How we showcased our VR game at PAX

about X hours ago from

"Showing a VR game at PAX was wonderful, and I haven't laughed so hard in a very long time. Hopefully if you're planning to do the same, you can use some of this advice to bypass the hurdles." ...

The best game music production tips from GDC 2016

about X hours ago from

"In this blog, I want to share some info that I thought was really interesting: Composer Laura Karpman's talk about 'Composing Virtually, Sounding Real' and audio director Garry Taylor's talk on 'Audio Mastering for Interactive Entertainment.'" ...