Google Stadia Video Game Controller Revealed At GDC 2019

about X hours ago from
Google Stadia Video Game Controller Revealed At GDC 2019

At the Game Developers Conference, Google unveiled its vision for the future of video games: a cloud streaming service called Stadia, which gives instant access to play games across Chromebooks, smartphones, tablets, and TVs. In other words, it's a platform that is accessible through devices you may already own, and it will will be compatible with keyboards and other input devices you might have, too. However, Google will also release its own proprietary Stadia controller, and now we know what it looks like and how it works.

The Stadia controller was shown off at GDC in three different color schemes. It connects to Google's servers through Wi-Fi, and it identifies what screen you want to play on. In addition to the standard array of inputs, it also features two unique buttons: one allows you to capture gameplay and share and save it to YouTube, while the other is a Google Assistant button, which accesses the controller's built-in microphone to get gameplay advice from an assistant. And in a fun reference, the back of the controller is home to the Konami Code.

Here's Google's Stadia Video Game Controller

about X hours ago from
Here's Google's Stadia Video Game Controller

At the Game Developers Conference, Google unveiled its vision for the future of video games: a cloud streaming service called Stadia that gives instant access to play games across Chromebooks, smartphones, tablets, and TVs. While it will be compatible with keyboards and other input devices, Google will also release its own proprietary Stadia controller, and now we know how it looks.

The Stadia controller was shown off in three different color schemes. It connects to Google's servers through Wi-Fi, and it identifies what screen you want to play on. You can take a look at the controller below.

The streaming tech appears similar to a test than ran last year, when Google partnered with Ubisoft for Project Stream. That service allowed testers to try Assassin's Creed Odyssey for free through a Chrome browser. The company also hired Jade Raymond, best known for her work at Ubisoft and EA.

Apex Legends Season 1 Battle Pass Is Now Live

about X hours ago from

Season 1 of Apex Legends has begun. The game's Wild Frontier Battle Pass is now available to purchase on PS4, Xbox One, and PC, bringing a new assortment of skins, stat trackers, and other exclusive rewards to unlock in Respawn's popular battle royale game.

Much like Fortnite's own seasonal Battle Pass, the Wild Frontier Battle Pass costs 950 Apex Coins, which roughly equates to $10 / £8. If you're eager to get a head start, EA is also offering a Battle Pass bundle for 2,800 Apex Coins that will instantly unlock the first 25 tiers, giving you immediate access to those rewards.

Apex Coins are Legends' premium currency. They can typically only be purchased with real money, although there are a few other ways to get your hands on some for free. You'll receive 1,000 Apex Coins by signing up for EA/Origin Access, which effectively amounts to a 50% discount if you spring for a one-month subscription. You'll also be able to earn up to 1,000 Apex Coins by leveling up the Battle Pass.

Apex Legends Patch Notes: Season 1 Update Adjust Hit Boxes, Adds Octane

about X hours ago from

After what felt like a very long wait, Apex Legends' first battle pass is here, along with the first new addition to its character roster: Octane. Both come in a pretty substantial update to Respawn Entertainment's battle royale shooter, but hidden behind all the flash of new stuff to earn and buy is another significant change players have been waiting for. That's an adjustment to character hit boxes that should make big characters like Gibraltar, Caustic, and Pathfinder a lot more viable on the battlefield.

Respawn released the patch notes for the Season 1: Wild Frontier update on the Apex Legends subreddit. The notes give a little more detail on a few things, like how long Octane's abilities last, and included a bunch of quality-of-live improvements that are now part of the game as well. Arguably the biggest is the hit box change, though. According to Respawn, the hit boxes for Gibraltar, Caustic, and Pathfinder have been changed "to better align with their shapes."

Apex Legends Season 1 Patch Notes: Update With Octane, Battle Pass, And More Is Live

about X hours ago from

Respawn has launched the latest update for Apex Legends, and it's a big one. This patch serves as the start of Season 1, meaning it covers more than just the typical additions and tweaks--although those are a big part, with the much-anticipated hit box changes being implemented. The new update also adds both the Battle Pass and new character, Octane. Here's everything new and different in the patch notes.

