On incoherent gameplay systems

about X hours ago from

"This piece is an examination of design decisions that don't work when paired up with each other. That last bit is important: it's not that these are 'bad designs,' it's that these are designs that don't work in context." ...

Get into game development for love, not money

about X hours ago from

"Today I gave my introductory lecture about the game industry to a new group of students at The Los Angeles Film School. There was only one thing they all wanted to know: how much money they were going to make." ...