Marvel Games Exec Talks Batman: Arkham's Lasting Influence

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Marvel Games Exec Talks Batman: Arkham's Lasting Influence

It's difficult to ignore the massive critical and commercial success of Marvel Studios' superhero films. With each consecutive release, the studio has managed to consistently craft unique and entertaining stories with the company's extensive roster of characters and properties. Regardless of how you feel about the system Marvel Studios has built to produce its films, the company doesn't show any signs of slowing down.

While Marvel's films continue to do well, its games division has only just recently started to grow with its myriad mobile titles and collaborations with big-name studios in the industry. The company's push to get more involved with gaming is a fascinating shift; historically, the medium remained mostly reserved for movie tie-ins or the occasional gaming crossover. For a time, there existed few high-quality Marvel game experiences for people to latch onto--at least, in the way that people did with Warner Bros.' Arkham series. But with upcoming Marvel games, like Insomniac's Spider-Man and Square Enix's Avengers, Marvel's once inconsistent game offerings seem like they could be a thing of the past.

Layton's Creator On Real-World Puzzle Solving And His Love Of Sherlock

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Professor Layton's adventure has broken into the real world.

If you're not aware, the promotion for the latest Layton game, Layton's Mystery Journey: Katreille and the Millionaire's Conspiracy is a puzzle-solving journey that's broken beyond the bounds of its 3DS roots and is now something you can experience in a web browser. But that new experience at Layton.World is just part of the plan for Level-5 president & CEO Akihiro Hino. In a recent interview with the man behind the successful series of puzzling adventures that currently stretches across six mainline games (with a seventh on the way), we talked about how his team creates its original conundrums and the recent expansion into new ways to experience the series.

Layton's Mystery Journey is set to launch on 3DS sometime later this year, but surprisingly the mobile version is coming out worldwide on July 20. This latest game also switches up the protagonists trading in the familiar professor for someone claiming to be his daughter. But we'll go into that in the interview below.

China Moves To Ban Livestreaming On Three Major Websites

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China Moves To Ban Livestreaming On Three Major Websites

The People's Republic of China has strict censorship laws regarding media in all formats for the sole purpose of protecting national security and maintaining social stability. While it has made some strides in regards to lifting gaming bans, Reuters reports these laws are now targeting a different form of communication: livestreaming.

China has reportedly contacted three major social media and news websites to take down all video and audio streaming services due to politically charged social commentary. China's Twitter-esque social media website Sina Weibo, video-sharing and game streaming platform ACFUN, and news website Ifeng.com are being affected by the ban.

The move is due to the presence of politically charged material that violates China's censorship laws within these websites' livestreaming content. User commentary is also inciting "negative opinions."

World Of Warcraft Dev On Patch 7.2.5, Micro-Holidays, And Raid Timing

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World Of Warcraft Dev On Patch 7.2.5, Micro-Holidays, And Raid Timing

The content updates continue to roll out for World of Warcraft, with last week's patch 7.2.5 unleashing flying, a new raid, and bunch of other changes into Azeroth. Just prior to the content launch, we talked with Paul Kubit, senior game designer for World of Warcraft, about how Blizzard approaches these ".5" patches, the state of micro-holidays, and keeping players engaged regardless of whether they've been playing since launch or they're just starting now.

While Paul does a deep dive into the WoW's design, the game's class designers recently held an AMA on Reddit that you can check out here.

GameSpot: The timing for this update, hitting during E3. Was that intentional? Is it just that this is the time in the development calendar to put out the update? Or do you feel like these are different audiences--that E3 has a more console-centric feel versus what hardcore World of Warcraft players are looking for?

PC's Monster Hunter-Like RPG Dauntless Is No Mere Clone

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Dauntless, the debut effort from Phoenix Labs, has drawn many comparisons to Monster Hunter since it was unveiled at The Game Awards in 2016, and it's easy to see why. Like Capcom's monster-slaying series, the object in Dauntless is to team up with other players to take down colossal Behemoths and use the materials you gather to forge new weaponry and armor.

That's not to say Dauntless is simply a Monster Hunter clone, though. While its premise may be similar, the game sets itself apart from Capcom's series in a number of notable ways. Perhaps the most obvious is its free-to-play structure, which should make the game more welcoming for curious players to jump into. Dauntless also has more variety in terms of its weapons; in addition to the standard array of swords and shields, we got to try a set of kusarigama, which functioned both as a fast-paced melee weapon and allowed for long-range attacks.

Yakuza Creator Talks 007 Inspirations, Wacky Humor, And What's Next

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Yakuza Creator Talks 007 Inspirations, Wacky Humor, And What's Next

Sega's Yakuza series has been around for more than a decade, garnering both critical and commercial success in Japan since the release of its first entry in 2005. While the series consistently sold well in its native country thanks in part to its appeal to mature audiences and its portrayal of Japanese culture, its sales never managed to meet the same numbers in the West.

For a while, it seemed unlikely that western audiences would receive any more mainline Yakuza games after the series' fourth entry and zombie apocalypse spin-off, but in spite of poor sales, Yakuza accrued a devoted western fanbase. And it was their commitment that eventually inspired Sony's Third Party Productions group in 2014 to collaborate with Sega to bring over the series' fifth entry, which originally released in Japan in 2012. The strong reaction spurred Sega to bring over subsequent mainline entries to the West. With the release of the sixth core entry and a remake of the original game coming up, it seems the franchise is at its most stable and popular among western gamers in its 12-year history.