Respawn released the patch notes for the Season 1: Wild Frontier update on the Apex Legends subreddit, and they give a little more detail on a few things, like how long Octane's abilities last, and included a bunch of quality-of-live improvements that are now part of the game as well. Arguably the biggest is the hit box change, though. According to Respawn, the hit boxes for Gibraltar, Caustic, and Pathfinder have been changed "to better align with their shapes." These were announced previously, and the adjustment to character hit boxes should make big characters like Gibraltar, Caustic, and Pathfinder a lot more viable on the battlefield.

Apex Legends Patch Notes: New Update Adjust Hit Boxes, Adds Octane

about X hours ago from

After what felt like a very long wait, Apex Legends' first battle pass is here, along with the first new addition to its character roster: Octane. Both come in a pretty substantial update to Respawn Entertainment's battle royale shooter, but hidden behind all the flash of new stuff to earn and buy is another significant change players have been waiting for. That's an adjustment to character hit boxes that should make big characters like Gibraltar, Caustic, and Pathfinder a lot more viable on the battlefield.

Respawn released the patch notes for the Season 1: Wild Frontier update on the Apex Legends subreddit. The notes give a little more detail on a few things, like how long Octane's abilities last, and included a bunch of quality-of-live improvements that are now part of the game as well. Arguably the biggest is the hit box change, though. According to Respawn, the hit boxes for Gibraltar, Caustic, and Pathfinder have been changed "to better align with their shapes."

Apex Legends' New Character Octane Is Live: Here's What He Can Do

about X hours ago from

The first new addition to Apex Legends' character roster is here along with its first season and its first battle pass. There are a lot of cool things coming with the battle pass, but the biggest change to the game is Octane, its newest character. Octane changes up the game with a focus on adrenaline--he's a character who benefits from moving fast, sacrificing health for speed. He can also change up the battlefield by getting characters into places they couldn't previously reach, and when facing him, expect to be looking up, since he can help enemy players descend on you from above.

Octane is an aggressive character, so if you're going to use him, expect to be in the fight a lot. He should operate similarly to Wraith, Bangalore, and Mirage, allowing you to close distance quickly with his speed abilities. It sounds like while Wraith and Mirage are positioned more as flanking characters who distract enemies, Octane operates more like Bangalore as a front-line fighter. His abilities should make him tougher to hit, and when you do take damage, you'll likely be able to deal with it more easily.

The MCU's First Three Phases Have Been Officially Dubbed The Infinity Saga

about X hours ago from

With the end of Phase 3 of the Marvel Cinematic Universe on the horizon, Marvel Studios come up with a very fitting name for the group of films that stretch from Iron Man to Avengers: Endgame. The new moniker is also another sign that there are some big changes coming to the film series shortly.

As revealed in Empire Magazine (via IGN), the first 22 films in the MCU will become known as The Infinity Saga. Explaining the decision, Marvel Studios president Kevin Feige said, "We wanted to bring to a conclusion a series of movies in a way that had never been done before. Harry Potter had an ending because there were only so many books. Lord of the Rings too. But we thought, 22 movies in, wouldn't it be fun to bring some finality to the storyline."

The word finality is a scary one where this particular saga is concerned. After Thanos (Josh Brolin) snapped half of the universe out of existence in Avengers: Infinity War, it seemed only logical that by the time Endgame's credits rolled, some members of the MCU would be dead for good. At this point no, there's no telling who it is--though one major theory posits that it's Iron Man (Robert Downey Jr.) that will bite the dust once and for all.

Angry Birds AR Game Announced For iOS

about X hours ago from
Angry Birds AR Game Announced For iOS

Angry Birds developer Rovio has announced a new game in its popular bird-flinging franchise. Angry Birds AR: Isle of Pigs, the series' first-ever step into augmented reality, is coming exclusively to iOS devices in late spring, with pre-orders opening in the App Store today, March 19.

Like other Angry Birds games, the object of Isle of Pigs is to slingshot your small flock of birds at increasingly complex block towers, toppling them over and crushing the pigs lurking within. The game is divided up into four themed worlds and is "initially launching with at least 40 levels," according to Rovio, suggesting more may be on the way.

Where Isle of Pigs differs from most other Angry Birds games is that it reinterprets the series' gameplay in a 3D space. Using Apple's ARKit technology, the game overlays the levels onto your surroundings, making them appear as though they were in the real-world. You still drag your finger on the screen to draw the slingshot back and fire your birds, but like the series' VR spin-off, you'll be doing so from a first-person perspective rather than a side-on view.