Third-person camera design

about X hours ago from

"As for a classical game design document in the industry, I extracted the parameters which are needed by the game designer to tweak the camera." ...

Streamlining design through playtesting

about X hours ago from

On iterative design: "After I had received my lashes, I went home and stared at the ceiling for a bit." And then, after fixes: "There was a fundamental shift in how people were playing the game." ...

Games as a two-way conversation

about X hours ago from

"Fallout 3 started a conversation with me. I had no way to respond in that conversation. I had no way to speak, no emotes to play¬Ö nothing but run, shoot, jump. It wasn't listening." ...