God of War PS4 Director Answered All Our Burning Questions

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God of War PS4 Director Answered All Our Burning Questions

Sony's new God of War is finally out now on PlayStation 4. Early reviews came online last week--and critics across the board seemed to love the game. The action-adventure game is a reboot of sorts for Sony's long-running franchise. It mixes things up significantly with major changes to combat and a story that shows a softer side of Kratos who now has a son (and a beard). Ahead of launch, GameSpot spoke with game director Cory Barlog and lead level designer Rob Davis about the new God of War, and they told us about why they changed the combat, the difficulty of making Kratos relatable, and how the game almost didn't have Atreus in it. In a Very Important And Completely Serious Development, we also asked about why Kratos smashes health orbs with his feet instead of picking them up.

Below you can read our full interview with Barlog and Davis. For more on God of War, check out GameSpot's God of War review and our guide detailing 11 tips you should know before starting.

So how are you guys feeling right now after so many years of working on it? Just being right on the edge of launch? [We interviewed Barlog and Davis last week, just hours before the review embargo lifted]

God Of War PS4's Kratos Has Changed, And The Soundtrack Tells You So

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God Of War PS4's Kratos Has Changed, And The Soundtrack Tells You So

The opening track to God of War begins with dark, pounding percussion and a deep, male choir chanting a series of ominous notes. It's a repeating motif that perfectly speaks to the Kratos we've known for decades, a brutal god-slaying monster. But there's another motif that accompanies it, a more uplifting series of horns and strings that seem almost hopeful. It hints at a calmer Kratos, though still prudent and stoic--it's the side of him that we see executed so superbly in this new game in his interactions with his son, Atreus. But the hook of the deep ominous chants remains, like the Ghost of Sparta that still haunts Kratos, and it's a sound that will continue to haunt you throughout God of War.

God Of War PS4's Immersive Mode Is The Best Way To Play

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God Of War PS4's Immersive Mode Is The Best Way To Play

God of War is a phenomenal game that everyone should play, no question. And if you're in this article, it's probably safe to say that you're interested in playing it, if you haven't already started. But if you want to really get the most out of its stunning world and its fantastic and definitely not boring combat, then you should really consider playing in Immersive mode.

You'll find an option in the game's setting menu that lets you toggle the game's HUD between Normal and Immersive mode, which removes most of the game's pop-ups, meters, compass, and icons. God of War's HUD is already quite minimal, which is great, but after finishing and playing the latter half of the game in Immersive mode, let me tell you: this is the way to experience God of War.

The idea of no HUD is always a little daunting, for sure. But don't be scared! I wrote this article to assure you that it's totally viable, explain how you can parse information you need, and tell you why the things you're missing out on aren't a big deal.

God of War PS4 Guide: Valkyrie Boss Locations And Tips

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God of War PS4 Guide: Valkyrie Boss Locations And Tips

Throughout God of War's many realms lie hidden chambers sequestering powerful Valkyries. These cursed warriors offer some of the toughest fights in the entire game and grant you access to impressive-looking armor. You won't be able to fight them until you acquire the tip of a certain giant's chisel, but once you have that key item it's time to start thinking seriously about hunting Valkyries down.

Below, we will show you the exact location of each Valkyrie fight, and provide general tips on how to take them down and protect yourself from their attacks. For more on God of War, check out GameSpot's God of War review. For more guides, check out our progression system explainer and our feature detailing 11 tips you should know before starting.

With four fights to discover, Midgard contains more Valkyries than any other realm in the game, but you can also find them in Alfheim, Helheim, Muspelheim, and Niflheim. The eight images below display their exact locations in each realm.

God Of War PS4 Guide: 13 Best Skills To Unlock Early On

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God Of War PS4 Guide: 13 Best Skills To Unlock Early On

God of Skills

God of War's combat is fairly limited at first, but once you start acquiring more Skills, battles become more complex. Enemies only get tougher as the game goes on, so it helps that there are ways to defend yourself.

During the first five to six hours of your adventure, you don't earn a lot of XP. With so little to go around, you'll have to prioritize which combat skills to unlock. There's not a lot of wiggle room early on, so it's important to start thinking about which skills best suit your playstyle. But don't fret, you're not forced to unlock certain skills over others the whole way through; you'll eventually nab enough XP to unlock every ability on the skill tree. Until then, choose your skills wisely.

To help you get an idea over what skills are worth unlocking, we've gathered what we believe to be some of the best early on. But what skills do you like the most? Let us know in the comments below. For more guides, check out our progression system explainer and our feature detailing 11 tips you should know before starting. And be sure to read our God of War review.

God of War's combat is fairly limited at first, but once you start acquiring more Skills, battles become more complex. Enemies only get tougher as the game goes on, so it helps that there are ways to defend yourself.

Monster Hunter World Kulve Taroth Update: How To Get New Armor And Weapons

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Monster Hunter World Kulve Taroth Update: How To Get New Armor And Weapons

With the Spring Blossom Fest in the rear view mirror, a major new update for Monster Hunter World has arrived. PS4 and Xbox One players can now take on a new Elder Dragon, Kulve Taroth, and that means there's new gear to get your hands on. Here's how to get the newly added armor and weapons (which are known as Relics).

In order to take on Kulve Taroth, you'll need to be at least Hunter Rank 16. While exploring the world, you'll begin to find new tracks, which belong to Kulve. Find enough, and you can take part in a new type of limited-time quest called a Siege. Everyone in a single game session--up to 16 players--can join together to deal with Kulve. These players are split into groups of four to gather tracks and attack the Elder Dragon, specifically with the aim of breaking off parts. Breaking parts and gathering tracks add to a progress meter for the Siege. The more progress, the better the rewards; Capcom specifically encourages players to try this in a multiplayer session.

As per usual when fighting a monster, this will unlock two new High Rank armor sets at the smithy: Kulve Taroth α and Kulve Taroth β. (There's also a matching Palico armor set and weapon.) Crafting them primarily requires materials you'll obtain through this fight, though you'll also need gems from other Elder Dragons, too. Here are the skills you'll earn by equipping each piece: