Fortnite Season 9 Countdown: Start Date And Time, Skins, Teasers, And What We Know

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Fortnite Season 8 is just about over, which means developer Epic Game will soon begin the transition to Season 9. If you've been here for previous seasonal shifts, you'll know that it's an exciting time. Not only does a new season usher in changes to the island map where the action takes place, but there's a fresh Battle Pass that comes replete with new cosmetic items and skins (some of which we've already gotten a glimpse at) to work toward unlocking.

Below you'll find a comprehensive guide on what we know about Fortnite Season 9 thus far. When the new season becomes available, we'll have plenty of new articles on what's new, galleries where you'll be able to see every new item Epic has added to the Battle Pass, and guides for the first batch of Season 9's weekly challenges, so make sure to check back regularly for updates.

The Future is Unknown. 5.9.2019 #FortniteSeason9 pic.twitter.com/OugJ6Y54G9

Everything We Know About Microsoft's Next-Gen Xbox

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The Xbox One has been around since 2013, which is, scarily, six years ago. With console cycles typically lasting between five and seven years, that means we should be due a new Xbox pretty soon. However, there's the complicating factor that this generation included mid-cycle upgrades, the PS4 Pro and the Xbox One X.

Regardless, we know Microsoft is working on the next Xbox console, and there've been a fair few reports surrounding what to expect. Without further ado, let's dig into everything we know about the next Xbox.

Microsoft might not have unveiled its new Xbox just yet, but it is definitely working on it. The company confirmed as such during E3 last year. In fact, it could even be multiple consoles on the way. Xbox boss Phil Spencer said in June 2018 that Microsoft is "deep into architecting the next Xbox consoles where we will once again deliver on our commitment to set the benchmark for console gaming."

Sony State Of Play Livestream: Start Time, How To Watch

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Sony has announced another State of Play livestream event this week, with a few announcements planned. The brief presentation will only last about 10 minutes, and that time will give more details on the PS4 remake of MediEvil and an unannounced new game. You can watch it right here as it happens.

This is the second State of Play, and Sony's approach to these announcement streams has been very similar to Nintendo Direct presentations. The first State of Play in March was a good deal longer, and included announcements or new glimpses of eight games. That included several PSVR reveals, including the announcement of Iron Man VR and No Man Sky's upcoming VR update.

In giving word about this presentation, Sony also took a moment to announce something that won't be shown. It won't house any new information about the next PlayStation--presumably to be named the PlayStation 5.

Ghost Recon Premiere Event Livestream: Start Time, How To Watch

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Ubisoft appears to be preparing for a big Ghost Recon reveal, with a world premiere event being streamed on Thursday, May 9. If you want to see what's next, you can watch it all go down right here.

The event teaser was light on details, but it doesn't appear to be tied to Ghost Recon Wildlands. That game launched in 2017, and it has been supported with a steady stream of downloadable content and live events ever since. In fact, Wildlands just received another dose of content last week. The distinction from Wildlands suggests the event will focus on something new for the Ghost Recon series, possibly a full sequel.

The timing of this event is conspicuously close to E3, where Ubisoft has a press conference scheduled for Monday, June 10. Scheduling a reveal event now could either set the stage for a more in-depth look at E3, or just give the company more time to focus on other parts of its lineup.

Extremely Wicked, Shockingly Evil and Vile Review: Extremely Bad, Shockingly Boring

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Extremely Wicked, Shockingly Evil and Vile Review: Extremely Bad, Shockingly Boring

There's something about playing a real-life killer that is a magnet for actors when they want to be taken seriously. Charlize Theron's Oscar-winning portrayal of Aileen Wuornos in the 2002 movie Monster elevated her to the ranks of Hollywood's most in-demand stars, while Steve Carell went from lovable comedian to intense character actor when he took on the role of sociopathic John du Pont in Foxcatcher. Now, Zac Efron is the latest star to attempt to shed his former teen idol image, by playing Ted Bundy, one of America's most notorious serial killers.

While Theron famously underwent a physical transformation to play Wuornos, Efron was cast for his looks. Bundy was known for being a smart, handsome, charismatic mass murderer whose trials were attended by college girls eager to get close to him, and Efron's casting makes perfect sense. Unfortunately, his compelling performance is stranded in a movie that makes some serious missteps in its attempts to present a new spin on the serial killer film.

Code Vein's Class System Is Intriguing, But Seems Too Melee-Focused

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Code Vein's Class System Is Intriguing, But Seems Too Melee-Focused

Originally scheduled for September 2018, Bandai Namco delayed Code Vein to "ensure that the final product delivers on the expectations set amongst media and fans." After playing through a gameplay demo at a preview event, we asked Code Vein producer Keita Iizuka what Bandai Namco has spent the past few months changing to deliver on these expectations ahead of the game's new scheduled release in 2019.

"After the dev team really came together and discussed--we felt that the appeal of Code Vein and what was really good about Code Vein was just not there, not enough," Iizuka said. "So we really wanted to brush up those elements so that the users can really get immersed and really feel what's so good and unique about the aspects of Code Vein a lot deeper, a lot stronger. So that's why we took some extra time to deliver."

In Code Vein, you play as a Revenant, a chosen undead born into a world defined by blood. Revenants defend themselves from the Lost, the husk-like remnants of Revenants who lost sight of who they were and succumbed to their bloodlust. In order to survive, you arm yourself with powerful weapons and supernatural Gifts--the latter of which allows you to harness the blood you take from enemies to perform spell-like attacks. Combat is entirely stamina-focused, limiting how often you can attack, defend, parry, and dodge.

Rainbow Six Siege Update Adds Reverse Friendly Fire; Patch Notes Revealed

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Rainbow Six Siege has long had a problem with team-killing, but developer Ubisoft has a new solution going live soon to help alleviate the issue. Reverse friendly fire, as it's called, has been in testing for a while and arrives on public PS4, Xbox One, and PC servers on May 8.

Essentially, the system is designed to punish griefers by dealing the damage to them, rather than the poor teammate being hit. Offenders will get a brief grace period--accidents happen, after all--after which any further damage dealt will be reversed, meaning the innocent player receives no damage and the guilty party will be injured themselves.

The system applies to all primary and secondary weapons, as well as direct hits from most unique Operator gadgets. Some explosive items are exempt--some by design, and some because of a bug Ubisoft says it will fix in a future update.