The Gamer's Post

Developer survey: In-game mobile ads becoming viable revenue source

about X hours ago from Gamasutra News

The game analytics company DeltaDNA has published its ad survey results for 2018, sharing data taken from a survey of 336 developers of free-to-play mobile games over a 12 month period. ...

F2P dev survey: In-game mobile ads becoming viable revenue source

about X hours ago from Gamasutra News

The game analytics company DeltaDNA has published its ad survey results for 2018, sharing data taken from a survey of 336 developers of free-to-play mobile games over a 12 month period. ...

Get a job: Fox Cub Games is hiring a remote VFX Artist

about X hours ago from Gamasutra News

Fox Cub Games is looking to hire a VFX Artist with an excellent creative eye and passion for all things VFX to work on its latest title. ...

Sony accidentally revealed playercounts for nearly every PS4 game

about X hours ago from Gamasutra News

Sony's personalized videos showcasing games played and trophies earned by PlayStation users have inadvertently revealed how many people have played each game. ...

Keeping The Outer Worlds rewarding, no matter someone's play style

about X hours ago from Gamasutra News

"If you're trying to do something and it's too hard there's always another way to do it." ...

Gamasutra's Best of 2018: Alex Wawro's top 8 games

about X hours ago from Gamasutra News

Look, I'll just come out and say it: a lot of great games launched in December this year, and I haven't played any of them. ...

Best of 2018: Reimagining failure in strategy game design in Into the Breach

about X hours ago from Gamasutra News

"We're requiring players to unlearn something...taught by almost every other strategy game," says dev Justin Ma. "That losing your mechs or main characters is the worst thing that can happen." ...

Steam's 'Top Wishlists' filter ranks recent wishlist numbers for unreleased games

about X hours ago from Gamasutra News

A little-known page on Steam ranks unreleased games according to the number of Wishlists they†™ve garnered so far, though the exact metrics being tracked are still somewhat unclear.  ...

See Blizzard deconstruct Overwatch's social systems at GDC 2019!

about X hours ago from Gamasutra News

It's a promising talk for those interested in systems design & curbing disruptive player behavior, as you'll learn how & why Blizzard implemented Overwatch endorsements and "Looking For Group" systems. ...

5 trends that defined the game industry in 2018

about X hours ago from Gamasutra News

The year 2018 lasted approximately 30 normal years. From studio closures to the Fortnite phenomenon, here are the trends that defined the game industry in the longest year in the history of humankind. ...

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