Blog: Three days with Clash Royale

about X hours ago from

"When Clash Royale was released worldwide, I decided to give it a spin. The surprising result: I really like the game! So I decided to make a small analysis of what I think makes it a great game, and positions it above similar titles." ...

Making the most out of the first-person perspective

about X hours ago from

"With a bit of creativity and TLC, the designer can effectively flesh out the first-person perspective and turn it into a tool that adds a touch of humanity, value and personality to the player character while still preserving the immersion factor." ...

How to fail in the game business

about X hours ago from

"What follows is a set of behaviors which, based on my experience, have been major drivers for businesses to go bankrupt and fail. I hope that this list will help fellow developers." ...