Notes from the infancy of networked games

about X hours ago from

Game developer David H. Schroeder, whose commercial games have appeared on systems including the Apple II and Commodore 64, recounts what it was like writing some of the earliest online games. ...

Blog: The paid mods question

about X hours ago from

Reader Kevin Murphy writes: "A look at the economics of the paid mods debate, and how damaging it could be to the industry depending on how it would be implemented." ...