Avengers: Endgame Synopsis Points To An Epic Conclusion 22 Films In The Making

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Marvel Studios has released what looks like the official plot synopsis for Avengers: Endgame. It doesn't contain any spoilers or surprises if you've seen Infinity War. Instead, it focuses on hyping up a dramatic conclusion to a story that's been 22 films in the making.

The synopsis comes from Marvel's official website, which people recently discovered was updated to include the following description for Endgame:

"The grave course of events set in motion by Thanos that wiped out half the universe and fractured the Avengers ranks compels the remaining Avengers to take one final stand in Marvel Studios' grand conclusion to twenty-two films, Avengers: Endgame.

More Xbox Game Pass Titles Announced, See All Six Here

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More Xbox Game Pass Titles Announced, See All Six Here

The Xbox Game Pass catalog continues to grow in March and April. Microsoft today announced six more games headed to the library today, including some very big names.

Arriving on March 21 are the action role-playing game Deus Ex: Mankind Divided and the adventure game What Remains of Edith Finch, while Telltale's The Walking Dead: Michonne hits Xbox Game Pass on March 28. Also out that day is the action RPG Vampyr, while dungeon-crawler Operencia: The Stolen Sun lands on March 29.

On April 1, the fighting game Marvel vs. Capcom Infinite hits Xbox Game Pass. After that, Microsoft's sandbox game Minecraft comes to the platform on April 4.

Disney Expected To Lay Off Thousands Of People After Fox Buyout

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Disney has finally, officially closed its $71 billion deal to buy the majority of Fox's entertainment assets. As part of the acquisition, Disney is expected to cut "thousands" of jobs as it eliminates duplicate jobs as part of the massive the restructuring, according to multiple reports.

Disney CEO Robert Iger sent a memo to staff regarding the Fox deal, and in it he acknowledged that tough times lie ahead. CNBC obtained the memo.

"I wish I could tell you that the hardest part is behind us; that closing the deal was the finish line, rather than just the next milestone," he said. "What lies ahead is the challenging work of uniting our businesses to create a dynamic, global entertainment company with the content, the platforms, and the reach to deliver industry-defining experiences that will engage consumers around the world for generations to come."

Fortnite Reaches Huge New Player Milestones

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The massively popular battle royale game Fortnite continues to grow. Epic Games announced at GDC 2019 this week that the title has now reached 250 million registered players, which is up from 200 million in December.

In terms of people actually playing the game, Epic also revealed that Fortnite reached a new concurrent player record of 10.8 million. That's up slightly from February when 10.7 million people logged on at the same time during the Marshmello in-game concert.

While Fortnite is one of the most popular games in recent history, it may still be behind Minecraft on one metric. Microsoft's sandbox game reportedly has 91 million monthly players, which is ahead of Fortnite's 78.3 million. However, these figures haven't been updated in some time, so it remains to seen if anything has changed.

Google Reveals Stance On Exclusive Games For Stadia

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Google's Stadia is a service that allows players to stream video games via the cloud across a variety of different devices. With most of the finer details about Stadia still under wraps, we sat down with Google VP Phil Harrison at GDC 2019 to further dive into the service.

During the interview, we asked about game exclusives on Stadia. "It was a conversation that I had with Google leadership before I joined the company." Harrison said. "[My] point of view was in order to really deliver on the promise of this platform, we had to build our own games. We had to build our own experiences, and that was a very fundamental, strategic direction that we needed to move in."

He continued, "I understand that [for a gamer] the word 'exclusive' can sometimes be a challenging terminology. [I would] rather we moved the narrative towards [games] that are built specifically for a data center. And if those games also show up on other streaming platforms, that's okay, because what that means is that the developers are starting to innovate and think about the future and [build] a 21st century game, rather than a 20th century game."