The Gamer's Post

Q& A: Veteran director Khris Brown on the secrets of great voice acting

about X hours ago from Gamasutra Indie News

Gamasutra speaks to voice director, consultant and game industry veteran Khris Brown to better understand how high-quality voicework in games comes together from a developer perspective. ...

Prominent YouTuber makes paid-for video disclosure more explicit

about X hours ago from Gamasutra Indie News

Popular YouTube broadcaster John "TotalBiscuit" Bain has publicly committed to change his business practices so that all promo videos will start with a disclosure splash screen. ...

Prominent YouTuber publicly commits to disclosing paid-for videos

about X hours ago from Gamasutra Indie News

Popular YouTube broadcaster John "TotalBiscuit" Bain has publicly committed to change his business practices so that all promo videos will start with a disclosure splash screen. ...

Blog: What effect are YouTubers really having on game sales?

about X hours ago from Gamasutra Indie News

"The idea that video reviewers on YouTube or TwitchTV are the future way of selling in the video game industry may be correct, but the evidence is not here yet." ...

2D physics: Analytically targeted rigidbody projectiles

about X hours ago from Gamasutra Indie News

The math and method behind creating the physics for lobbed projectiles in a 2D game -- in this case, Super Rude Bear Resurrection. ...

11 tips for producing art for hidden object and adventure games

about X hours ago from Gamasutra Indie News

From creating rough concepts to finished pieces, and from creating textures to making your workflow smoother and more repeatable, this post offers a variety of tricks for art production. ...

Blog: My game isn't taking off. Is marketing the cause?

about X hours ago from Gamasutra Indie News

"Our goal of 100 likes (not bought but real likes) on Facebook has been a total bomb. We even offered people free early access just for liking the page." ...

GDC Europe debuts VR, #1ReasonToBe talks with under 48 hours to reg

about X hours ago from Gamasutra Indie News

As the daedline for GDC Europe early reg. looms, organizers highlight some of its most interesting talks on topics like Sony's Project Morpheus, #1ReasonToBe, the history of Ninja Theory and a postmortem on Broken Sword. ...

The beautifully intricate dollhouse of Else Heartbreak

about X hours ago from Gamasutra Indie News

Erik Svedäng and Niklas Åkerblad talk Else Heartbreak, a story-driven game set in the fictional harbor town of Dorisburg: "a strange kind of homemade Grand Theft Auto, without any guns or cars." ...

Get a job: Tripwire seeks an AI Programmer

about X hours ago from Gamasutra Indie News

The house responsible for Killing Floor 2 is looking to hire an AI programmer to join the team working out of the studio's Roswell, GA offices. ...

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