The Story Behind Devil May Cry 5's Music, And The Certified Banger Devil Trigger

about X hours ago from
The Story Behind Devil May Cry 5's Music, And The Certified Banger Devil Trigger

Though Capcom's action game series has always had a particular sound for its gothic-horror-aesthetic, the current game, Devil May Cry 5, features music that really goes the extra mile to get players to feel something more as they're working their way up to SSS rank. GameSpot recently interviewed DMC5 composers Cody Matthew Johnson and husband-wife team Casey and Ali Edwards about the making of the action game's main tracks for its cast of characters. During this talk, they spoke about their collaboration with Capcom, how the game's energizing and dynamic soundtrack is a game-changer, and what it's like having the internet embrace their new sound.

Editor's Note: This interview has been edited for clarity and readability.

Can you talk about what it was like working with Capcom for this project, and how they first got in contact with you?

Tom Clancy's The Division 2 Review In Progress

about X hours ago from
Tom Clancy's The Division 2 Review In Progress

I don't know why I'm in Washington DC; some lady just told me to be here. But there are civilians in distress, armed gangs roaming the streets, and me, my pals, and the second amendment are apparently the only ones who can actually do anything about it. I have no idea what, if anything, is going on with the bigwigs I met in the White House. But so long as I'm helping folks, sending relatively bad people to bed, walking the pretty streets, and picking up a new pair of gloves every so often, I'm very happy to hang around.

In the world of Tom Clancy's The Division 2, the USA has been ravaged by a virus and society has crumbled. While those who remain try to survive by banding together in groups of various dispositions, the Strategic Homeland Division activates highly specialized sleeper agents to try and restore order. It's a setting ripe in potential, perhaps to tell a ripping techno-thriller story that scrutinizes the structures of our modern society and government, or perhaps to make a video game that leverages the chaos that occurs when multiple idealistic groups clash in a vie for power in a lawless city. The Division 2 only does one of these things.

Does The Division 2 Work As A Single-Player Game?

about X hours ago from
Does The Division 2 Work As A Single-Player Game?

Like many games in this genre, The Division 2 plays best with a well-coordinated squad of friends covering each other and using unique abilities to fend off mobs with tactical efficiency. Even a squad of random players simply taking down enemies together is sufficient enough to get through most of the game's missions. But sometimes I just want play as a lone wolf and go at my own pace without the pressure of keeping up with others. And I often ask with these types of games, how viable is it go solo?

It's the same question I had recently with Fallout 76 and Anthem, and one I've been asking since jumping into the original Destiny. Naturally, I thought about the same thing going into The Division 2, and I'm glad that more so than other loot shooters, playing by yourself turned out to be an enjoyable experience that still captures many of the game's high points.

Something about The Division 2 makes the lone wolf approach work. I mainly attribute it to the fact that it revolves around being a cover-based shooter that taps more into a tactical mindset rather than your ability to eliminate enemy hordes and huge bosses that soak up tons of damage. Don't get me wrong, The Division 2 has elements of that, but your ability to control combat scenarios and find clever ways to handle sometimes overwhelming firefights are much more important factors.