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Gamasutra News In this GDC 2017 talk, Blizzard's Hadidjah Chamberlin & Riot's Jason Keyser share artistic fundamentals for crafting visual effects that will help you -- no matter what kind of game you're working on! ...
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Gamasutra News That†s according to a report from the French video game site JeuxVideo that says that Microsoft is going to unveil two systems to usher in the next console generation. ...
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Gamasutra News Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board. ...
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Gamasutra News Slime Rancher lead developer Nick Popovich explores how a productive prototyping process can be a vital tool for nailing down exactly what makes a game fun to play. ...
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Gamasutra News The chief executive officers of two major video game companies have found their way onto a report that uses pay data to call out pay disparities in publicly traded American companies. ...
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Gamasutra News See how the adventures of one sign language-speaking mouse were brought to life at the 2019 Game Developer's Conference. ...
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Gamasutra News Black Room takes the player on an insomnia-fueled journey of tabs and dream-like internet places, following female game characters as they explore new narratives in a shifting, fragile HTML world. ...
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Gamasutra News The service is a pay-for-access game library on Xbox, but sources say that the Switch version will be a game streaming service powered by Microsoft's Project xCloud. ...
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Gamasutra News If you've never seen the EGW before, know it's a jam-packed 2+ hour session which showcases a vivacious mix of eclectic game prototypes that explore new ideas and genres -- and its back for GDC 2019! ...
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Gamasutra News Avalanche Studios senior software engineer Jacques Kerner dives deep into the incredible aerodynamics introduced for the first time in Just Cause 4. ...