X hours ago from

Bethesda has a number of new features in the works for Fallout 76 this year, including a more competitive type of PvP mode. The developer has shared some new details about this mode in its latest blog post, along with an early glimpse at what's coming in the game's next update.

Dubbed Survival, the new mode was devised to offer players a much more challenging PvP experience. "Since the launch of Fallout 76, we've received lots of feedback from some of our more competitive players who requested greater challenge, fewer restrictions, and more incentives when it comes to PVP combat," Bethesda wrote. "With this in mind, we began developing Survival mode, which will bring a new way for you to engage in even more demanding, high-stakes, and deadly adventures in Fallout 76."

When Survival launches in beta later this year, players will be able to choose between it or Adventure mode--the standard Fallout 76 experience--when they boot up the game. Both modes will feature the same quests, events, and story, but Survival eschews the restrictions that previously governed PvP encounters. All players outside of your teammates will automatically be flagged as hostile, and you won't need to retaliate against another player to initiate a battle.

Overwatch Lunar New Year 2019 Update Outline New Buffs And Nerfs

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Overwatch has kicked off its Lunar New Year 2019 event, marking the Year of the Pig. It brought the usual spate of nifty new skins and the return of a favorite game mode, while at the same time introducing a set of balance changes. As detailed in the latest patch notes, these mark some significant changes to particular characters.

First, though not tied to any changes, armor will now reduce damage to 3 instead of 5, capping at half. Blizzard notes that this will mostly impact heroes who fire in bursts. As an example the studio cites Soldier 76's Heavy Pulse Rifle, which will do 16 damage per shot instead of 14. It says that armor was just "a bit too strong overall, especially when heroes were being healed quickly and often."

Meanwhile, two characters have had their abilities slightly tweaked to nerf them. The armor from Brigitte's Rally has been capped at a maximum duration of 30 seconds. D. Va's Defense Matrix cooldown has been increased from 1 second to 2 seconds. In both cases, the change is aimed at giving opponents a chance to respond around the triggering of the abilities.