Spider-Man director Ryan Smith is taking your questions at 4:10PM EDT
Insomniac Games' Ryan Smith is taking your questions at 4:10PM EDT as we play Spider-Man on the Gamasutra Twitch channel! ...
Insomniac Games' Ryan Smith is taking your questions at 4:10PM EDT as we play Spider-Man on the Gamasutra Twitch channel! ...
What is localization? How about right processes and costs? Which tools work well and which languages we should translate to? Let's take a look. ...
Is it worth keeping an eye on the console market in China? Market research outfit Niko Partners certainly thinks so. ...
Despite being generally well-received, the online shooter struggled to find an audience since launching in August 2017. ...
InXile Entertainment founder and chief exec Brian Fargo would like to buy back Interplay Entertainment, the studio he co-founded way back in 1983. ...
Reviews often spend too much time describing and not a lot of time analysing. This is a discussion of how the use of Bloom's Taxonomy can help address this by systemizing the act of reviewing. ...
Hot on the...tail...of the recent Steam launch of Super Lucky's Tale, game dev Michael Voeller shares exactly how he created the game's satisfying "swoosh" effect. ...
In this GDC 2018 talk, Respawn Entertainment's Christopher Dionne explains a rapid-prototyping technique that helped the studio quickly build levels in Titanfall 2's single-player mode. ...
Deus Ex director Warren Spector delivered a keynote about developer success at the Midwest Game Developers Conference, which the Wisconsin Game Alliance has uploaded to their YouTube channel. ...
Deus Ex director Warren Spector delivered a keynote about developer success at the Midwest Game Developers Conference, which the Wisconsin Game Alliance has uploaded to their YouTube channel. ...